File exult.changes of Package exult
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Mon Oct 7 19:20:53 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>
- Use gcc12 for Leap, fixes building for Leap
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Sun Sep 22 07:08:23 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.10
* New Volume Mixer to set individual volumes for music, sfx and
speech.
* Cheat Screen overhauled so the options can now be activated by
clicking or touching.
* Much improved combat:
+ Default attack mode “nearest” and attack mode “random” will
try to select an enemy that is not already targeted by a
party member.
+ Faking defend by selecting weakest enemy when low health,
nearest otherwise.
+ more blood
* Better detecting of clicks on gumps over the shortcutbar to
prevent accidental triggering of a shortcut.
* mt32emu driver resampling fix.
* Endgames now wait for ingame speech to finish.
* Background sound effect music tracks are less annoying and
disabled for FMOpl music driver.
* Music looping improved.
* Exult Studio allows zooming of the shapes view.
* Fixed a crash when swapping weapons in combat.
* Fixed random crash on sleeping past midnight in Britain.
* Attacking locked doors did not work.
* Immobile NPCs were able to move (e.g. Reapers).
* Enemies poison now.
- Update to version 1.8
* Exult Studio modernized by porting it to GTK+ 3
* Exult shows the proper ending screen for BG (you have beaten
Ultima VII in nn days...).
* Sound effects in the BG intro were missing.
* Extended intro for SI implemented.
* More crashes eliminated caused by cached out objects.
* "Gumps pause game" no longer delays usecode events.
* iOS shows the mouse cursor when a real mouse device is used.
* Screenshots will now be saved in the PNG format.
* Status bars can now also be vertical on both sides of the
screen.
* Our options have been reordered.
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Fri Apr 24 12:07:56 UTC 2020 - Martin Hauke <mardnh@gmx.de>
- Run spec-cleaner
- Use github source url
- Switch to SDL2
- Build with support for fluidsynth
- Build with support for exult-studio
- Create a subpackage for exult-studio
- Update to version 1.6
* Shortcut bar with important shortcuts right on top of the screen
* Switch to SDL2 - important for up to date OS'
* NxBR and HQ3x/HQ4x scalers
* Option to drop stacks of items without confirmation
* Some more combat options to make charmed combat more difficult
* Schedules got a work-over and are more closer to the original
but not yet perfect
* NPCs using beds are sleeping better now
* Paperdoll support of wearing diapers
* Portable option for Windows
* Separate settings for fullscreen and windowed mode possible
* HighDPI mode available on macOS
* Better pathfinding when the party boards a barge
* Fixed most inexplicable crashes
* Serpent Isle Beta version works
* Cleaned up the code in many places and fixed many compiler
warnings
* Tons of bugfixes
- Drop not longer needed patches:
* exult-1.4.9rc1-pngio-libpng15.patch
* exult-1.4.9rc1-manip.patch
* exult-1.4.9rc1-istring-this.patch
* exult-1.4.9rc1-configure-link-x11.patch
* exult-1.4.9rc1-ptrdiff.patch
* exult-1.4.9rc1-desktop-entry.patch
* exult-1.4.9rc1strncat.patch
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Thu Nov 2 03:40:58 UTC 2017 - af1n@o2.pl
- initial packaging