File ppracer-0.3.1-qualification.patch of Package ppracer
--- src/ppgltk/FT/FTTextureGlyph.h
+++ src/ppgltk/FT/FTTextureGlyph.h
@@ -52,7 +52,7 @@
* Reset the currently active texture to zero to get into a known state before
* drawing a string. This is to get round possible threading issues.
*/
- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
+ static void ResetActiveTexture(){ activeTextureID = 0;}
private:
/**