File alephone.changes of Package alephone

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Sun May 19 10:04:00 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 20240513 - 1.8.1
  * Fix a crash with some older Marathon net maps like Villa Banzai
    and Rancid Cafe
  * Fix an issue with the default and basic HUDs displaying error
    messages in net games with a kill limit

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Sun May 12 17:17:46 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 20240510 - 1.8
  * Various sound and music fixes
  * Some fixes to sprite visibility
  * Add an option for weapon bob without camera bob
  * Classic Marathon indexes levels starting at 0 now in the level
    select dialog
  * Various controller navigation fixes
  * Fix an issue with multiple level specific plugins
  * Lua: fix Players.print and player.overlays in Triggers.init()
  * Basic M1 HUD and Basic HUD are now included with the data files.
    You can change which HUD Aleph One uses in graphics preferences
  * Add more minimum range to the mouse/joystick sliders
  * Fix plugins re-enabling/re-disabling when Aleph One
    location changes

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Sun Jan 21 11:19:29 UTC 2024 - Ignaz Forster <iforster@suse.com>

- Update to version 20240119 - 1.7.1
  Changes:
  * The name of the application has been changed to Classic
    Marathon, to differentiate it from the upcoming Bungie game
  * Added support for quad, 5.1, 7.1 surround sound
  * Numerous bug fixes

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Sun Nov 26 19:19:01 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 20231125 - 1.7.0
  New features:
  * Optional 3D positional audio and HRTF headphone support using
    OpenAL soft.
  * Support for map-specific resources plugins.
  * HUD plugins are now selectable from graphics preferences as
    well as plugins, for more discoverability.
  * Adds a Vidmaster-Oath-incompatible setting for making the
    run/swim key a toggle.
  For mappers:
  * New music API for Lua which allows multiple tracks and
    crossfades.
  * New transfer modes for reverse horizontal / vertical slide.
  * New transfer modes for 2x / 4x tile transfer.
  * New MML for larger tiling for replacement textures.
  * Additional fog options in MML/Lua.
  Bug fixes:
  * Improved M1 authenticity.
  * Sprite visibility and texture Z-fighting fixes.
  * Fixes to built-in HUD in Linux.

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Sat Jun  3 10:22:04 UTC 2023 - Ignaz Forster <iforster@suse.com>

- Update to bugfix release 20230529 - 1.6.2
  Changes:
  * Uses the system 7 theme for Marathon rather than the old theme
    with nonobvious buttons
  * Moves the Plugins button up to the main Preferences menu
  * Makes transparent liquids a disabled plugin by default, to
    match classic Marathon 2 and Infinity experience
  Bug Fixes:
  * Fixes a crash in software mode
  * Fixes tostring for some Lua enums
  * Only plays breathing sounds and O2 warnings for the current
    player
  * Partial fix for destroyable scenery showing the wrong frame

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Sat Jan 21 14:15:48 UTC 2023 - Carsten Ziepke <kieltux@gmail.com>

- Update to bugfix release 20230119 - 1.6.1
  * Be less aggressive with mega honk fix
  * Fixes Linux builds without ffmpeg
  * Fixes a crash when a Lua script adds a side and interpolation
    is enabled
  * Fixes the classic aim limits checkbox
  * Adds support for FLAC playback (MML music only)
  * Fix cinematic fade in when the transition period is low
- Changes in maintenance release 20221126 - 1.6.0
  Deprecations:
  * <shader> debug MML is deprecated and will be removed in a
    future release
  * The network microphone is deprecated and will be removed in a
    future release. The net mic key will be repurposed as a
    Lua trigger.
  Changes:
  * Updated to SDL 2.24 for improved controller support
  * Aleph One now requires a C++17 compiler
  * (Lua) Allow passing nil to Monster:attack
  * (Lua) Add Platform.tag accessor
  * Remove classic aim limits from modern mouse feel; add a checkbox
    for classic aim limits
  * Lower default mouse sensitivity
  * Disable 3D perspective by default
  * Rename "Interface Button Sounds" checkbox to
    "In Game F-Key Sounds"
  * Disable transparent liquids by default in Marathon 2 and Marathon
    Infinity; they can be enabled by going to Environment -> Plugins
    and enabling the Transparent Liquids plugin
  * (Lua) added Game.replay for detecting whether a game is
    film replay
  Fixes:
  * Fix teleporting in weapon effect on 60fps
  * Fix the enhanced HUD with software renderer
  * Fix HUD not resizing when changing resolution
  * Fix blank frame on map overlay transition in OpenGL mode
  * Restore screen flash for Marathon 1 when teleporting in
  * Fix UPnP checkbox not working in resume net game dialog
  * Fix platform textures when exporting a level
  * Fix assert thrown on network game when teleporting to
    another level with disconnected player
  * Fix controller feel analog/d-pad when saving prefs
  * Fix intro video not rendering when no audio stream;
    fixes EVIL's opening movie
  * Fix missing initialization in Lua damage_player
  * Fix the MegaHonk. RIP MegaHonk.
  * Add suport for ffmpeg 5
  * Fix a Linux segfault at shutdown
  * Allow binding mouse buttons to forward/backward/sidestep
  * Remove the Vidmaster Oath from Marathon 1
  * Fix MML plugin replacement font erased on first level load
  * Use GL_MIRRORED_REPEAT instead of GL_MIRRORED_REPEAT_ARB;
    fixes solid colored landscape on some OpenGL drivers
  * Implement transparency in the static shader; compilers
    now fade out as in software
  * Fix use of caps lock as run key
  * Suppress weapon flare when Lua cameras are in use
  * Fix default preference plugins disabling in Windows
  * Fix animated 3D models
  * Fix reloading physics model if not loaded from embedded map
* Add BuildRequires pkgconfig(libavcodec), pkgconfig(libavutil),
  pkgconfig(libswscale), pkgconfig(libswresample) - enables
  FFmpeg playback and film export
* Add BuildRequires pkgconfig(mad) - enables libmad MP3 playback
* Add BuildRequires pkgconfig(miniupnpc) - for opening router ports

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Thu Mar 17 17:01:48 UTC 2022 - Ignaz Forster <iforster@suse.com>

- Update to release-20220115

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Sat Mar 14 04:38:38 UTC 2020 - Max Mitschke <maxmitschke@fastmail.com>

- Add _service file
- Remove Marathon-related images as they will be used in other 
  packages

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Tue May 28 04:42:14 UTC 2019 - Max Mitschke <maxmitschke@fastmail.com>

- Update to release-20190331
- Drop patches that are no longer needed
  * fix-AVPixelFormat.patch

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Tue Jan 30 00:34:26 UTC 2018 - maxmitschke@fastmail.com

- Fixed build require issues with Boost libraries 

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Wed Mar 23 21:41:10 UTC 2016 - rpm@fthiessen.de

- Fixed build error with some ffmpeg versions
- Fixed "file contains date and time"

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Sat Dec 26 16:46:28 UTC 2015 - mailaender@opensuse.org

- initial packaging

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