File OpenLoco.changes of Package OpenLoco

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Sat Oct 11 08:34:21 UTC 2025 - Martin Hauke <mardnh@gmx.de>

- Update to version 25.10
  Fixes:
  * Tree, fence, and wall ghosts can be left behind when using
    Terraform keyboard shortcuts (original bug).
  * Vehicle positioning hint is shown even when there is a
    viewport present.
  * Game crashes when the news window slides into view.
  * Wrong error message when attempting to remove the headquarters
    of another company.
  * Assigning keyboard shortcuts not working correctly, the
    function parameters were swapped.

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Sat Oct  4 11:02:03 UTC 2025 - Martin Hauke <mardnh@gmx.de>

- Update to version 25.09
  * https://openloco.io/news/2025/09/openloco-v25.09.html

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Sun Feb  2 10:42:37 UTC 2025 - Martin Hauke <mardnh@gmx.de>

- Update to version 25.01
  Features
  * Add Class 656 OpenGraphics vehicle.
  Fixes
  * Crash when unpacking objects from a save file.
  * Inflation calculation potentially going wrong with large values
  * Large performance regression when there are a lot of vehicles.
  * Incorrect bridge segment shown on some rotations.
  * Large performance regression when using a window scale factor
    of 1.0.
  * Stations with glass draw incorrectly when there are cantenary
    wires.

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Fri Dec 27 15:46:19 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Update to version 24.12
  Fixes
  * Music stops working when only one track is selected or
    available.
  * Potential crash when the Locomotion game folder is changed.
  * Bridge support image ordering incorrect and invisible bridge
    platforms over buildings.
  * News has celebration sound for player company going bankrupt.
  * Unique names for industries incorrectly generated.
  * Station cargo image incorrect for high quantities of cargo.
  * Vehicle objects with zeroed base sound frequency are inaudible.

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Sun Apr  7 20:50:51 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Update to version 24.04
  Fixes
  * PNG heightmaps are mirrored when generating terrain.
  * When cloning vehicle without having sufficient funds, the
    error message appears below the window.
  * Text cursor is not rendering in the right position.
  * 'Number of smoothing passes' label is displayed incorrectly.
  * Potential crash when a vehicle is deleted while viewing
    vehicle orders.
  * Occasional crash after deleting a vehicle.
  * Cargo label and icons overlap in station construction tab.
  * Crash when creating a station of greater than 80 tiles.

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Sat Mar 30 15:38:21 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Update to version 24.03
  Feature
  * Station size limitations can now be disabled (though still max
    80 tiles per station).
  * Landscapes can now be generated directly from 384x384 PNG
    images.
  * Allow setting a preferred owner face to be used for new games.
  Fix
  * Object selection allowing deselection of in-use objects,
    leading to crashes.
  * Vehicles do not rotate in announcement for their invention.
  * Height-related station names generated incorrectly.
  * Scroll wheel not working on stepper widgets in the Landscape
    Generation and Tile Inspector windows.
  Changes
  * Loading and saving landscapes now defaults to the OpenLoco user
    folder.
  * In the landscape generation window, water options are now
    presented in a separate tab.

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Sat Mar  2 21:36:13 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Udpate to version 24.02.1
  Fix
  * Newly created stations and the tracks they are on have zero
    clearance.

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Sat Feb 24 14:03:20 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Update to version 24.02
  Fix
  * Dragging vehicle components does not visually remove the
    component being dragged in some cases.
  * Load/save window fails to show all files in some cases.
  * Crash when generating landscape with smallest town size.
  * Town size selection does not match vanilla size selection.
  * Bankrupt AI companies are not being removed from the game.
  * Scroll wheel is not working in load/save window.
  * Construction arrows are not correctly invalidated.
  * Signals fail to be placed when selecting one end of large
    curve track.
  * See-through trees flag is ignored when right-clicking a
    viewport.
  Change
  * Track and road elements are now ignored when they are
    see-through.

