File OpenLoco.changes of Package OpenLoco
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Sat Oct 11 08:34:21 UTC 2025 - Martin Hauke <mardnh@gmx.de>
- Update to version 25.10
Fixes:
* Tree, fence, and wall ghosts can be left behind when using
Terraform keyboard shortcuts (original bug).
* Vehicle positioning hint is shown even when there is a
viewport present.
* Game crashes when the news window slides into view.
* Wrong error message when attempting to remove the headquarters
of another company.
* Assigning keyboard shortcuts not working correctly, the
function parameters were swapped.
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Sat Oct 4 11:02:03 UTC 2025 - Martin Hauke <mardnh@gmx.de>
- Update to version 25.09
* https://openloco.io/news/2025/09/openloco-v25.09.html
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Sun Feb 2 10:42:37 UTC 2025 - Martin Hauke <mardnh@gmx.de>
- Update to version 25.01
Features
* Add Class 656 OpenGraphics vehicle.
Fixes
* Crash when unpacking objects from a save file.
* Inflation calculation potentially going wrong with large values
* Large performance regression when there are a lot of vehicles.
* Incorrect bridge segment shown on some rotations.
* Large performance regression when using a window scale factor
of 1.0.
* Stations with glass draw incorrectly when there are cantenary
wires.
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Fri Dec 27 15:46:19 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 24.12
Fixes
* Music stops working when only one track is selected or
available.
* Potential crash when the Locomotion game folder is changed.
* Bridge support image ordering incorrect and invisible bridge
platforms over buildings.
* News has celebration sound for player company going bankrupt.
* Unique names for industries incorrectly generated.
* Station cargo image incorrect for high quantities of cargo.
* Vehicle objects with zeroed base sound frequency are inaudible.
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Sun Apr 7 20:50:51 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 24.04
Fixes
* PNG heightmaps are mirrored when generating terrain.
* When cloning vehicle without having sufficient funds, the
error message appears below the window.
* Text cursor is not rendering in the right position.
* 'Number of smoothing passes' label is displayed incorrectly.
* Potential crash when a vehicle is deleted while viewing
vehicle orders.
* Occasional crash after deleting a vehicle.
* Cargo label and icons overlap in station construction tab.
* Crash when creating a station of greater than 80 tiles.
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Sat Mar 30 15:38:21 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 24.03
Feature
* Station size limitations can now be disabled (though still max
80 tiles per station).
* Landscapes can now be generated directly from 384x384 PNG
images.
* Allow setting a preferred owner face to be used for new games.
Fix
* Object selection allowing deselection of in-use objects,
leading to crashes.
* Vehicles do not rotate in announcement for their invention.
* Height-related station names generated incorrectly.
* Scroll wheel not working on stepper widgets in the Landscape
Generation and Tile Inspector windows.
Changes
* Loading and saving landscapes now defaults to the OpenLoco user
folder.
* In the landscape generation window, water options are now
presented in a separate tab.
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Sat Mar 2 21:36:13 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Udpate to version 24.02.1
Fix
* Newly created stations and the tracks they are on have zero
clearance.
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Sat Feb 24 14:03:20 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 24.02
Fix
* Dragging vehicle components does not visually remove the
component being dragged in some cases.
* Load/save window fails to show all files in some cases.
* Crash when generating landscape with smallest town size.
* Town size selection does not match vanilla size selection.
* Bankrupt AI companies are not being removed from the game.
* Scroll wheel is not working in load/save window.
* Construction arrows are not correctly invalidated.
* Signals fail to be placed when selecting one end of large
curve track.
* See-through trees flag is ignored when right-clicking a
viewport.
Change
* Track and road elements are now ignored when they are
see-through.
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Sun Dec 17 20:49:25 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 23.12
Fix
* Route through orders not working as expected.
* Crash when clipping strings for display.
* Town size limits are not being taken account in the map
generator.
* Road stations loading at incorrect rate under certain
situations.
* Cursor icon is reset when the game auto saves.
* Improve scroll wheel behaviour for zooming under some
circumstances.
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Sun Nov 26 13:16:25 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 23.11
Fix
* Crash when viewing the orders of a vehicle and ai deletes a
train.
* The company face preview in the object selection window is
the wrong size.
* The game is stuck on a black screen for a long time on some
double-density screen set-ups.
- Update to version 23.10
Feature
* Build vehicle window: add search box and filters for cargo
and powered/unpowered.
* Add a cheat to disable the loading penalty at stations when
vehicle length exceeds station length.
Fix
* Crash when removing a crashed vehicle.
* Very large signal placement cost when upgrading a signal.
