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home:goupilmtos:2024:games
abe
abe-1.1-format.patch
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File abe-1.1-format.patch of Package abe
--- src/MapIO.c.orig 2005-03-05 09:20:04.000000000 -0700 +++ src/MapIO.c 2011-03-14 10:15:33.166949366 -0600 @@ -93,7 +93,7 @@ // compression step 1: read compressed data from disk // FIXME: what would be nicer is to only allocate as much mem as used on disk. size = LEVEL_COUNT * map.w * map.h; - printf("size %u\n", size); + printf("size %zu\n", size); fflush(stdout); if(!(read_buff = (Uint16 *) malloc(sizeof(Uint16) * size))) { fprintf(stderr, "Out of memory on map read.");
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