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Sun Dec 17 20:49:25 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 23.12
  Fix
  * Route through orders not working as expected.
  * Crash when clipping strings for display.
  * Town size limits are not being taken account in the map
    generator.
  * Road stations loading at incorrect rate under certain
    situations.
  * Cursor icon is reset when the game auto saves.
  * Improve scroll wheel behaviour for zooming under some
    circumstances.

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Sun Nov 26 13:16:25 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 23.11
  Fix
  * Crash when viewing the orders of a vehicle and ai deletes a
    train.
  * The company face preview in the object selection window is
    the wrong size.
  * The game is stuck on a black screen for a long time on some
    double-density screen set-ups.
- Update to version 23.10
  Feature
  * Build vehicle window: add search box and filters for cargo
    and powered/unpowered.
  * Add a cheat to disable the loading penalty at stations when
    vehicle length exceeds station length.
  Fix
  * Crash when removing a crashed vehicle.
  * Very large signal placement cost when upgrading a signal.
  * Crash when too many messages to be shown.
  * Hang on scenario load when enabling custom owner name feature.
- Update to version 23.9
  Feature
  * Allow hiding vanilla and/or custom objects in object selection
    window.
  Change
  * Scroll bar thumbs now have a minimum size, making it easier to
    scroll long lists.
  * Scenario editor can generate maps with no towns, matching
    vanilla behaviour.

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Mon Sep  4 16:03:39 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 23.08.1
    Fix: Waypoints are not set properly in vehicle routing orders.

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Sun Aug 27 12:19:34 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 23.08
  Feature
  * Vehicle object selection is now split into tabs by vehicle
    subtype.
  Changes
  * Placing headquarters now respects the building rotation
    shortcut.
  * Building construction ghosts now show finished buildings
    instead of scaffolding.
  Fixes
  * Orphaned arrow bug when closing construction window with
    shortcut (original bug).
  * Non-ASCII characters do not show up correctly in directory
    listings.
  * Right-clicking when display scaling is set to a fractional
    percent causes random scrolling of view.
  * Error message when closing the game while load/save prompt
    window is open.
  * Placing a headquarter preview ghost immediately removes any
    existing HQ.
  * Crash when loading or indexing custom objects with insufficient
    images (e.g. BR315ON.DAT).
  * Crash when generating scenario index if referenced custom cargo
    objects have been subsequently deleted.
  * Remove any leftover headquarter ghost when the company window
    is closed with a shortcut.
  * The map generator is not setting water levels correctly at map
    edges.
  * Scrollbar positions are not reset when changing filters in the
    object selection window.

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Mon Jun 12 19:33:22 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 23.06

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Sun Feb 19 14:31:15 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 23.02
  Feature
  * Add search/filter functionality to object selection window.
  Fixes
  * Slow view panning with uncaps FPS disabled.
  * Title music does not stop when unchecked in options window.
  * Toggling edge scrolling option does not work.
  * Memory leak when resizing the window.
  * Track, Road and Dock objects incorrectly unloaded causing
    packing issues.
  * Company list not sorted properly by status.
  Changes
  * Prevent edge scroll if the window has no input focus.

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Wed Jan 25 22:31:17 UTC 2023 - Martin Hauke <mardnh@gmx.de>

- Update to version 23.01
  Changelog
  * Feature: Add cheat to instantly win any scenario/challenge.
  * Fix: Snow rendering issue with Steam provided Locomotion.
  * Fix: Scenario index is not updated when in-game language changes.
  * Change: The prompts asking to locate the Locomotion install
    folder have been improved.
  * Implement Object Loading Functions.
  Known issues
  * Multiplayer functionality is not available at this time.

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Sun Nov 20 23:02:31 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.11
  Features:
  * Display filename in object selection window.
  Fixes
  * Objects do not load localised strings.
  * Crash when viewing newly created scenarios in scenario list.
  * Title music plays in scenario editor.
  * Crash on linux when config folder for OpenLoco is not manually
    created.
  * Crash when indexing object files that fail validation.
  * Object selection not properly checking valid object selection.

