File wargus.changes of Package wargus

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Mon Aug 22 16:02:01 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 3.3.2
  * Update translations
  * Add Czech translation
- Fix rpmlint non-executable-script warning

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Tue Aug  9 20:21:54 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 3.3.1
  * do not give buttons to critters
  * Fix  ToD orc briefing filenames on bnet edition
- Changes in version 3.3.0, look here:
  https://raw.githubusercontent.com/Wargus/Wargus/master/debian/changelog

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Mon Feb 21 06:36:59 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 3.2.0
  * 1st version of French translation.
  * Add fr translation available in menu
  * Adaptation of wargus scripts to new map reveal types
  * Check for argument to main to avoid segfault since ArchiveDir
    is set to argv[1].
  * Updated StormLib to commit 5ab093b7a57b8779dff06a08fac19d46c40b3329
    and modified CMakeLists.txt to build StormLib as an external project
  * added "fast" fog of war type
  * refactor editor main menu to use layout
  * add a simple text editor for preamble and postamble scripts
  
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Sat Jul 17 13:58:43 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 3.1.2
  * Fix extractor for older C++ stdlib with experimental C++ 17
    filesystem support
- Update to version 3.1.1
  * Always reveal attackers even when they are attacking from
    beyond the sight range of a unit
  * Slow down regeneration rate for berserkers to 1hp every 2
    seconds

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Sat Jul 10 15:13:35 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 3.1.0
  * Overhaul multiplayer menus and online sign on
  * Sync settings for multiplayer games to avoid desyncs
  * Support new fog of war options
  * Support extracting from the GOG installer file
  * Add rebalanced unit stats by default
  * Improve map editor usability
  * Fix various menus and settings options

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Tue Dec 22 14:45:47 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 3.0.0
  * Migrate to SDL2
  * Remove Aleonas Tales dataset and launcher from Wargus project
  * Fix ripping of CD audio on newer Linux distros
  * Enable new auto-targeting algorithm
  * Add option for new shadows
  * Reveal player when they lost their main building
  * Play click sound on mouse down for buttons
  * Fix sight range given by corpses by using a hidden revealer
    unit * Fix video aspect ratio to work for both DOS and BNE CDs
  * Copy data files during extraction so we can re-extract on
    demand without user intervention
  * Log wartool output on Windows to a logfile to help debug
    extraction issues
  * Improve keyboard navigation throughout the game
  * Add online gaming menu
  * Add auto-discovery of local multiplayer games

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Sat Apr 25 19:38:32 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 2.4.3
  * Inline StormLib for easier builds
  * Fix "Job's done" sound path for peasants in Battle.NET edition
  * Fix bug showing "Supply 4, Demand 0" under some circumstances
  * Fix aspect ratio of extracted videos
  * Use auto-cast and auto-explore
  * Run demo 1-4 when main menu is idle
  * Fix missile origins and cannon tower animations
  * Fix issue with "Attack Ground" button for ballistas,
    catapults, large ships
  * Fix item order in resources drop-down list
  * Fix extraction for some more variants of Battle.NET editions
  * Fix multiplayer startup when the metaserver is not used and
    optional AI player number was not passed

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Sun Mar  3 10:49:00 UTC 2019 - Martin Hauke <mardnh@gmx.de>

- Update to version 2.4.2
  * Fix for extraction on Arm64
  * When OpenGL is unchecked, also uncheck UI scaling as it
    implies OpenGL
  * Demolition range of goblin/gnome sappers increased by one
  * The ogre mage's runes spell can no longer be placed directly
    on buildings as attack
  * The shortcut for the Eye of Killrog is now "E"
  * ToD human level 13 now decreases the health of Lothar's
    troops making their rescue impossible without cheating
  * Enable sounds for research completed
  * Change sound for human completed buildings to the peasant's
    "job's done"
  * Copy the MIDI soundfont to the local Wargus directory to
    make midi music work
  * ToD human level 10 now correctly makes the prisoners into
    Minutemen rather than Peasants
  * Fixed ToD orc level 8 crash when the AI tried to research a
    non-existing 3rd catapult upgrade
  * Fix a buffer overflow that could occur in ConvertVideo and
    ConvertMusic
  * Switched from ffmpeg2theora to vanilla ffmpeg due to file
    import/conversion issues
  * Add support for advertising and joining games on a metaserver
  * Allow selecting the number of AI players in multiplayer games
  * Support new launcher-based extraction from Stratagus 2.4.2
  * Provide a separate launcher for Aleona's Tales
  * Support Battle.NET edition on OS X
  * Bundle a selection of libretro shaders
  * Add a preference to store the active shader, if the user
    selected one
  * Add shader shortcut to help
- Run spec-cleaner
- Recommend ffmpeg and cdparanoia to support ripping the sound
  tracks from the original Audio CD and to convert the original
  videos.

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Thu Sep 21 14:31:21 UTC 2017 - rpm@fthiessen.de

- Build with StormLib support.

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Wed Sep 16 17:48:28 UTC 2015 - kieltux@gmail.com

- Update to 2.3.0
 * Support for extracting data from Warcraft 2 BNE disc.
 * Aleona's Tales and Wargus have been merged 
   (now it's not nessesary to have Warcraft 2 CD to play Wargus)
 * Original MIDI playback using FluidSynth library.
 * Custom game types.
 * In-game mod support.
 * Custom campaigns.
 * A lot of AI improvements, as well as some new AI types.
 * New Game mode - For the Motherland from Aleona's Tales.
 * Many UI improvements: reworked button popups, 
   new Guichan widgets, and much more.
 * New Skirmish Modern game setup screen from Doom Wars.
 * Support for extracting data from Warcraft 2 Russian SPK disc 
   (both original and expansion)
 * Russian language support.
 * All WC2 campaigns now have unique AI scripts
   (similar to original ones)
 * 5 difficulty levels for campaigns (affect AI aggressiveness)
 * New preferences menu.
 * Mine low resources notifications
 * And, of course, a lot of bugs fixed.
- Removed fix_segfault_non-existing_music.patch:
  fixed upstream

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Wed Nov 12 08:32:57 UTC 2014 - kieltux@gmail.com

- Add patch fix_segfault_non-existing_music.patch (lp#1037559)
  http://bazaar.launchpad.net/~stratagus/wargus/trunk/revision/1711
- Small changes: 
  Use pkgconfig
  Install man pages
  New project url

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Sun Oct 21 11:47:12 UTC 2012 - mailaender@opensuse.org

- created package

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