File amdvlk.changes of Package amdvlk
-------------------------------------------------------------------
Sat May 3 07:35:45 UTC 2025 - Marek Sapota <marek@sapota.org>
- Fix typo in patch name.
-------------------------------------------------------------------
Sat May 3 07:28:36 UTC 2025 - Marek Sapota <marek@sapota.org>
- Remove bundled glslang in favor of the in tree version.
- Remove bundled DirectXShaderCompiler in favor of a community package.
- Patched pal to work with recent GCC versions. See https://github.com/Tencent/rapidjson/pull/719
-------------------------------------------------------------------
Fri May 2 08:53:02 UTC 2025 - Marek Sapota <marek@sapota.org>
- v-2025.Q2.1
* 2025-4-30 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.4.313 and compliant CTS version to 1.4.1.3
* Add Hawk Point 1 and 2 support
* Support extension VK_EXT_image_2d_view_of_3d, VK_EXT_shader_replicated_composites and VK_KHR_maintenance8
* Expose more Queues by default
* Tune performance of some games for Navi48
* Issue fix
* Surge 2 flickers after Alt+Tab
* Ghost Recon Breakpoint corruption while resizing
* Far Cry corruption in water reflections (#386)
* Kingdom come: Deliverance II memory leak and hang after 10mins of gameplay (#395)
* Shadow of The Tomb Raider hang
* Mesh shaders not working with vk_khr_pipeline_executable_properties
* CTS failure in dEQP-VK.pipeline.*.logic_op_na_formats.*
-------------------------------------------------------------------
Mon Mar 24 13:41:11 UTC 2025 - Marek Sapota <marek@sapota.org>
- Update libopenssl.
- v-2025.Q1.3
* 2025-3-13 update
* New feature and improvement
* Add Navi48 support
- v-2025.Q1.2
* 2025-2-28 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.4.308
* Add Strix Halo support
* Performance tuning for Creo
* Handle VK_REMAINING_ARRAY_LAYERS in ImageViewCreateInfo
* Enable ReportLargeLocalHeapForApu by default
* Issue fix
* Corrupted Vulkan windows and Gnome File Manager (#393)
* Indiana Jones hang when RRA tracing enabled
* dEQP-VK.image* failures on Strix1
* Some CTS 1.4 Warnings
- v-2025.Q1.1
* 2025-2-7 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.4.304
* Performance tuning for yquake2
* Issue fix
* Black border in Gnome window (#393)
* Silent Hill 2: Hang Observed with RT Enabled (#377)
-------------------------------------------------------------------
Sat Jan 4 02:55:55 UTC 2025 - Marek Sapota <marek@sapota.org>
- v-2024.Q4.3
* 2024-12-23 update
* New feature and improvement
* Support Vulkan 1.4 with 1.4.303 header and compliant CTS version 1.4.0.1
* Performance tuning for some games: Baldur's Gate 3, Indiana Jones GC...
* Disable VK_EXT_image_2d_view_of_3d for sparse images
* Issue fix
* VKD3D Ghost Runner demo soft hang with RT enabled
* Corruption in Superposition with Zink
- v-2024.Q4.2
* 2024-12-4 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.301
* Update compliant CTS version to 1.3.9.2
* Support extension VK_EXT_swapchain_colorspace
* Support extension VK_KHR_compute_shader_derivatives
* Disable htile of external memory when creating image for interop with mesa GL
* Disable dcc when the application transitions to the feedback loop image layout (#375)
* Re-enable zwp_linux_dmabuf_v1_interface support
* Issue fix
* VKCTS failure in dEQP-VK.pipeline.pipeline_library.graphics_library.misc.other.*
* VKCTS failure in VK.dgc.ext.compute* compute queue cases when running in batch
* Corruption in Blender 4.3.0 Beta
* Buffer overflow when the count of display modes exceeds MaxModePerScreen(64) (GPUOpen-Drivers/xgl#179)
* "Unknown()" events appearing in RGP captures
- v-2024.Q4.1
* 2024-10-31 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.297
* Add VkPhysicalDeviceImageCompressionControlFeaturesEXT for VK_EXT_image_compression_control
* Support extension VK_EXT_depth_clamp_control
* Support extension VK_EXT_fragment_shader_interlock
* Support extension VK_MESA_image_alignment_control for vkd3d
* Temporally disable zwp_linux_dmabuf_v1_interface support
* Issue fix
* VKCTS failure in dEQP-VK.binding_model.descriptor_buffer.*
* Improper scaling is observed in games 1080p Resolution on Ubuntu24.04
* Corruption in '7Days To Die'
* vkGetPhysicalDeviceImageFormatProperties does not take into account VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT (GPUOpen-Drivers/xgl#178)
* GPU hang with VKD3D Raytracing sample (#298)
* Refresh rate problems (#268)
- v-2024.Q3.3
* 2024-09-30 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.295
* Performance tuning for Serious Sam and Talos principle
* Performance tuning for Rainbowsix Extraction on Navi33
* Remove NV31 PWS workaround
* Support extension VK_KHR_pipeline_binary
* Issue fix
* VKCTS failure in dEQP-VK.pipeline.*.extended_dynamic_state.*.color_blend_att_count_0
* RT settings are grayed out in games such as Black Myth Wukong and Halo Infinite
* System Hang when entering tutorial mode in Halo Infinite
-------------------------------------------------------------------
Thu Sep 12 21:49:45 UTC 2024 - Marek Sapota <marek@sapota.org>
- Add SMP flags to build commands.