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Sun Oct  9 09:04:57 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.10
  Features:
  * Added character limit label in text input windows.
  * Allow saving giant (full map) screenshots.
  Changes:
  * Title screen music volume is now bound to the music volume
    setting.
  Fixes:
  * Long entity (company) names may be cut-off incorrectly.
  * Acquire all company assets cheat may cause some trains and
    trams to crash.

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Sun Sep 18 09:32:00 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.09
  * Ambient audio no longer playing.
  * Crash when viewing the Build Trains window with certain trains.
  * Crash when ai picks up none existent vehicles.
- Update to version 22.08
  Fixes:
  * Audio volume not initialised to config volume.
  * Vehicle capacity texts are corrupted.
  * Clang-compiled openloco does not list scenarios.
  * Newspaper text line height is wrong.
  Technical:
  * Any missing objects are now listed in the dev console when
    encountered.
- Update to version 22.06.1
  Fix: Crash on startup on release builds.

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Fri Jul  1 16:37:34 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.06
  Features:
  * Added option to toggle visibility of cash pop-ups.
  * For tracked vehicles, show the length in the vehicle details
    window and object selection.
  * For multi-car vehicles, show the car count in vehicle details
    window..
  Fixes:
  * No music in game.

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Tue May 17 20:17:45 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.05.1
  * Trains can get stuck on slopes under certain conditions
    causing a build up of negative speed.
  * Graphical glitch at edge of map making void have highest
    precedence when drawing.
  * Immediate failure of scenarios due to incorrect setting of
    time limit.

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Sun May  8 14:29:13 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.05
  Features:
  * Added option to invert right-mouse panning the game view.
  * Hold shift when placing a vehicle to start it immediately.
  Fixes:
  * Menu screen and other window corruption when many objects loaded.
  * Crash when opening the build window under certain situations.
  * Trees are missing their wilt effects.
  * Certain trees display the wrong image for certain seasons.

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Sun Apr 17 18:54:57 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.04
  Features:
  * Added a cheat to allow building locked vehicles.
  * Separate landscape height tool from landscape paint tool.
  Fixes:
  * Reliability cheat would not apply to multi power locos.
  * Total vehicle power formatted incorrectly.
  * Cannot select both sides of a single way signals.
  * Cannot save landscape in scenario editor.
  * Various crashes when removing vehicles.
  * Delete key doesn't work in text input widgets.
  * Year formatted correctly in date cheat window.
  * Vehicles not sorted correctly in build vehicle window.
  * Imperial-to-metric power conversion didn't match vanilla.
  * Crash when loading a scenario after waiting on title screen.
  * Can set 0 or more than 80 towns in scenario editor.
  * Autopay tooltip was formatted poorly.
  * Some strings were erroneously referenced in the language files.
  * Vehicle modify button image disapears for certain company
    colours.

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Tue Mar  8 19:27:56 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.03.1
  * Fix: All vehicles are locked.

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Tue Mar  8 08:56:44 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.03
  Features:
  * Readd the game intro (use commandline switch --intro to
    enable).
  * Show vehicle obsolete date in build vehicle window.
  * Added a cheat to display locked vehicles.
  Fixes:
  * Vehicles sound do not modify pitch and incorrect sounds can be
    loaded when loading saves.
  * Crash when removing crashed vehicles with news window open.
  * Inability to mark scenario as complete.
  * Playlist crash when setting the date really far into the
    future.
  * Crash when saving second loaded scenario of a playthrough.
  * Various object loading bugs related to custom object files
    causing crashes on load.
  * Change: [#1276] Transfering cargo is now viable. The cargo
    age is calculated as the weighted average of the present and
    delivered cargo.
  * Technical: Now using OpenAL-soft engine for audio, replacing
    SDL2_mixer.

