File openarena.changes of Package openarena
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Thu Jun 5 16:49:44 CEST 2008 - lmichnovic@suse.cz
- fixed date files search PATH
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Fri Apr 25 12:29:44 CEST 2008 - lmichnovic@suse.cz
- update to 0.7.6
- New player model : Assassin. This guy kills for greed.
- New player model : Space Marine. This guy serves his Corps. In SPACE.
- New player skin : Angelyss/Neko. Mew!!!!!! :3
- New player skin : Grism/Indigo. A homage of that other game.
- Ayumi/Neko, Angelyss/Sly have been atticed due to quality reasons.
- Text font (bigchars.tga) used by console and hud messages now
doesn't bleed anymore.
- Special characters added for text font (bigchars.tga) used by
some mods. If you've ever encountered a "?" where it shouldn't
be in a mod, this should really fix it
- lots of maps and changed maps, at least 8 new significant maps
to play! This includes the reworked oa_dm3 and oa_dm5.
- oa_ctf2 is more balanced, slightly retextured.
- Elimination and CTF elimination game types. No one respawns
until the round is over.
- Double domination game type. Two teams must control two points
on the map for 10 seconds to score.
- Last Man Standing game type. The name of the game is self
explanatory.
- Instant Gib option, gives everyone only a railgun that does
kills instantly.
- All Rockets option, makes everyone only have a rocket launcher.
- Alt-tab working.
- Unlagged tracehits option, provides a more responsive feel for
railguns, machineguns and shotguns.
- Classic Grism aren't teamskins anymore. This means the 'white'
skin will not show up during team games. In addition, the skins
can be used for FFA again.
- Completely in SDL.
- BFG BFG BFG BFG
- A lot of other stuff we forgot like minor polishings. There's
lots of it and too many to mention here.
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Tue Mar 4 11:40:16 CET 2008 - lmichnovic@suse.cz
- update to version 0.7.1
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Thu Nov 8 15:48:42 CET 2007 - lmichnovic@suse.cz
- compiling from sources now
which needed *docu.patch, *makefile.patch, *missing_menudef.patch