- v-2024.Q3.2
* 2024-08-29 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.293
* Support Strix 1
* Expose VK_KHR_maintenance7
* Further shader tuning for Counter-Strike 2
* Performance optimization for int16-vec4 test in VKPeak (#279)
* Issue fix
* VKCTS random crash in dEQP-VK.wsi.wayland.swapchain.render.10swapchains2 when zwp_linux_dmabuf_v1_interface is enabled
* VKCTS dEQP-VK.info.device_mandatory_features failure for textureCompressionASTC_HDR support
- v-2024.Q3.1
* 2024-08-13 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.292
* Add official support for Ubuntu 24.04, retire official support for Ubuntu 20.04
* Performance tuning for SeriousSam4 and RainbowSixExtraction
* Optimize the d3d9 Strict float emulation path
* Issue fix
* Corruption in 7 Days to Die and Coffin Of Andy And Leyley
* Hang and texture missing in Starfield
* Failure in VKD3D tests: test_renderpass_rendering and test_execute_indirect_*
* vkQueueSubmit2 does not respect VkCommandBufferSubmitInfo::deviceMask (GPUOpen-Drivers/xgl#173)
* CTS 1.3.7 failure in dEQP-VK.robustness.*.misc.out_of_bounds_stride*
* Note:
* The fix in this release enables the game Starfield to run with AMDVLK
- v-2024.Q2.3
* 2024-06-26 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.287
* Enable the support for the cooperativeMatrix on gfx10
* Issue fix
* TeamFortress 2 crash on launch
* CTS failure in dEQP-VK.pipeline.*.extended_dynamic_state.misc.dynamic_sample_shading_*
* Broken vkCmdBindVertexBuffers2 pSizes=NULL handling ยท Issue #321
-------------------------------------------------------------------
Mon Jun 24 03:49:50 UTC 2024 - Marek Sapota <marek@sapota.org>
- Added a workaround for glslang force moving git tags and breaking _service
runs.
- v-2024.Q2.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.285
* Issue fix
* [Proton][DX12] Halo Infinite crash after the loading screen
* CTS failure in dEQP-VK.binding_model.inline_uniform_blocks.copy_*
* Corruption in The Talos Principle 2
* Memory leak when RGP is connected
-------------------------------------------------------------------
Fri May 17 10:02:24 UTC 2024 - Marek Sapota <marek@sapota.org>
- Removed gpurt-pull-8.patch, changes have been merged.
- Add ruamel.yaml as a new dependency for the build script.
- v-2024.Q2.1
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.280
* Support PHOENIX2
* Enable multiple extensions:
* VK_EXT_nested_command_buffer
* VK_KHR_dynamic_rendering_local_read
* VK_KHR_shader_maximal_reconvergence
* Revise the UcodeVersion check to enable task shaders
* Add zwp_linux_dmabuf_v1 support to Wayland WS
* Enable RT recursion
* Issue fix
* ESCTS failure in dEQP-GLES31.functional.shaders.* with Angle
* Crash in DXVK Left 4 Dead 2 with VK_EXT_graphics_pipeline_library enabled
-------------------------------------------------------------------
Tue Apr 9 09:23:52 UTC 2024 - Marek Sapota <marek@sapota.org>
- Add a patch that allows compilation with latest DirectXShaderCompiler
v1.8.2403.2.
