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unvanquished
unvanquished.spec
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File unvanquished.spec of Package unvanquished
# # spec file for package unvanquished # # Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # #Compat macro for new _fillupdir macro introduced in Nov 2017 %if ! %{defined _fillupdir} %define _fillupdir /var/adm/fillup-templates %endif Name: unvanquished Version: 0.41.0 Release: 0 Summary: Sci-fi RTS and FPS game License: GPL-3.0 Group: Amusements/Games/Action/Shoot Url: http://unvanquished.net/ #Source: http://dl.unvanquished.net/sources/stripped/%{name}-%{version}.tar.xz # Github download will become Unvanquished-%{version}.tar.gz, i.e. note the 'Unv' not 'unv' Source: https://github.com/Unvanquished/Unvanquished/archive/v%{version}.tar.gz Source1: http://dl.unvanquished.net/deps/linux32-3.tar.bz2 Source2: http://dl.unvanquished.net/deps/linux64-3.tar.bz2 Source3: http://dl.unvanquished.net/deps/pnacl-2.zip Source10: %{name}-service.sh Source11: server.cfg #Source12: https://github.com/Unvanquished/Unvanquished/raw/master/archlinux/configs/maprotation.cfg Source12: maprotation.cfg Source20: NOTES.txt BuildRequires: cmake BuildRequires: desktop-file-utils BuildRequires: xz BuildRequires: gcc-c++ BuildRequires: gmp-devel BuildRequires: hicolor-icon-theme BuildRequires: libGeoIP-devel BuildRequires: libjpeg-devel BuildRequires: libtinyxml-devel BuildRequires: ncurses-devel BuildRequires: pkgconfig(bzip2) BuildRequires: unzip BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(glew) BuildRequires: pkgconfig(libcurl) %if 0%{?suse_version} BuildRequires: pkgconfig(libpng) %endif %if 0%{?fedora} BuildRequires: pkgconfig(libpng15) %endif BuildRequires: pkgconfig(libwebp) BuildRequires: pkgconfig(nettle) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(opus) BuildRequires: pkgconfig(opusfile) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(speex) BuildRequires: pkgconfig(theora) BuildRequires: pkgconfig(vorbis) %if 0%{?suse_version} >= 1210 BuildRequires: systemd-rpm-macros %endif Requires: opengl-games-utils Requires: %{name}-data = %{version} %if 0%{?suse_version} > 1020 Recommends: %{name}-maps Recommends: %{name}-service %endif BuildRoot: %{_tmppath}/%{name}-%{version}-build # Service setup %{define} _service %{name}-server %{define} _service_user %{name} %{define} _service_home /var/lib/%{_service} %description Players fight online in team based combat in a war of aliens against humans. While the humans are equipped with weapons that they use to exterminate the alien presence, the aliens have only their pincers and a few special attacks, such as poison gas, and ranged electrical and projectile attacks. Players do not spawn at random points in the map; instead, each map has default spawn points and both teams are capable of moving them wherever they please. Both teams have other buildings that round out their base, such as machinegun turrets for the humans and barricades for the aliens. Either team wins by destroying the opposing team's spawn points and killing any remaining members of that team before they are able to build any more spawn points or the game timer ends. This package only contains the game engine. # As a Service %package service Summary: Sci-fi RTS and FPS game - Run game server as a service Group: Amusements/Games/Action/Shoot Requires: %{name} >= %{version} PreReq: %fillup_prereq PreReq: shadow %{?systemd_requires} # %description service Players fight online in team based