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Sat Feb 12 13:06:40 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 22.02
  Features:
  * Vehicles display their total capacity in the cargo window.
  * Added a cheat to change the in-game date.
  * Added automatic loan repayment option in company finances
    window.
  * Modified the time panel date format to display day.
  * Added keyboard shortcuts for changing the game simulation
    speed.
  Fixes:
  * Incorrect cargo capacity displayed for vehicle objects.

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Mon Oct 25 19:49:38 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.10
  Features:
  * Add option to disable train reversing at signals.
  Fixes:
  * Opening windows larger than the game window might cause a
    crash.
  * Incorrect surface selection when over water.
  * Headquarters ghost destroys buildings.
  * Game does not start when no legacy config file is present.
  * Default shortcut keys are not assigned when no config file is
    present.
  * Terraform window's area increase/decrease buttons are not
    holdable.
  * Crash when saving landscapes or scenarios in the scenario
    editor.
  * Unable to right click interact with road stations built on
    neutral or ai created road.

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Tue Sep 14 20:41:09 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.09.1
  Fixes:
  * Stuttering vehicle movement due to incorrect vehicle positions.
  * Signal side placement is inverted.
  * Single side signal removal incorrectly removing both signals.
  * Cursor hot spots are incorrect for some cursors.
  * Incorrect right click interact with some road pieces.
  * Vehicles incorrectly placed underground on load.
  * Turnaround track piece not selectable on right hand drive
    scenarios.

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Sat Sep 11 11:33:52 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.09
  Features:
  * Optional keyboard shortcuts for construction window.
  Fixes:
  * Road selection not being remembered.
  * Right click interaction of road/tram causing crashes or money.
  * Confirmation prompt captions are not rendered correctly.
  * Crash during vehicle renewal cheat.
  * Options window spawns behind title logo.
  * Tram turnaround piece activates wrong button.
  Changes:
  * Exceptions now trigger a message box popup, instead of only
    being written.

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Sat Aug 14 20:31:48 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.08
  Fixes
  * People and mail cargo incorrectly delivered to far away
    stations.
  * Incorrect colour selection when building buildings.
  * Crash when naming stations after exhausting natural names.
  * Repeated clicking on construction window not always working.
  * Individual expenses are drawn in red, not just the expenditure
    sums.
  * Invalid file error when clicking empty space in file browser.
  Changes
  * Planting clusters of trees now costs money and influences
    ratings outside of editor mode.
  * Allow rotating buildings in town list by keyboard shortcut.

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Sun Jul 18 08:47:01 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.07
  Features
  * Allow filtering the vehicle list by station or cargo type.
  Fixes
  * Incorrect rating calculation for cargo causing penalty for
    fast vehicles.
  * Unable to reset/regenerate station names by using an empty
    name.
  * Inability to decrease max altitude for trees in landscape
    editor.
  * Incorrect detection of station causing incorrect smoke
    sounds.
  * Incorrect rotation of headquarters when placing. No
    scaffolding when placing headquarters.
  Technical
  * Stack misalignment in GCC builds caused unexplained crashes
    on Linux and Mac during interop hooks with loco.exe.
  * Retry hook installation to fix incompatibles with older wine
    versions.

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Thu May 13 19:03:29 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.05
  Features
  * Implement cheats window with financial, company, vehicle, and
    town cheats.
  * Remember last save directory in configuration variable.
  * Tween (linear interpolate) entities when frame limiter is
    uncapped for smoother movement.
  Fixes
  * Boats get stuck in approaching dock mode when water is above
    a certain height. This was incorrectly fixed in 21.04.1.
  * Decouple viewport updates from game ticks for smoother
    panning and zooming.
  * Some available industries are missing in the 'Fund new
    industries' tab.
  * Station construction preview image is using wrong colours.
  * Element name is not shown when inspecting track elements
    using the Tile Inspector.
  Changes
  * The multiplayer toggle button on the title screen has been
    hidden, as multiplayer has not been reimplemented yet.