* https://github.com/GPUOpen-Drivers/AMDVLK/issues/342
* https://github.com/GPUOpen-Drivers/gpurt/pull/8
-------------------------------------------------------------------
Sat Apr 6 19:57:35 UTC 2024 - Marek Sapota <marek@sapota.org>
- Revert DirectXShaderCompiler version. AMDVLK fails to compile with the new
version. The error is the same as in this bug report:
https://github.com/GPUOpen-Drivers/AMDVLK/issues/342
-------------------------------------------------------------------
Sat Apr 6 18:39:07 UTC 2024 - Marek Sapota <marek@sapota.org>
- Fix `tar_scm` still being referenced in the update script.
- v-2024.Q1.3
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.279
* Add some panel setting options
* Issue fix
* VKCTS test failures in dEQP-VK.api.Maintenance3_check and dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.*
* VKCTS test warnings in dEQP-VK.pipeline.*
* Quake 2 RTX and RT demo performance loss in the previous release
* Segmented lines in some apps
* Note:
* The crash issue with Vulkan loader 1.3.275 is fixed with 1.3.277 and the newer loader
-------------------------------------------------------------------
Sun Feb 25 00:16:18 UTC 2024 - Marek Sapota <marek@sapota.org>
- Use `obs_scm` instead of the deprecated `tar_scm` in `_service`.
- Upgrade to v-2024.Q1.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.277
* Enable multiple extensions:
* VK_EXT_graphics_pipeline_library
* VK_EXT_primitives_generated_query
* VK_KHR_calibrated_timestamps
* VK_KHR_index_type_uint8
* VK_KHR_line_rasterization
* VK_KHR_load_store_op_none
* VK_KHR_maintenance6
* VK_KHR_shader_expect_assume
* VK_KHR_shader_float_controls2
* VK_KHR_shader_quad_control
* VK_KHR_shader_subgroup_rotate
* VK_KHR_vertex_attribute_divisor
* Performance optimization for Detroit become human
* Issue fix
* [Raytracing] Intermittent hangs with early pair compression enabled
* Note:
* There is a crash issue with Vulkan loader 1.3.275, which is fixed by
KhronosGroup/Vulkan-Loader@7ed0f38.
Please use older version loader to run the driver.
-------------------------------------------------------------------
Tue Jan 30 15:44:52 UTC 2024 - Marek Sapota <marek@sapota.org>
- Upgrade to v-2024.Q1.1
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.273
* Add support for D24_UNORM_S8_UINT and X8_D24_UNORM_PACK32
* Optimize RayTracing pipeline compile time
* Enable gang-submit on Linux
* Issue fix
* VKCTS failure in dEQP-VK.pipeline.fast_linked_library.image.suballocation.sampling_type..view_.format.*
* Saints Row crash when changing settings
* Corruption in DXVK MetalGearSolid V and ELEX2 rocks
* Line corruption in TheEvilWithin2
* vkQueueSubmit/vkQueueSubmit2 returns VK_TIMEOUT when non-primary GPU is asked to wait on non-signaled timeline semaphore
* Device enumeration failure if GFX9 device presents
* Few Vulkan applications hang and crash with Kernel:6.6.rc1
* Xorg crash while running dEQP-VK.mesh_shader* on upstream stack
-------------------------------------------------------------------
Fri Jan 19 03:30:41 UTC 2024 - Marek Sapota <marek@sapota.org>
- Upgrade to v-2023.Q4.3
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.271
* Bypass MALL when device_coherent_memory extension is used
* Export NV_COMPUTE_SHADER_DERIVATIVES for vkd3d engine to run DX12 games on steam
* Performance optimization for CS2
* Issue fix
* Incorrect attachment clears for dynamic rendering
* Vulkan applications hang and crash with Kernel:6.6.rc1
* Pipeline creation failures for mesh shader pipelines during renderdoc replay
- Add new dependency on python-jinja2
-------------------------------------------------------------------
Wed Dec 6 14:40:12 UTC 2023 - Marek Sapota <marek@sapota.org>
- Fix version in the spec file.
