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pinball.spec
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File pinball.spec of Package pinball
# # spec file for package pinball # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: pinball Version: 0.3.1 Release: 0 Summary: Emilia Pinball Emulator License: GPL-2.0-only Group: Amusements/Games/Action/Arcade URL: http://pinball.sourceforge.net/ Source0: http://downloads.sourceforge.net/%{name}/%{name}-%{version}.tar.gz Source1: pinball.desktop Source2: pinball-16x16.png Source3: pinball-32x32.png Source4: pinball-48x48.png Patch0: pinball-0.3.1-sys-ltdl.patch Patch1: pinball-0.3.1-strictproto.patch Patch2: pinball-0.3.1-lacomment.patch Patch3: pinball-0.3.1-cstddef.patch Patch4: 0001-Do-not-return-pointer-to-temporary.patch Patch5: fix_make_dependency_order.patch BuildRequires: fdupes BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: libtool BuildRequires: update-desktop-files BuildRequires: pkgconfig(SDL_image) BuildRequires: pkgconfig(SDL_mixer) %if 0%{?suse_version} >= 1500 Requires(pre): user(games) Requires(pre): group(games) %endif BuildRoot: %{_tmppath}/%{name}-%{version}-build %global _lto_cflags %{?_lto_cflags} -ffat-lto-objects %description The Emilia Pinball Project is a pinball simulator for Linux and other Unix systems. There are only two levels to play with, but they are very addictive. %package devel Summary: Developemnt files for %{name} Group: Development/Libraries/C and C++ Requires: %{name} = %{version} %description devel Development files for %{name}. %prep %setup -q %patch0 -p1 %patch1 %patch2 -p1 %patch3 %patch4 -p1 %patch5 rm -fr libltdl %build # update libtool to distro version, bundled one breaks when libpthread is a linker script autoreconf -i -f %configure \ --disable-static \ --disable-libtest \ --disable-sdltest %__make %{?_smp_mflags} VERBOSE=1 CXXFLAGS="%{optflags}" %install %make_install chmod -x ChangeLog install -Dm 0644 %{SOURCE1} \ %{buildroot}%{_datadir}/applications/%{name}.desktop install -Dm 0644 %{SOURCE2} \ %{buildroot}%{_datadir}/icons/hicolor/16x16/apps/%{name}.png install -Dm 0644 %{SOURCE3} \ %{buildroot}%{_datadir}/icons/hicolor/32x32/apps/%{name}.png install -Dm 0644 %{SOURCE4} \ %{buildroot}%{_datadir}/icons/hicolor/48x48/apps/%{name}.png # remove unused test module rm %{buildroot}%{_libdir}/%{name}/libModuleTest.* # ltdl can use native (.so) libs, but we have to fix the name in the pinball definition for pbl in %{buildroot}%{_datadir}/%{name}/*/*.pbl; do sed -i -e 's#\(libModule.*\).la#\1.so.0#' $pbl && echo "Patched $pbl" done # remove unused pcx files (only used by alternative Allegro backend) rm %{buildroot}%{_datadir}/%{name}/*.pcx rm %{buildroot}%{_datadir}/%{name}/*/*.pcx # remove bogus development files rm %{buildroot}%{_libdir}/%{name}/lib*.{la,a} %fdupes -s %{buildroot}%{_datadir}/%{name}/ %post %icon_theme_cache_post %postun %icon_theme_cache_postun %files %defattr(-,root,root,-) %doc ChangeLog README %license COPYING %{_bindir}/%{name} %dir %{_libdir}/%{name} %{_libdir}/%{name}/lib*.0 %{_datadir}/%{name}/ %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/*/*/%{name}.* %dir %{_localstatedir}/games/ %dir %{_localstatedir}/games/%{name}/ %dir %attr(0775,games,games) %{_localstatedir}/games/%{name}/*/ %ghost %attr(0664,games,games) %{_localstatedir}/games/%{name}/*/highscores %files devel %license COPYING %{_includedir}/%{name}/ %{_libdir}/%{name}/lib*.so %{_bindir}/%{name}-config %changelog
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