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File scorched3d.changes of Package scorched3d
------------------------------------------------------------------- Thu Jun 7 12:21:54 UTC 2018 - dliw@posteo.net - added fix-wx3.patch to fix build with wxWidgets >= 3 - removed scorched3d-freetype2.patch (no longer needed) - cleaned up spec file ------------------------------------------------------------------- Mon Mar 27 09:39:21 UTC 2017 - svalx@svalx.net - Change scorched3d-freetype2.diff for correct ft2 headers access, rename it to scorched3d-freetype2.patch ------------------------------------------------------------------- Fri Jul 29 14:56:20 UTC 2016 - rpm@fthiessen.de - Added fix-gcc-6.patch to fix build with gcc >= 6.0 ------------------------------------------------------------------- Thu Dec 3 00:22:08 UTC 2015 - rpm@fthiessen.de - Added scorched3d-sys-lua.patch from Fedora to use system lua instead of bundled. - Fixed build on openSUSE Leap 42.1 and Factory: * Patch for freetype2 on 13.2 must also be applied to 42.1 ------------------------------------------------------------------- Wed May 13 19:11:56 UTC 2015 - dap.darkness@gmail.com - Updated to 44: * no upstream changelog - Removed merged patches: * scorched3d-systemglew.patch (no more bundled glew) * scorched3d-gcc47.patch * scorched3d-libpng15.patch - Added scorched3d-freetype2.diff to find ft2 headers files. - Added scorched3d-current-date.diff to prevent useless rebuilds. - Tarball was replaced by _service. ------------------------------------------------------------------- Thu Dec 20 20:35:09 UTC 2012 - joop.boonen@opensuse.org - Created a libpng > 14 patch ------------------------------------------------------------------- Tue May 8 07:36:29 UTC 2012 - joop.boonen@opensuse.org - added missing BuildRequires automake - added gcc47 patch - passed the spec file through spec cleaner ------------------------------------------------------------------- Wed Mar 16 11:44:08 UTC 2012 - svalx@svalx.net - update to 43.3d: * many small fixes improve the stability of the game ------------------------------------------------------------------- Wed Feb 15 15:23:01 UTC 2012 - svalx@svalx.net - update to 43.3: * saved game can now be loaded * brand new mod (AWE for a different and faster paced gameplay experience). * many other bug fixes - drop strcmp patch ------------------------------------------------------------------- Thu Nov 24 13:14:04 UTC 2011 - jreidinger@suse.com - fix openal linkings ------------------------------------------------------------------- Thu Nov 3 10:38:26 UTC 2011 - svalx@pochta.ru - update to 43.2a: * camera will now correctly follow players shots * scorch textures now correctly tiled * client server syncing fixed * network dialog now correctly on screen ------------------------------------------------------------------- Sat Jul 2 15:35:26 UTC 2011 - jengelh@medozas.de - Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS) ------------------------------------------------------------------- Tue Nov 16 10:32:12 UTC 2010 - pascal.bleser@opensuse.org - update to 43.2: * implements some of the more popular game mechanics on the new game engine * players can leave and enter spectator mode at anytime * shot limits can be set for games * player positions are visible when buying * allows players to join and leave games without having to quit the game ------------------------------------------------------------------- Sat Jul 17 16:34:33 UTC 2010 - highwaystar.ru@gmail.com - updated to 43.1c - fixed rpm group - switched to openal-soft - old patches removed - new patch for system glew using ------------------------------------------------------------------- Thu May 1 21:43:29 CEST 2008 - claes.backstrom@fsfe.org - Fix rpm dependencies. ------------------------------------------------------------------- Fri Jan 25 09:40:44 CET 2008 - claes.backstrom@fsfe.org - Initial package built from Fedora package (41.3-2)
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