-------------------------------------------------------------------
Wed Dec 6 10:17:21 UTC 2023 - Marek Sapota <marek@sapota.org>
- Upgrade to v-2023.Q4.2
* New feature and improvement
* Update Khronos Vulkan headers to 1.3.269
* Enable extension KHR_cooperative_matrix
* Support spriv binary without binding decoration
* Speed up slow clears with VRS
* Enable RT triangle pair compression
* Issue fix
* Performance drop observed in X-Plane with resize bar enabled
* CTS failure in dEQP-VK.ray_tracing_pipeline.misc.*
* CTS failure in dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.partial_binding_depth_stencil
* ANGLE test failure in dEQP-GLES31.functional.image_load_store.3d*
* Log running out of GPU memory error for gpu profiler SQTT dumping
- Simplify update-version.py and remove deps outside of stdlib.
* Script no longer needs a clone of the amdvlk repo.
* Script runs with stock Python3 without external library dependencies.
* osc set_version is used for updating the spec file.
* Script now updates glslang and DirectXShaderCompiler.
* The script now updates all scm_tar entries in _service.
- Added update.sh to run all steps needed to update to the latest version.
-------------------------------------------------------------------
Sun Oct 29 04:34:59 UTC 2023 - Marek Sapota <marek@sapota.org>
- Upgrade to v-2023.Q4.1
* New feature and improvement
* Drop support for gfx8-9 ASICs
* Update Khronos Vulkan Headers to 1.3.267
* Performance tuning for Counter-Strike 2, BaldursGate3 and Enscape
* Support 128BPP fastclear for Total War: WARHAMMER III performance optimization
* Optimize MSAA clears
* Add option to control SPIRV NoContract backward and forward propagation
* Issue fix
* CTS failure in dEQP-VK.query_pool.statistics_query.*_cq
* VK_KHR_fragment_shader_barycentric bug when using Tessellation Shaders
-------------------------------------------------------------------
Tue Oct 24 08:44:19 UTC 2023 - Marek Sapota <marek@sapota.org>
- Switch to gcc from clang.
* At the moment in OpenSUSE:Factory clang depends on clang17 and that depends
on clang 17.0.1 but only 17.0.2 is available. GCC works just as fine and is
likely to be a more reliable compiler.
-------------------------------------------------------------------
Fri Sep 29 12:19:51 UTC 2023 - Marek Sapota <marek@sapota.org>
- Upgrade to v-2023.Q3.3
* New feature and improvement
* Support Navi32
* Update Khronos Vulkan Headers to 1.3.264
* Performance tunning for Total War: WARHAMMER III on Navi21
* Issue fix
* [AMDVLK Issue #328] Assassins Creed Origins White lines
* Detroit: Become Human - shader cache is not saved between launches
* Baldur's Gate is crashing during gameplay
* CTS failures at dEQP-VK.info.device_mandatory_features on Gfx8
* CTS failures at
dEQP-VK.pipeline..extended_dynamic_state..color_blend_dual_index_1,
dEQP-VK.pipeline.*.extended_dynamic_state.sample_shading_sample_count,
dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic
-------------------------------------------------------------------
Mon Sep 25 12:01:19 UTC 2023 - Marek Sapota <marek@sapota.org>
- Upgrade to 2023.Q3.2
* Updated using the included script
* v-2023.Q3.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.261
* Support Quadbuffer Stereo
* Performance tuning for Quake2 RTX RT
* Reduce RS64 vs F32 mode overhead
* Add a setting to allow changing PWS mode
* Reduce amdvlk binary size
* Optimize the clear to single shaders
* Support dynamic sample buffer info for Extended_dynamic_state3 extension
* Issue fix
* Driver still reports HDR formats even when HDR mode is disabled
* CTS failure in dEQP-VK.pipeline.monolithic.executable_properties.graphics.vertex_stage*
* vkCreateRenderPass2 Crash
* Debug markers missing in RGD
* v-2023.Q3.1
* New feature and improvement
* Support Phoenix
* Update Khronos Vulkan Headers to 1.3.257
* Enable extension VK_EXT_image_drm_format_modifier
* Performance tuning for Wolfenstein - Youngblood
* Issue fix
* Corruption in Wolfenstein II The New Colossus - Lightmap Aniso Filter
* Corruption in main menu window of Shadow of the Tomb Raider
* Incorrect UV coordinates in X-Plane12
* v-2023.Q2.3
* New feature and improvement
* Support Navi33
* Update Khronos Vulkan Headers to 1.3.252
* Enable extensions VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_device_address_binding_report and VK_KHR_ray_tracing_position_fetch
* Enable extension VK_EXT_vertex_input_dynamic_state for Zink
* Performance tuning for CS2
* Issue fix
* dEQP-VK.pipeline..creation_feedback.graphics_tests.vertext_stage_ quality warnings
* X-Plane12 corruption with 2xMSAA on Navi2x
* Depth buffer precision issues for dEQP-VK.rasterization.depth_bias.*slope
* Texture missing in Quake II RTX game
* GravityMark mesh corruption
* v-2023.Q2.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.250
* Update supported CTS to 1.3.3.1
* Expose extension VK_EXT_mutable_descriptor_type
* Expose supported SPIR-V Capabilities/Extensions in amdllpc
* Performance tuning for MSAA image copy for games such as Rage2, etc.