* Crash when too many messages to be shown.
* Hang on scenario load when enabling custom owner name feature.
- Update to version 23.9
Feature
* Allow hiding vanilla and/or custom objects in object selection
window.
Change
* Scroll bar thumbs now have a minimum size, making it easier to
scroll long lists.
* Scenario editor can generate maps with no towns, matching
vanilla behaviour.
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Mon Sep 4 16:03:39 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 23.08.1
Fix: Waypoints are not set properly in vehicle routing orders.
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Sun Aug 27 12:19:34 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 23.08
Feature
* Vehicle object selection is now split into tabs by vehicle
subtype.
Changes
* Placing headquarters now respects the building rotation
shortcut.
* Building construction ghosts now show finished buildings
instead of scaffolding.
Fixes
* Orphaned arrow bug when closing construction window with
shortcut (original bug).
* Non-ASCII characters do not show up correctly in directory
listings.
* Right-clicking when display scaling is set to a fractional
percent causes random scrolling of view.
* Error message when closing the game while load/save prompt
window is open.
* Placing a headquarter preview ghost immediately removes any
existing HQ.
* Crash when loading or indexing custom objects with insufficient
images (e.g. BR315ON.DAT).
* Crash when generating scenario index if referenced custom cargo
objects have been subsequently deleted.
* Remove any leftover headquarter ghost when the company window
is closed with a shortcut.
* The map generator is not setting water levels correctly at map
edges.
* Scrollbar positions are not reset when changing filters in the
object selection window.
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Mon Jun 12 19:33:22 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 23.06
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Sun Feb 19 14:31:15 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 23.02
Feature
* Add search/filter functionality to object selection window.
Fixes
* Slow view panning with uncaps FPS disabled.
* Title music does not stop when unchecked in options window.
* Toggling edge scrolling option does not work.
* Memory leak when resizing the window.
* Track, Road and Dock objects incorrectly unloaded causing
packing issues.
* Company list not sorted properly by status.
Changes
* Prevent edge scroll if the window has no input focus.
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Wed Jan 25 22:31:17 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 23.01
Changelog
* Feature: Add cheat to instantly win any scenario/challenge.
* Fix: Snow rendering issue with Steam provided Locomotion.
* Fix: Scenario index is not updated when in-game language changes.
* Change: The prompts asking to locate the Locomotion install
folder have been improved.
* Implement Object Loading Functions.
Known issues
* Multiplayer functionality is not available at this time.
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Sun Nov 20 23:02:31 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.11
Features:
* Display filename in object selection window.
Fixes
* Objects do not load localised strings.
* Crash when viewing newly created scenarios in scenario list.
* Title music plays in scenario editor.
* Crash on linux when config folder for OpenLoco is not manually
created.
* Crash when indexing object files that fail validation.
* Object selection not properly checking valid object selection.
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Sun Oct 9 09:04:57 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.10
Features:
* Added character limit label in text input windows.
* Allow saving giant (full map) screenshots.
Changes:
* Title screen music volume is now bound to the music volume
setting.
Fixes:
* Long entity (company) names may be cut-off incorrectly.
* Acquire all company assets cheat may cause some trains and
trams to crash.
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Sun Sep 18 09:32:00 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.09
* Ambient audio no longer playing.
* Crash when viewing the Build Trains window with certain trains.
* Crash when ai picks up none existent vehicles.
- Update to version 22.08
Fixes:
* Audio volume not initialised to config volume.
* Vehicle capacity texts are corrupted.
* Clang-compiled openloco does not list scenarios.
* Newspaper text line height is wrong.
Technical:
* Any missing objects are now listed in the dev console when
encountered.
- Update to version 22.06.1
Fix: Crash on startup on release builds.
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Fri Jul 1 16:37:34 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.06
Features:
* Added option to toggle visibility of cash pop-ups.
* For tracked vehicles, show the length in the vehicle details
window and object selection.
* For multi-car vehicles, show the car count in vehicle details
window..
Fixes:
* No music in game.
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Tue May 17 20:17:45 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.05.1
* Trains can get stuck on slopes under certain conditions
causing a build up of negative speed.
* Graphical glitch at edge of map making void have highest
precedence when drawing.
* Immediate failure of scenarios due to incorrect setting of
time limit.
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Sun May 8 14:29:13 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.05
Features:
* Added option to invert right-mouse panning the game view.
* Hold shift when placing a vehicle to start it immediately.
Fixes:
* Menu screen and other window corruption when many objects loaded.
* Crash when opening the build window under certain situations.
* Trees are missing their wilt effects.
* Certain trees display the wrong image for certain seasons.
