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cosmo-engine
cosmo-engine.spec
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File cosmo-engine.spec of Package cosmo-engine
# # spec file for package cosmo-engine # # Copyright (c) 2020, Martin Hauke <mardnh@gmx.de> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: cosmo-engine Version: 0.0.0+git.20200614 Release: 0 Summary: Game engine for "Cosmo's Cosmic Adventure" License: GPL-2.0-or-later Group: Amusements/Games/Action/Arcade URL: https://github.com/yuv422/cosmo-engine #Git-Clone: https://github.com/yuv422/cosmo-engine.git Source: %{name}-%{version}.tar.xz BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: pkgconfig BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(SDL2_net) BuildRequires: pkgconfig(SDL2_mixer) %description A game engine to play the MS-DOS game "Cosmo's Cosmic Adventure" on modern systems. Episode 1-3 are supported. Note: This package only includes the binary files. You still need the data files (GOG/Steam/CD) from the original "Cosmo's Cosmic Adventure" MS-DOS game series. %prep %setup -q %build mkdir build && cd build cmake .. %make_build %install install -D -m0755 build/cosmo_engine %{buildroot}/%{_bindir}/cosmo_engine %post echo "Please create a directory with the original data files from the" echo "MS-DOS game \"Cosmo's Cosmic Adventure\"" echo "You then have to run \"cosmo_engine -gamedir /path/to/gamedata/\"" %files %license LICENSE %doc README.md %{_bindir}/cosmo_engine %changelog
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