* Add MCBP support for Navi3x
* Issue fix
* New version CTS failures in dEQP-VK.pipeline..extended_dynamic_state..large_static_rasterization_samples_, dEQP-VK.pipeline..extended_dynamic_state.color_blend_dual and dEQP-VK.memory.device_memory_report.*
* CTS failures in dEQP-VK.query_pool.statistics_query.compute_* when EnablePreamblePipelineStats is disabled
* Corruption Observed in Unigine Heaven/Unigine Valley Using Zink
* [Navi31][TotalWar:Rome Remastered]Random corruption in gameplay
* Yuzu - Metroid Prime Remastered: Corruption & Crash on game load
* v-2023.Q2.1
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.246
* Support Navi3x floating point instructions
* Support extensions VK_KHR_map_memory2, VK_EXT_image_sliced_view_of_3d, VK_EXT_vertex_input_dynamic_state, VK_EXT_extended_dynamic_state3, VK_EXT_shader_module_identifier, VK_EXT_mesh_shader, VK_EXT_pipeline_library_group_handles, VK_EXT_descriptor_buffer
* Issue fix
* New version CTS failure in dEQP-VK.api.copy_and_blit.dedicated* on Navi10
* CTS intermittent failure in dEQP-VK.wsi.wayland.swapchain.modify.resize
* [AMDVLK Issue #308] Incorrect alignment requirement for buffer-to-image copy
* v-2023.Q1.3
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.241
* Support subgroup operations in anyhit shaders
* Remove the restriction that PM4 and ELF dumping can only be used in assert-enabled builds
* Add TMZ support for Navi2x+
* Issue fix
* CTS random failures in dEQP-VK.ray_query.builtin.*
* CTS failures in dEQP-VK.pipeline.monolithic.shader_module_identifier.pipeline_from_id.ray_tracing_libs.1_variants.*
* Saints Row V flickering
* GPU profiler: SQ counter bugs on navi31
* 5-10% performance drop observed in multiple games after switching to gcc-9
* Issue with RT pipeline that contains 0 shader
- Upgrade DirectXShaderCompiler to v1.7.2308
* Fixes compilation issue on gcc13 (Tumbleweed) described here:
* https://github.com/microsoft/DirectXShaderCompiler/pull/5179
- Upgrade glslang to latest release 13.0.0
- Removed bundled versions of DirectXShaderCompiler and glslang and used _service to check them out instead
- Changed tar command to unpack bz2, bundled files had .bz2 extension (lower case j in tar) but were actually xz compressed (upper case J in tar)
-------------------------------------------------------------------
Mon Feb 27 04:39:41 UTC 2023 - Xu Zhao <i@xuzhao.net>
- Upgrade to 2023.Q1.2
* Update Khronos Vulkan Headers to 1.3.240
* Support extension VK_EXT_physical_device_drm
- Add dxc.tar.bz2
- Add glslang.tar.bz2
-------------------------------------------------------------------
Mon Aug 29 01:29:29 UTC 2022 - Xu Zhao <i@xuzhao.net>
- Update to 2022.Q3.3
* Update Khronos vulkan Headers to 1.3.223
* Add the support for IB2 dump to PAL command dumper
* Performance tuning for Rage2, Rainbow Six: Extraction/Siege
and Totalwar: WarhammerIII
-------------------------------------------------------------------
Mon Jul 18 19:11:51 UTC 2022 - Xu Zhao <i@xuzhao.net>
- Update to 2022.Q3.1
* Update Khronos Vulkan Headers to 1.3.217
* Add GPU_DECOMPRESS support for ASTC/ETC2
* Support extension VK_EXT_non_seamless
-------------------------------------------------------------------
Sun Jun 26 02:11:08 UTC 2022 - Xu Zhao <i@xuzhao.net>
- Update to 2022.Q2.3
* Update Khronos Vulkan Headers to 1.3.216
* Performance optimization for Doom Eternal,
Ashes of the Singularity, etc.
