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File vcmi.changes of Package vcmi
------------------------------------------------------------------- Wed Nov 2 09:52:55 UTC 2016 - - VCMI - 0.9.9 - GENERAL: - New Bonus NO_TERRAIN_PENALTY - Nomads will remove Sand movement penalty from army - Flying and water walking is now supported in pathfinder - New artifacts supported - Angel Wings - Boots of Levitation - Implemented rumors in tavern window - New cheat codes: - vcmiglaurung - gives 5000 crystal dragons into each slot - vcmiungoliant - conceal fog of war for current player - New console commands: - gosolo - AI take control over human players and vice versa - controlai - give control of one or all AIs to player - set hideSystemMessages on/off - supress server messages in chat - BATTLES: - Drawbridge mechanics implemented (animation still missing) - Merging of town and visiting hero armies on siege implemented - Hero info tooltip for skills and mana implemented - ADVETURE AI: - Fixed AI trying to go through underground rock - Fixed several cases causing AI wandering aimlessly - AI can again pick best artifacts and exchange artifacts between heroes - AI heroes with patrol enabled won't leave patrol area anymore - RANDOM MAP GENERATOR: - Changed fractalization algorithm so it can create cycles - Zones will not have straight paths anymore, they are totally random - Generated zones will have different size depending on template setting - Added Thieves Guild random object (1 per zone) - Added Seer Huts with quests that match OH3 - RMG will guarantee at least 100 pairs of Monoliths are available even if there are not enough different defs ------------------------------------------------------------------- Fri Apr 3 00:00:00 UTC 2015 - - VCMI - 0.9.8 - GENERAL: - Pathfinder can now find way using Monoliths and Whirlpools (only used if hero has protection) - ADVENTURE AI: - AI will try to use Monolith entrances for exploration - AI will now always revisit each exit of two way monolith if exit no longer visible - AI will eagerly pick guarded and blocked treasures - ADVENTURE MAP: - Implemented world view - Added graphical fading effects - SPELLS: - New spells handled: - Earthquake - View Air - View Earth - Visions - Disguise - Implemented CURE spell negative dispell effect - Added LOCATION target for spells castable on any hex with new target modifiers - BATTLES: - Implemented OH3 stack split / upgrade formulas according to AlexSpl - RANDOM MAP GENERATOR: - Underground tunnels are working now - Implemented "junction" zone type - Improved zone placing algorithm - More balanced distribution of treasure piles - More obstacles within zones * Sun Nov 16 2014 VCMI - 0.9.7-1 - New upstream release
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