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ja2-stracciatella
ja2-stracciatella.spec
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File ja2-stracciatella.spec of Package ja2-stracciatella
# # spec file for package ja2-stracciatella # # Copyright (c) 2023 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: ja2-stracciatella Version: 0.21.0 Release: 0 Summary: Jagged Alliance 2 Stracciatella # SFI-SCLA to be specific License: SUSE-Freeware Group: Amusements/Games/RPG URL: https://ja2-stracciatella.github.io/ Source0: https://github.com/ja2-stracciatella/%{name}/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz Source1: ja2-autodetect Source2: vendor.tar.xz # bundled libs Source3: https://www.lua.org/ftp/lua-5.3.6.tar.gz Source4: https://github.com/ThePhD/sol2/archive/v3.2.2.zip Source5: https://github.com/zrax/string_theory/archive/3.8.tar.gz Source6: https://github.com/mackron/miniaudio/archive/4dfe7c4c31df46e78d9a1cc0d2d6f1aef5a5d58c.zip Source7: https://github.com/Neargye/magic_enum/archive/v0.8.2.zip BuildRequires: cargo >= 1.63.0 BuildRequires: cmake >= 3.18.1 BuildRequires: desktop-file-utils BuildRequires: fdupes BuildRequires: fltk-devel BuildRequires: gcc-c++ BuildRequires: git BuildRequires: hicolor-icon-theme BuildRequires: libboost_filesystem-devel BuildRequires: libboost_system-devel BuildRequires: pkgconfig BuildRequires: rust >= 1.1.5.0 BuildRequires: rust-std BuildRequires: pkgconfig(sdl2) %description This is continuation of venerable JA2-Stracciatella project. The goal of the project was to make Jagged Alliance 2 available on a wide range of platforms, improve its stability, fix bugs and provide a stable platform for mod development. At the moment the goal mostly to fix bugs. To get in touch with the developers you can use the #ja2-stracciatella IRC channel on freenode. Data files from the original game will be used by JA2-Stracciatella How to start the game with the optional launcher Start the launcher and use it to configure the game. It will automatically create the configuration file. Set “JA2 Data Directory” to point to the directory where the original game was installed during step 1. You can manually enter the directory or use the “...” button to browse your computer. If you haven't installed the English version of the original game, you have to select the correct “Game Version” i.e. localization. Note that the game supports two different Russian localizations: RUSSIAN for the “BUKA Agonia Vlasty” release and RUSSIAN_GOLD for the “Gold” release. How to start the game without the optional launcher Start the game the first time. It will create the configuration file ~/.ja2/ja2.json on Unix-like systems. Edit the configuration file and set parameter data_dir to point to the directory where the original game was installed during step 1. For example /home/user/games/ja2-installed (on Linux). If you installed not English version of the original game, but one of the localized varieties (e.g. French or Russian), you need to start ja2.exe with parameter telling which version of the game you are using. For example: ja2.exe -resversion FRENCH Supported localizations are DUTCH, ENGLISH, FRENCH, GERMAN, ITALIAN, POLISH, RUSSIAN, RUSSIAN_GOLD. Use RUSSIAN for the “BUKA Agonia Vlasty” release and RUSSIAN_GOLD for the “Gold” release. %prep %setup -qa2 # lua mkdir -p build/dependencies/lib-lua/getter/get-lua-prefix/src/ cp %{SOURCE3} build/dependencies/lib-lua/getter/get-lua-prefix/src/ # sol2 mkdir -p build/dependencies/lib-sol2/getter/get-sol2-prefix/src/ cp %{SOURCE4} build/dependencies/lib-sol2/getter/get-sol2-prefix/src/ # string_theory mkdir -p build/dependencies/lib-string_theory/builder/string_theory-prefix/src/ cp %{SOURCE5} build/dependencies/lib-string_theory/builder/string_theory-prefix/src/ # miniaudio mkdir -p build/dependencies/lib-miniaudio/getter/get-miniaudio-prefix/src/ cp %{SOURCE6} build/dependencies/lib-miniaudio/getter/get-miniaudio-prefix/src/ # magic_enum mkdir -p build/dependencies/lib-magic_enum/getter/get-magic_enum-prefix/src/ cp %{SOURCE7} build/dependencies/lib-magic_enum/getter/get-magic_enum-prefix/src/ mkdir cargo-home cat >cargo-home/config <<EOF [source.crates-io] registry = 'https://github.com/rust-lang/crates.io-index' replace-with = 'vendored-sources' [source."https://github.com/selaux/android-ndk-rs"] git = "https://github.com/selaux/android-ndk-rs" replace-with = "vendored-sources" [source.vendored-sources] directory = './vendor' EOF %build export CARGO_HOME=`pwd`/cargo-home/ mkdir -p build && cd build # NOTE that %%cmake macro breaks linking. cmake .. \ -DLOCAL_FLTK_LIB=OFF \ -DLOCAL_BOOST_LIB=OFF \ -DLOCAL_GTEST_LIB=OFF \ -DWITH_UNITTESTS=OFF \ -DCMAKE_INSTALL_PREFIX="%{_prefix}" \ -DINSTALL_LIB_DIR=%{_libdir} \ -DEXTRA_DATA_DIR=%{_datadir}/ja2 make %{?_smp_mflags} \ OPTFLAGS="%{optflags}" %install export CARGO_HOME=`pwd`/cargo-home/ %cmake_install mv %{buildroot}%{_bindir}/ja2 %{buildroot}%{_bindir}/ja2.bin install -m 755 -p %{SOURCE1} %{buildroot}%{_bindir}/ja2 %fdupes -s %{buildroot} %files %license "SFI Source Code license agreement.txt" %doc README.md %{_bindir}/ja2* %{_datadir}/ja2/ %{_datadir}/applications/ja2-stracciatella.desktop %{_datadir}/icons/hicolor/scalable/apps/ja2-stracciatella.svg %{_mandir}/man6/ja2.6%{?ext_man} %changelog
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