* [Fix] CTS failure with latest Vulkan loader
* [Fix] Corruption in Shadow of the Tomb Raider
-------------------------------------------------------------------
Tue Apr 19 02:27:35 UTC 2022 - Xu Zhao <i@xuzhao.net>
- Update to 2022.Q2.1
* Update Khronos Vulkan Headers to 1.3.208
* Enable extension VK_KHR_workgroup_memory_explicit_layout
-------------------------------------------------------------------
Mon Mar 21 19:17:34 UTC 2022 - Xu Zhao <i@xuzhao.net>
- Add update-version.py
- Update to 2022.Q1.3
* [Fix] CTS failures
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.*_out32
* [Fix] gles cts failure in
GLES3.functional.polygon_offset.fixed16_render_with_units
* [Fix] [DXVK] CSGO: corruption observed on character helmet
and fonts on navi21
-------------------------------------------------------------------
Thu Jan 27 13:06:05 UTC 2022 - Xu Zhao <i@xuzhao.net>
- Update to 2022.Q1.2
* Enable extension VK_EXT_provoking_vertex
* Enable extension VK_EXT_depth_clip_control
* Update Khronos Vulkan Headers to 1.3.203 and enable Vulkan 1.3 support
* Enable SPIRV 1.6
-------------------------------------------------------------------
Tue Dec 28 23:35:40 UTC 2021 - Xu Zhao <i@xuzhao.net>
- Update to 2021.Q4.3
* Update API version to 1.2.201
* [Fix] Wayland Vulkan performance regression
* [Fix] Leak of DeferredHostOperation and fence memory
-------------------------------------------------------------------
Mon Dec 6 02:58:02 UTC 2021 - Xu Zhao <i@xuzhao.net>
- Upgrade to version 2021.Q4.1
* Limit the maximum memory size of pipeline cache in 32-bit
* Update Khronos Vulkan Headers to 1.2.195
* Improve the shader cache hit rate
* [Fix] Runtime Setting `PipelineCachingEnvironmentVariable'
Incorrect Behavior
* [Fix] Inappropriate memory size requirements causing high
memory usage
* [Fix] Deadlock in MemoryCacheLayer
- Updates in 2021.Q3
* Full changelog available in
https://github.com/GPUOpen-Drivers/AMDVLK/releases
-------------------------------------------------------------------
Thu May 27 03:28:39 UTC 2021 - Xu Zhao <i@xuzhao.net>
- Upgrade to version 2021.Q2.4
* Enable extension VK_EXT_custom_border_color
* Enable extension VK_EXT_color_write_enable
* Update Khronos Vulkan Headers to 1.2.178
- Remove conflict with libvulkan_radeon
-------------------------------------------------------------------
Sat Mar 13 20:58:55 UTC 2021 - Xu Zhao <i@xuzhao.net>
- Upgrade to version 2021.Q1.5
* Enable extension VK_KHR_sampler_ycbcr_conversion
* Enable extension VK_KHR_synchronization2
* Enable extension VK_EXT_4444_formats
* Bugfix: performance drop with Re-Size bar enabled
-------------------------------------------------------------------
Tue Mar 9 19:54:34 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- removed BuildRequires for 32bit devel packages
- added Recommends to xf86-video-amdgpu
- use baselibs.conf for -32bit package
-------------------------------------------------------------------
Mon Mar 8 04:52:23 UTC 2021 - Xu Zhao <i@xuzhao.net>
- First build. Version 2021.Q1.4