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alienblaster
alienblaster.spec
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File alienblaster.spec of Package alienblaster
# # spec file for package alienblaster # # Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: alienblaster Version: 1.1.0 Release: 0 Summary: Action-loaded 2D arcade shooter game License: GPL-2.0+ Group: Amusements/Games/Action/Shoot Url: http://www.schwardtnet.de/alienblaster/ Source0: %{name}-%{version}.tar.bz2 Source1: %{name}.sh Source2: %{name}.desktop Source3: %{name}-16x16.png Source4: %{name}-32x32.png Source5: %{name}-48x48.png Patch0: alienblaster-1.1.0-64bit.patch Patch1: alienblaster-1.1.0-fullscreen.patch BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: SDL_mixer-devel BuildRequires: gcc-c++ BuildRequires: update-desktop-files Requires: hicolor-icon-theme %description Alien Blaster is an action-loaded 2D arcade shooter game. Your mission in the game is simple: stop the invasion of the aliens by blasting them. Simultaneous two-player mode is available. %prep %setup -q -n %{name} %patch0 -p1 -z .64bit %patch1 -p1 -z .fs %build # disable as-needed to fix build export SUSE_ASNEEDED=0 make %{?_smp_mflags} OPTIMIZATION="$RPM_OPT_FLAGS" %install # no make install, DIY mkdir -p $RPM_BUILD_ROOT%{_bindir} mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name} install -p -m 755 %{SOURCE1} $RPM_BUILD_ROOT%{_bindir}/%{name} install -p -m 755 alienBlaster $RPM_BUILD_ROOT%{_bindir}/%{name}.bin cp -a images sound cfg $RPM_BUILD_ROOT%{_datadir}/%{name} # below is the desktop file and icon stuff. %suse_update_desktop_file -i %{name} Game ArcadeGame mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/16x16/apps mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/32x32/apps mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/48x48/apps install -p -m 644 %{SOURCE3} \ $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/16x16/apps/%{name}.png install -p -m 644 %{SOURCE4} \ $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/32x32/apps/%{name}.png install -p -m 644 %{SOURCE5} \ $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/48x48/apps/%{name}.png %files %defattr(-,root,root,-) %doc LICENSE CHANGELOG AUTHORS %{_bindir}/%{name}* %{_datadir}/%{name} %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/ %changelog
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