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endgame-singularity
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File endgame-singularity.changes of Package endgame-singularity
------------------------------------------------------------------- Sun Apr 11 03:15:44 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.00 * Locations with higher risk are now highlighted provided the relevant techs have been researched. * Add a new power state Offline, which applies to all bases under construction until they can become Active. Bases in the Offline state currently behave like they are in the Sleep state. * The thrift modification from locations now also applies to CPU maintenance. * Support better translations of strings involving numbers such as "X Days" or "Y Hours". * Fix a visual glitch in the ResearchScreen * It is now possible to convert old savegames to the new format via the Upgrade button on the Load menu. * Change layout of Knowledge screen. * Improve savegame dialog to use a translated version of the difficulty as default savegame and reject some invalid path names with a simple error message rather than an exception. * Avoid a crash when clicking Load or Delete in the load savegame dialog where no savegames are available. * Add Scottish Gaelic translation. * Enable the game window to be resized like any other window * Fix a number of bugs related to the Power state of bases under construction * Show the correct CPU maintenance cost for bases in the base screen. * Fix a crash with "ridiculously" small resolutions by setting a minimum resolution (during startup and in the options screen). * Many other improvements - Dropped upstream merged patches ------------------------------------------------------------------- Sat May 7 16:39:24 UTC 2016 - mailaender@opensuse.org - initial packaging
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