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xf86-video-ati
U_EXA-UMS-Synchronize-to-the-GPU-before-writing...
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File U_EXA-UMS-Synchronize-to-the-GPU-before-writing-solid-.patch of Package xf86-video-ati
From b0b7d8d26fd107df342b5c87b0a38e5bb08101a9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= <michel.daenzer@amd.com> Date: Wed, 9 May 2012 11:08:49 +0200 Subject: [PATCH] EXA/UMS: Synchronize to the GPU before writing solid colour to scratch pixmap. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit UMS doesn't do this automagically. It's a big hammer that will probably suck for performance, but I don't have any better ideas right now. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> --- src/radeon_exa_shared.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/radeon_exa_shared.c b/src/radeon_exa_shared.c index 31e2870..45222b5 100644 --- a/src/radeon_exa_shared.c +++ b/src/radeon_exa_shared.c @@ -157,6 +157,7 @@ PixmapPtr RADEONSolidPixmap(ScreenPtr pScreen, uint32_t solid) return NULL; } + info->accel_state->exa->WaitMarker(pScreen, info->accel_state->exaSyncMarker); memcpy(info->FB + exaGetPixmapOffset(pPix), &solid, 4); return pPix; -- 1.7.3.4
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