File alephone.changes of Package alephone
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Sun May 19 10:04:00 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 20240513 - 1.8.1
* Fix a crash with some older Marathon net maps like Villa Banzai
and Rancid Cafe
* Fix an issue with the default and basic HUDs displaying error
messages in net games with a kill limit
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Sun May 12 17:17:46 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 20240510 - 1.8
* Various sound and music fixes
* Some fixes to sprite visibility
* Add an option for weapon bob without camera bob
* Classic Marathon indexes levels starting at 0 now in the level
select dialog
* Various controller navigation fixes
* Fix an issue with multiple level specific plugins
* Lua: fix Players.print and player.overlays in Triggers.init()
* Basic M1 HUD and Basic HUD are now included with the data files.
You can change which HUD Aleph One uses in graphics preferences
* Add more minimum range to the mouse/joystick sliders
* Fix plugins re-enabling/re-disabling when Aleph One
location changes
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Sun Jan 21 11:19:29 UTC 2024 - Ignaz Forster <iforster@suse.com>
- Update to version 20240119 - 1.7.1
Changes:
* The name of the application has been changed to Classic
Marathon, to differentiate it from the upcoming Bungie game
* Added support for quad, 5.1, 7.1 surround sound
* Numerous bug fixes
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Sun Nov 26 19:19:01 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 20231125 - 1.7.0
New features:
* Optional 3D positional audio and HRTF headphone support using
OpenAL soft.
* Support for map-specific resources plugins.
* HUD plugins are now selectable from graphics preferences as
well as plugins, for more discoverability.
* Adds a Vidmaster-Oath-incompatible setting for making the
run/swim key a toggle.
For mappers:
* New music API for Lua which allows multiple tracks and
crossfades.
* New transfer modes for reverse horizontal / vertical slide.
* New transfer modes for 2x / 4x tile transfer.
* New MML for larger tiling for replacement textures.
* Additional fog options in MML/Lua.
Bug fixes:
* Improved M1 authenticity.
* Sprite visibility and texture Z-fighting fixes.
* Fixes to built-in HUD in Linux.
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Sat Jun 3 10:22:04 UTC 2023 - Ignaz Forster <iforster@suse.com>
- Update to bugfix release 20230529 - 1.6.2
Changes:
* Uses the system 7 theme for Marathon rather than the old theme
with nonobvious buttons
* Moves the Plugins button up to the main Preferences menu
* Makes transparent liquids a disabled plugin by default, to
match classic Marathon 2 and Infinity experience
Bug Fixes:
* Fixes a crash in software mode
* Fixes tostring for some Lua enums
* Only plays breathing sounds and O2 warnings for the current
player
* Partial fix for destroyable scenery showing the wrong frame
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Sat Jan 21 14:15:48 UTC 2023 - Carsten Ziepke <kieltux@gmail.com>
- Update to bugfix release 20230119 - 1.6.1
* Be less aggressive with mega honk fix
* Fixes Linux builds without ffmpeg
* Fixes a crash when a Lua script adds a side and interpolation
is enabled
* Fixes the classic aim limits checkbox
* Adds support for FLAC playback (MML music only)
* Fix cinematic fade in when the transition period is low
- Changes in maintenance release 20221126 - 1.6.0
Deprecations:
* <shader> debug MML is deprecated and will be removed in a
future release
* The network microphone is deprecated and will be removed in a
future release. The net mic key will be repurposed as a
Lua trigger.
Changes:
* Updated to SDL 2.24 for improved controller support
* Aleph One now requires a C++17 compiler
* (Lua) Allow passing nil to Monster:attack
* (Lua) Add Platform.tag accessor
* Remove classic aim limits from modern mouse feel; add a checkbox
for classic aim limits
* Lower default mouse sensitivity
* Disable 3D perspective by default
* Rename "Interface Button Sounds" checkbox to
"In Game F-Key Sounds"
* Disable transparent liquids by default in Marathon 2 and Marathon
Infinity; they can be enabled by going to Environment -> Plugins
and enabling the Transparent Liquids plugin
* (Lua) added Game.replay for detecting whether a game is
film replay
Fixes:
* Fix teleporting in weapon effect on 60fps
* Fix the enhanced HUD with software renderer
* Fix HUD not resizing when changing resolution
* Fix blank frame on map overlay transition in OpenGL mode
* Restore screen flash for Marathon 1 when teleporting in
* Fix UPnP checkbox not working in resume net game dialog
* Fix platform textures when exporting a level
* Fix assert thrown on network game when teleporting to
another level with disconnected player
* Fix controller feel analog/d-pad when saving prefs
* Fix intro video not rendering when no audio stream;
fixes EVIL's opening movie
* Fix missing initialization in Lua damage_player
* Fix the MegaHonk. RIP MegaHonk.
* Add suport for ffmpeg 5
* Fix a Linux segfault at shutdown
* Allow binding mouse buttons to forward/backward/sidestep
* Remove the Vidmaster Oath from Marathon 1
* Fix MML plugin replacement font erased on first level load
* Use GL_MIRRORED_REPEAT instead of GL_MIRRORED_REPEAT_ARB;
fixes solid colored landscape on some OpenGL drivers
* Implement transparency in the static shader; compilers
now fade out as in software
* Fix use of caps lock as run key
* Suppress weapon flare when Lua cameras are in use
* Fix default preference plugins disabling in Windows
* Fix animated 3D models
* Fix reloading physics model if not loaded from embedded map
* Add BuildRequires pkgconfig(libavcodec), pkgconfig(libavutil),
pkgconfig(libswscale), pkgconfig(libswresample) - enables
FFmpeg playback and film export
* Add BuildRequires pkgconfig(mad) - enables libmad MP3 playback
* Add BuildRequires pkgconfig(miniupnpc) - for opening router ports
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Thu Mar 17 17:01:48 UTC 2022 - Ignaz Forster <iforster@suse.com>
- Update to release-20220115
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Sat Mar 14 04:38:38 UTC 2020 - Max Mitschke <maxmitschke@fastmail.com>
- Add _service file
- Remove Marathon-related images as they will be used in other
packages
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Tue May 28 04:42:14 UTC 2019 - Max Mitschke <maxmitschke@fastmail.com>
- Update to release-20190331
- Drop patches that are no longer needed
* fix-AVPixelFormat.patch
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Tue Jan 30 00:34:26 UTC 2018 - maxmitschke@fastmail.com
- Fixed build require issues with Boost libraries
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Wed Mar 23 21:41:10 UTC 2016 - rpm@fthiessen.de
- Fixed build error with some ffmpeg versions
- Fixed "file contains date and time"
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Sat Dec 26 16:46:28 UTC 2015 - mailaender@opensuse.org
- initial packaging