combat in a war of aliens against humans. This package installs the files and config to run a unvanquished server as a systemd service. ** THIS IS A WORK IN PROGRESS - EXPERIMENTAL** - Service control and monitoring still experimental. - Connection to server instance's console not telnet'esque yet. %prep # Capital 'U' inside of Github downloaded tarball %setup -q -n Unvanquished-%{version} # Google Native Client (NaCl) pushd external_deps %ifarch i586 tar -xjvf %{SOURCE1} %endif %ifarch x86_64 tar -xjvf %{SOURCE2} %endif unzip -o %{SOURCE3} popd mkdir build %build cd build cmake .. \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_SKIP_RPATH=ON \ -DBUILD_GAME_NATIVE_DLL=OFF \ -DBUILD_GAME_NATIVE_EXE=OFF \ -DBUILD_GAME_NACL=OFF #-DCMAKE_BUILD_TYPE=RelWithDebInfo \ #-USE_OPENAL_DLOPEN=OFF \ make %{?_smp_mflags} %install # Docs + Notes cp -a %{SOURCE20} ./ # Icons install -Dm644 debian/%{name}.png %{buildroot}%{_datadir}/icons/hicolor/128x128/apps/%{name}.png # == Command Interface == mkdir command-ui pushd command-ui # Run a game client # ---------------------- cat >> %{name} <<EOF #!/bin/sh app_args='' uri='' while [ \$# -gt 0 ]; do case "\$1" in # handle URI unv:// passed in unv://*) uri=\$(echo "\$1" | grep -o '^unv://[^[:space:]+;]*') app_args="\${app_args} +connect \${uri}" ;; *) app_args="\${app_args} \$1" ;; esac shift done # Note: argument stucture changed in alpha 37: # -set <variable> <value> is now the preferred way to set a configuration variable. # +set <variable> <value> and +<command> are only applied after engine initialization. exec %{_libdir}/%{name}/daemon -libpath %{_libdir}/%{name} -pakpath %{_datadir}/%{name}/pkg \${app_args} EOF # ---------------------- # Run a game server # ---------------------- cat >> %{name}-server <<EOF #!/bin/sh # Note: argument stucture changed in alpha 37: # -set <variable> <value> is now the preferred way to set a configuration variable. # +set <variable> <value> and +<command> are only applied after engine initialization. exec %{_libdir}/%{name}/daemonded -libpath %{_libdir}/%{name}/ -pakpath %{_datadir}/%{name}/pkg -curses "\$@" EOF # ---------------------- mkdir -p %{buildroot}%{_bindir}/ install -m 755 %{name} %{name}-server %{buildroot}%{_bindir}/ # Desktop launcher # Don't use a suse-macro to support other distributions # ---------------------- cat >> %{name}.desktop <<EOF [Desktop Entry] Categories=Game;ActionGame; Name=Unvanquished GenericName=sci-fi RTS and FPS mashup Type=Application Exec=%{name} Icon=%{name} MimeType=x-scheme-handler/unv; EOF # ---------------------- install -Dm 644 %{name}.desktop %{buildroot}%{_datadir}/applications/%{name}.desktop # Server as service # sysconfig # ---------------------- cat >> %{_service}.conf <<EOF # Unvanquished Dedicated Server - Environment Config # Daemonded lib directory LIBPATH=%{_libdir}/%{name} # Server Store HOMEPATH=%{_service_home} # .pk3 Package Store - for installed game data and maps PAKPATH=%{_datadir}/%{name}/pkg # Startup Server Configuration EXEC=server.cfg EOF # ---------------------- # For /etc/sysconfig/ install -Dm 644 %{_service}.conf %{buildroot}%{_fillupdir}/sysconfig.%{_service} install -Dm 750 %{SOURCE10} %{buildroot}%{_service_home}/%{name}-service.sh # Systemd service file # ---------------------- cat >> %{_service}.service <<EOF [Unit] Description=Unvanquished Dedicated Server After=network.target [Service] EnvironmentFile=/etc/sysconfig/%{_service} User=%{_service_user} Group=%{_service_user} ExecStart=%{_service_home}/%{name}-service.sh +exec \$EXEC ExecStop=%{_service_home}/%{name}-service.sh stop [Install] WantedBy=multi-user.target EOF # ---------------------- install -Dm 644 %{_service}.service %{buildroot}%{_unitdir}/%{_service}.service # Administer the running service instance # ---------------------- cat >> %{_service}-cmd <<EOF #!