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Wed Apr 14 20:30:18 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.04.1
  * Boats get stuck in approaching dock mode when water is above
    a certain height.
  * Money subtractions with large values incorrectly calculated
    causing negative money.

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Sun Apr 11 10:06:57 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.04
  Feature:
  * Optionally show an FPS counter at the top of the screen.
  * Add a tile inspector, allowing inspection of tile element
    data (read-only).
  * Allow unlocking FPS by detaching game logic from rendering.
  Fix:
  * Access violation in windows after exiting games.
  * Enter key not confirming save prompt.
  * Audio calculation not using the z axis.
  * Potential crash when opening town rename prompt.
  * Escape key doesn't work in confirmation windows.
  * Town growth incorrectly calculated causing more aggressive
    growth than should be possible.
  * The game run slightly, but noticeably, slower than vanilla
    Locomotion.
  * Incorrect capacity information for vehicles that do not
    carry cargo (e.g. is a train engine).

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Sat Mar  6 19:12:20 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.03
  Feature:
  * Allow construction while paused using a new optional
    cheats/debugging menu.
  * Allow users to toggle sandbox mode in-game using the cheats
    menu.
  Fix:
  * Crash when setting company name twice.
  * Ghost elements are not removed in autosaves.
  * Game does not stay paused while in construction mode.
  * Setting waypoints on multitile track/road elements corrupts
    the position.
  * Initial save path does not contain a trailing slash.
  * Incorrect vehicle animation for speed based animations like
    hydrofoils when at max speed.
  Change:
  * The game now allows scenarios to start from 1800, with
    adjusted inflation.
  * Scenery and building interaction is now disabled when
    see-through.

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Thu Mar  4 14:53:31 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 21.02
  Feature:
  * Allow vehicles to be cloned from the vehicle window.
  * Automatically save the game at regular intervals.
  * Optional new map generator (experimental).
  * Allow following a vehicle on the main viewport.
  Fix:
  * Mouse moves out of window when looking around.
  * 'Cancel or Show Last Announcement' shortcut doesn't close
    announcements.
  * Crash when changing ground texture.
  * Selecting a song to play is guaranteed to not play it.
  * Load / save window tries to show preview for item after last.
  * Incorrect catchment area for airports.
  * Company value graph does not display correctly.
  * Rendering issues ('Z-fighting') with vehicles over bridges.
  * Performance index is off by a factor of 10 in scenario options
    window.
  * Waypoints for road vehicles could not be set.
  * Town list displays the wrong amount of stations.
  Change:
  * Default saved game directory is now in OpenLoco user directory.
  * The vehicle window now uses buttons for local/express mode.
- Update to version 20.10
  Feature:
  * Option/cheat to disable AI companies entirely.
  Fix:
  * Crash caused by opening Road construction window.
  * Crash caused by changing default audio device.
  * Implementation mistake in CreateVehicle could lead to crashes.
  * Land tool not working properly, due to tool drag events not
    passing on coordinates.
  * Fix crash in vehicle update head caused by CreateVehicle.

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Sun Aug  2 09:46:13 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 20.07
  Feature:
  * Holding the construction window's build or remove button will
    keep repeating the action.
  Fix:
  * Pressing shift to build underground tracks automatically
    builds ten track pieces.
  * Load/save window causes a crash when trying to access bad
    directories.
  * Opening a tutorial crashes the game.
  * Incorrect position of exhaust smoke on vehicles.
  * Station/city name labels are hidden from viewport
    when saving.
  * Tree-related industries are not updating properly.
  * Industry production not starting up under some conditions.
  Removed:
  * Clicking track / road construction while holding shift will
    place 10 pieces in a row.
  Known issues:
  * Multiplayer functionality is not working.

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Sat Jun 20 18:13:08 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Initial package, version 20.05.1
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