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home:goupilmtos:2024:games
ufoai
ufoai-maps.spec
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File ufoai-maps.spec of Package ufoai
# # spec file # # Copyright (c) 2023 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define need_build 1 %define build_tar_ball 1 %define game ufoai Name: %{game}-maps Version: 2.5+git20230421.7c4ccd5f9d Release: 0 Summary: UFO:AI - maps pack License: GPL-2.0-or-later Group: Amusements/Games/Strategy/Turn Based URL: https://ufoai.org/ %if %{build_tar_ball} Source0: %{game}-%{version}.tar.bz2 %else Source0: _service %endif BuildRequires: %{game}-devel BuildArch: noarch %if !%{need_build} BuildRequires: do_not_build %endif BuildRequires: zip %description UFO: ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. This is the maps for UFO:AI. It is mandatory to local play or server installation. %prep %if %{build_tar_ball} %setup -q -n %{game}-%{version} %else %setup -q -n %_sourcedir/%game-%version -T -D %endif %build # not an autoconf-style configure ./configure --prefix=%{_prefix} \ --bindir=%{_bindir} \ --datadir=%{_datadir}/%{name} \ --libdir=%{_libdir}/%{name} \ --localedir=%{_datarootdir}/locale \ --disable-uforadiant \ --disable-testall \ %ifarch x86_64 i586 --enable-sse \ %endif --enable-release %make_build %make_build maps %make_build pk3 PAK_FILES="0maps.pk3" %install install -D -m 0664 -t %{buildroot}%{_datadir}/%{game}/base base/0maps.pk3 %files %dir %{_datadir}/%{game} %dir %{_datadir}/%{game}/base %{_datadir}/%{game}/base/0maps.pk3 %changelog
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