File ppracer-0.3.1-qualification.patch of Package ppracer

--- src/ppgltk/FT/FTTextureGlyph.h
+++ src/ppgltk/FT/FTTextureGlyph.h
@@ -52,7 +52,7 @@
          * Reset the currently active texture to zero to get into a known state before
          * drawing a string. This is to get round possible threading issues.
          */
-        static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
+        static void ResetActiveTexture(){ activeTextureID = 0;}
         
     private:
         /**
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