/bin/sh # Send command(s) to running daemonded instance started as a service # test -s /etc/sysconfig/%{_service} && . /etc/sysconfig/%{_service} service_state=\$(systemctl is-active %{_service}.service) if [ "\${service_state}" != "active" ]; then echo "No active instance of %{_service}, Exiting." exit 1 fi # Administer running service instance - To send it commands. # -homepath must be same as running instance exec %{_libdir}/%{name}/daemonded -libpath \$LIBPATH -pakpath \$PAKPATH -homepath \$HOMEPATH "\$@" EOF # ---------------------- install -Dm 750 %{_service}-cmd %{buildroot}%{_service_home}/%{_service}-cmd # popd # command-ui # Service Home install -Dm 640 %{SOURCE11} %{buildroot}%{_service_home}/config/server.cfg install -Dm 640 %{SOURCE12} %{buildroot}%{_service_home}/game/maprotation.cfg install -d %{buildroot}%{_service_home}/pkg # == Binary Assets == mkdir -p %{buildroot}%{_libdir}/%{name}/ cd build # Application install -m 755 daemon daemonded daemon-tty %{buildroot}%{_libdir}/%{name}/ # Helpers install -m 755 nacl_helper_bootstrap nacl_loader %{buildroot}%{_libdir}/%{name}/ %ifarch i586 install -m 755 irt_core-x86.nexe %{buildroot}%{_libdir}/%{name}/ %endif %ifarch x86_64 install -m 755 irt_core-x86_64.nexe %{buildroot}%{_libdir}/%{name}/ %endif # NOTE: 'irt_core-x86.nexe' is getting stripped or tweaked after build # in packaging, and causes failure at runtime with an IPC error. # Protect 'irt_core-x86[_64].nexe from getting 'stripped'. export NO_BRP_STRIP_DEBUG='true' %pre service # Server Setup of User / Group getent group %{_service_user} >/dev/null || groupadd -r %{_service_user} getent passwd %{_service_user} >/dev/null || useradd -r -g %{_service_user} \ -d %{_service_home} -s /bin/false -c "Unvanquished Dedicated Server" %{_service_user} %service_add_pre %{_service}.service %post service %icon_theme_cache_post %desktop_database_post %{fillup_only -n %{_service}} %service_add_post %{_service}.service # TODO?: (how to symlink file not created by this spec) #ln -s /usr/sbin/service %{buildroot}%{_sbindir}/rc%{_service} %preun service %service_del_preun %{_service}.service %postun service %icon_theme_cache_postun %desktop_database_postun %service_del_postun %{_service}.service %files %defattr(-,root,root,-) %doc GPL.txt COPYING.txt NOTES.txt %{_bindir}/* %{_libdir}/%{name}/ %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/128x128/apps/%{name}.png %files service %defattr(-,root,root,-) %doc NOTES.txt %config %{_fillupdir}/sysconfig.%{_service} %{_unitdir}/%{_service}.service %attr(750,%{_service_user},%{_service_user}) %dir %{_service_home}/ %attr(750,%{_service_user},%{_service_user}) %dir %{_service_home}/config/ %attr(750,%{_service_user},%{_service_user}) %dir %{_service_home}/game/ %attr(750,%{_service_user},%{_service_user}) %dir %{_service_home}/pkg/ %attr(0750,%{_service_user},%{_service_user}) %{_service_home}/%{name}-service.sh %attr(0750,%{_service_user},%{_service_user}) %{_service_home}/%{_service}-cmd %attr(0640,%{_service_user},%{_service_user}) %config(noreplace) %{_service_home}/config/server.cfg %attr(0640,%{_service_user},%{_service_user}) %config(noreplace) %{_service_home}/game/maprotation.cfg %changelog
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