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warsow
warsow.spec
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File warsow.spec of Package warsow
# # spec file for package warsow # # Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: warsow Version: 2.1 Release: 0 Summary: A fast-paced first-person-shooter game License: GPL-2.0 Group: Amusements/Games/3D/Shoot Url: http://www.warsow.gg/ Source0: http://update.warsow.gg/mirror/warsow_21_sdk.tar.gz Source1: warsow.desktop Source99: warsow.changes Source100: warsow.appdata.xml # PATCH-FIX-UPSTREAM fix-cmake.patch -- Fix Cmake files so we can use our cmake macro Patch0: fix-cmake.patch # PATCH-FEATURE-OPENSUSE system-libraries.patch -- Use libraries from system instead of bundled ones Patch1: system-libraries.patch BuildRequires: ImageMagick BuildRequires: cmake >= 2.8.12 BuildRequires: dos2unix BuildRequires: hicolor-icon-theme BuildRequires: libjpeg-devel BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(glu) BuildRequires: pkgconfig(libcurl) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(theora) BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(xcb-xinerama) BuildRequires: pkgconfig(xf86dgaproto) BuildRequires: pkgconfig(xi) BuildRequires: pkgconfig(xinerama) BuildRequires: pkgconfig(xrandr) BuildRequires: pkgconfig(xxf86dga) BuildRequires: pkgconfig(xxf86vm) BuildRequires: pkgconfig(zlib) Requires: warsow-data = %{version} BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: gcc-c++ %description Warsow is a free standalone first person shooter game based on the Qfusion 3D engine (a modification of the Quake 2 GPL engine), and aimed on the competitive scene, or the e-sports community. The base gameplay is focused around the art of movement; speed and tricks play a big part in the gameplay. Besides this, mapcontrol, aim, teamplay and fragging skills play their role too. Another twist in gameplay is the weapon system. Warsow has two firing modes for each weapon; by picking up a weapon, you will be equipped with the standard (weak) ammo for the weapon, but when you pick up an ammo pack, you will equip your weapon with special (strong) ammo. Weapons may have different damage or slightly different behaviour depending on which ammo you use. To keep the focus on competitive gaming, visibility is important in Warsow. Cel-shaded, cartoon-like styles on the maps, textures, and models combine for good visibility, suitable for competitive gameplay. %prep %setup -q -n warsow_21_sdk %patch0 -p1 %patch1 -p1 %build rm -rf source/source/win32/ mapping/lin32/ mapping/win32/ sed -e "/fs_basepath =/ s:\.:%{_datadir}/%{name}:" \ -i source/source/qcommon/files.c # don't compile in DATE and TIME BUILDTIME=$(LC_ALL=C date -ur %{SOURCE99} +'%%H:%%M') BUILDDATE=$(LC_ALL=C date -ur %{SOURCE99} +'%%b %%d %%Y') sed -e "s/__TIME__/\"$BUILDTIME\"/" \ -e "s/__DATE__/\"$BUILDDATE\"/" \ -i $(grep -rl '__TIME__\|__DATE__') dos2unix docs/license.txt docs/sourcecode_quickstart.txt \ docs/OLD_player_models_guide.doc cd source/source %cmake \ -DQFUSION_GAME=Warsow \ -DUSE_SDL2=ON \ -DSYSTEM_ANGELSCRIPT=OFF make %{?_smp_mflags} %install cd source/source/build install -d %{buildroot}%{_datadir}/%{name} install -d %{buildroot}%{_bindir} install -m 755 warsow.* %{buildroot}%{_bindir}/%{name} install -m 755 wsw_server.* %{buildroot}%{_bindir}/%{name}-server install -m 755 wswtv_server.* %{buildroot}%{_bindir}/%{name}-tv-server install -d %{buildroot}%{_libdir}/%{name}/libs install -m 755 libs/*.so %{buildroot}%{_libdir}/%{name}/libs ln -s %{_libdir}/%{name}/libs %{buildroot}%{_datadir}/%{name}/libs convert -strip ../../icons/warsow256x256.xpm warsow.png for res in 256 192 128 96 64 32 24; do install -d "%{buildroot}%{_datadir}/icons/hicolor/$res"x"$res/apps/" convert -strip warsow.png -resize "$res"x"$res" "%{buildroot}%{_datadir}/icons/hicolor/$res"x"$res/apps/warsow.png" done install -D -p -m 644 %{SOURCE100} %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml install -d %{buildroot}%{_datadir}/applications %suse_update_desktop_file -i %{name} Game ActionGame %post %desktop_database_post %icon_theme_cache_post %postun %desktop_database_postun %icon_theme_cache_postun %files %defattr(-,root,root,-) %doc docs/* %{_bindir}/%{name} %{_bindir}/%{name}-server %{_bindir}/%{name}-tv-server %{_datadir}/%{name} %{_datadir}/appdata/%{name}.appdata.xml %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/*/apps/%{name}.png %{_libdir}/%{name} %changelog
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