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Sun Apr 17 18:54:57 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.04
Features:
* Added a cheat to allow building locked vehicles.
* Separate landscape height tool from landscape paint tool.
Fixes:
* Reliability cheat would not apply to multi power locos.
* Total vehicle power formatted incorrectly.
* Cannot select both sides of a single way signals.
* Cannot save landscape in scenario editor.
* Various crashes when removing vehicles.
* Delete key doesn't work in text input widgets.
* Year formatted correctly in date cheat window.
* Vehicles not sorted correctly in build vehicle window.
* Imperial-to-metric power conversion didn't match vanilla.
* Crash when loading a scenario after waiting on title screen.
* Can set 0 or more than 80 towns in scenario editor.
* Autopay tooltip was formatted poorly.
* Some strings were erroneously referenced in the language files.
* Vehicle modify button image disapears for certain company
colours.
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Tue Mar 8 19:27:56 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.03.1
* Fix: All vehicles are locked.
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Tue Mar 8 08:56:44 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.03
Features:
* Readd the game intro (use commandline switch --intro to
enable).
* Show vehicle obsolete date in build vehicle window.
* Added a cheat to display locked vehicles.
Fixes:
* Vehicles sound do not modify pitch and incorrect sounds can be
loaded when loading saves.
* Crash when removing crashed vehicles with news window open.
* Inability to mark scenario as complete.
* Playlist crash when setting the date really far into the
future.
* Crash when saving second loaded scenario of a playthrough.
* Various object loading bugs related to custom object files
causing crashes on load.
* Change: [#1276] Transfering cargo is now viable. The cargo
age is calculated as the weighted average of the present and
delivered cargo.
* Technical: Now using OpenAL-soft engine for audio, replacing
SDL2_mixer.
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Sat Feb 12 13:06:40 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 22.02
Features:
* Vehicles display their total capacity in the cargo window.
* Added a cheat to change the in-game date.
* Added automatic loan repayment option in company finances
window.
* Modified the time panel date format to display day.
* Added keyboard shortcuts for changing the game simulation
speed.
Fixes:
* Incorrect cargo capacity displayed for vehicle objects.
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Mon Oct 25 19:49:38 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.10
Features:
* Add option to disable train reversing at signals.
Fixes:
* Opening windows larger than the game window might cause a
crash.
* Incorrect surface selection when over water.
* Headquarters ghost destroys buildings.
* Game does not start when no legacy config file is present.
* Default shortcut keys are not assigned when no config file is
present.
* Terraform window's area increase/decrease buttons are not
holdable.
* Crash when saving landscapes or scenarios in the scenario
editor.
* Unable to right click interact with road stations built on
neutral or ai created road.
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Tue Sep 14 20:41:09 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.09.1
Fixes:
* Stuttering vehicle movement due to incorrect vehicle positions.
* Signal side placement is inverted.
* Single side signal removal incorrectly removing both signals.
* Cursor hot spots are incorrect for some cursors.
* Incorrect right click interact with some road pieces.
* Vehicles incorrectly placed underground on load.
* Turnaround track piece not selectable on right hand drive
scenarios.
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Sat Sep 11 11:33:52 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.09
Features:
* Optional keyboard shortcuts for construction window.
Fixes:
* Road selection not being remembered.
* Right click interaction of road/tram causing crashes or money.
* Confirmation prompt captions are not rendered correctly.
* Crash during vehicle renewal cheat.
* Options window spawns behind title logo.
* Tram turnaround piece activates wrong button.
Changes:
* Exceptions now trigger a message box popup, instead of only
being written.
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Sat Aug 14 20:31:48 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.08
Fixes
* People and mail cargo incorrectly delivered to far away
stations.
* Incorrect colour selection when building buildings.
* Crash when naming stations after exhausting natural names.
* Repeated clicking on construction window not always working.
* Individual expenses are drawn in red, not just the expenditure
sums.
* Invalid file error when clicking empty space in file browser.
Changes
* Planting clusters of trees now costs money and influences
ratings outside of editor mode.
* Allow rotating buildings in town list by keyboard shortcut.
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Sun Jul 18 08:47:01 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.07
Features
* Allow filtering the vehicle list by station or cargo type.
Fixes
* Incorrect rating calculation for cargo causing penalty for
fast vehicles.
* Unable to reset/regenerate station names by using an empty
name.
* Inability to decrease max altitude for trees in landscape
editor.
* Incorrect detection of station causing incorrect smoke
sounds.
* Incorrect rotation of headquarters when placing. No
scaffolding when placing headquarters.
