File urbanterror.spec of Package urbanterror
#
# spec file for package urbanterror
#
# Copyright (c) 2025 SUSE LLC and contributors
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: urbanterror
Version: 4.3.4
Release: 0
Summary: A team-based tactical shooter based on the Quake 3 Engine
License: GPL-2.0-only
Group: Amusements/Games/3D/Shoot
URL: https://www.urbanterror.info/
Source0: https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-%{version}/ioq3-for-UrbanTerror-4-release-%{version}.tar.gz
Source1: %{name}.png
Source2: %{name}.desktop
# PATCH-FIX-OPENSUSE fix-i586.patch -- Fix build with i586, force msse and msse2 flags needed for asm
Patch0: fix-i586.patch
BuildRequires: ImageMagick
BuildRequires: desktop-file-utils
BuildRequires: hicolor-icon-theme
BuildRequires: pkgconfig
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(sdl)
BuildRequires: pkgconfig(xxf86vm)
Recommends: urbanterror-data = %{version}
%description
Urban Terror can be described as a Hollywood tactical shooter;
somewhat realism based, but the motto is "fun over realism"
which results in a very unique, enjoyable and addictive game.
This package contains only the engine including the dedicated server.
%prep
%setup -q -n ioq3-for-UrbanTerror-4-release-%{version}
%patch -P 0 -p1
%build
# -fno-lto added to workaround a segfault
# https://bugzilla.opensuse.org/show_bug.cgi?id=1183253
# https://bugzilla.opensuse.org/show_bug.cgi?id=1183104
CFLAGS="${CFLAGS:-%{optflags} -fno-lto}"; export CFLAGS
CXXFLAGS="${CXXFLAGS:-%{optflags} -fno-lto}"; export CXXFLAGS
%make_build \
USE_OPENAL_DLOPEN=0 \
USE_CURL_DLOPEN=0 \
USE_LOCAL_HEADERS=0 \
DEFAULT_BASEDIR=%{_datadir}/urbanterror \
V=1
%install
mkdir -p %{buildroot}%{_datadir}
make copyfiles COPYDIR=%{buildroot}%{_datadir} NO_STRIP=1
mkdir -p %{buildroot}%{_bindir}
mv %{buildroot}%{_datadir}/Quake3-UrT-Ded.* %{buildroot}%{_bindir}/urbanterror-server
mv %{buildroot}%{_datadir}/Quake3-UrT.* %{buildroot}%{_bindir}/urbanterror
install -Dm644 %{SOURCE2} %{buildroot}%{_datadir}/applications/urbanterror.desktop
install -Dm644 %{SOURCE1} %{buildroot}%{_datadir}/icons/hicolor/512x512/apps/%{name}.png
for size in 256 64 128 32; do
mkdir -p %{buildroot}%{_datadir}/icons/hicolor/$size"x$size/apps"
convert -strip %{SOURCE1} -resize "$size"x"$size" %{buildroot}%{_datadir}/icons/hicolor/$size"x$size/apps/%{name}.png"
done
%files
%license COPYING.txt
%doc ChangeLog README id-readme.txt ioUrbanTerror_README.txt md4-readme.txt
%{_bindir}/%{name}
%{_bindir}/%{name}-server
%{_datadir}/icons/hicolor/*x*/apps/%{name}.png
%{_datadir}/applications/%{name}.desktop
%changelog