Technical
* Stack misalignment in GCC builds caused unexplained crashes
on Linux and Mac during interop hooks with loco.exe.
* Retry hook installation to fix incompatibles with older wine
versions.
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Thu May 13 19:03:29 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.05
Features
* Implement cheats window with financial, company, vehicle, and
town cheats.
* Remember last save directory in configuration variable.
* Tween (linear interpolate) entities when frame limiter is
uncapped for smoother movement.
Fixes
* Boats get stuck in approaching dock mode when water is above
a certain height. This was incorrectly fixed in 21.04.1.
* Decouple viewport updates from game ticks for smoother
panning and zooming.
* Some available industries are missing in the 'Fund new
industries' tab.
* Station construction preview image is using wrong colours.
* Element name is not shown when inspecting track elements
using the Tile Inspector.
Changes
* The multiplayer toggle button on the title screen has been
hidden, as multiplayer has not been reimplemented yet.
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Wed Apr 14 20:30:18 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.04.1
* Boats get stuck in approaching dock mode when water is above
a certain height.
* Money subtractions with large values incorrectly calculated
causing negative money.
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Sun Apr 11 10:06:57 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.04
Feature:
* Optionally show an FPS counter at the top of the screen.
* Add a tile inspector, allowing inspection of tile element
data (read-only).
* Allow unlocking FPS by detaching game logic from rendering.
Fix:
* Access violation in windows after exiting games.
* Enter key not confirming save prompt.
* Audio calculation not using the z axis.
* Potential crash when opening town rename prompt.
* Escape key doesn't work in confirmation windows.
* Town growth incorrectly calculated causing more aggressive
growth than should be possible.
* The game run slightly, but noticeably, slower than vanilla
Locomotion.
* Incorrect capacity information for vehicles that do not
carry cargo (e.g. is a train engine).
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Sat Mar 6 19:12:20 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.03
Feature:
* Allow construction while paused using a new optional
cheats/debugging menu.
* Allow users to toggle sandbox mode in-game using the cheats
menu.
Fix:
* Crash when setting company name twice.
* Ghost elements are not removed in autosaves.
* Game does not stay paused while in construction mode.
* Setting waypoints on multitile track/road elements corrupts
the position.
* Initial save path does not contain a trailing slash.
* Incorrect vehicle animation for speed based animations like
hydrofoils when at max speed.
Change:
* The game now allows scenarios to start from 1800, with
adjusted inflation.
* Scenery and building interaction is now disabled when
see-through.
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Thu Mar 4 14:53:31 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 21.02
Feature:
* Allow vehicles to be cloned from the vehicle window.
* Automatically save the game at regular intervals.
* Optional new map generator (experimental).
* Allow following a vehicle on the main viewport.
Fix:
* Mouse moves out of window when looking around.
* 'Cancel or Show Last Announcement' shortcut doesn't close
announcements.
* Crash when changing ground texture.
* Selecting a song to play is guaranteed to not play it.
* Load / save window tries to show preview for item after last.
* Incorrect catchment area for airports.
* Company value graph does not display correctly.
* Rendering issues ('Z-fighting') with vehicles over bridges.
* Performance index is off by a factor of 10 in scenario options
window.
* Waypoints for road vehicles could not be set.
* Town list displays the wrong amount of stations.
Change:
* Default saved game directory is now in OpenLoco user directory.
* The vehicle window now uses buttons for local/express mode.
- Update to version 20.10
Feature:
* Option/cheat to disable AI companies entirely.
Fix:
* Crash caused by opening Road construction window.
* Crash caused by changing default audio device.
* Implementation mistake in CreateVehicle could lead to crashes.
* Land tool not working properly, due to tool drag events not
passing on coordinates.
* Fix crash in vehicle update head caused by CreateVehicle.
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Sun Aug 2 09:46:13 UTC 2020 - Martin Hauke <mardnh@gmx.de>
- Update to version 20.07
Feature:
* Holding the construction window's build or remove button will
keep repeating the action.
Fix:
* Pressing shift to build underground tracks automatically
builds ten track pieces.
* Load/save window causes a crash when trying to access bad
directories.
* Opening a tutorial crashes the game.
* Incorrect position of exhaust smoke on vehicles.
* Station/city name labels are hidden from viewport
when saving.
* Tree-related industries are not updating properly.
* Industry production not starting up under some conditions.
Removed:
* Clicking track / road construction while holding shift will
place 10 pieces in a row.
Known issues:
* Multiplayer functionality is not working.
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Sat Jun 20 18:13:08 UTC 2020 - Martin Hauke <mardnh@gmx.de>
- Initial package, version 20.05.1