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File lgeneral.changes of Package lgeneral
------------------------------------------------------------------- Fri Jan 8 17:48:23 UTC 2021 - Martin Hauke <mardnh@gmx.de> - Update to 1.4.4 * properly update save slots * improved gui * fixed compiler warnings * fixed window mode to 800x600 and fullscreen to 1280x720 ------------------------------------------------------------------- Mon Jul 2 08:55:04 UTC 2018 - mardnh@gmx.de - Update to 1.4.3 * added minimap * fixed but in converting weather - Update to 1.4.2 * updated rest of GUI * load/show settings properly * moved scenario settings directly to file dialog * write objective names in capitals * adjusted fonts to match GUI panel * do not allow unit deployment on impassable terrain * put title screen as background * no entrenchment for naval units * rearranged panel to prevent confusing quit with end turn - Update to 1.4.1 * fixed configure or automake 1.15.1 * fixed missing DESTDIR in gfx/* Makefiles * redesigned GUI panel icons and made panel a little smaller - Update to 1.4.0 * accept = and & as alternative parser tokens * replaced video mode list with full screen option * added GUI panel with fixed buttons - Update to 1.3.2 * submarines have 10% less base chance to evade * aircrafts can now spawn at carriers * AI fix: tried to capture harbors with ships which is not possible * AI fix: cannot deploy units in enemy cities * in custom scenarios messages can be displayed at turn begin * added count attribute to escape condition * new victory condition: units may escape to certain area * always generate gfx sub directories * do not generate terrain info for bridges if not split off - Update to 1.3.1 * bridge terrain type is now optional for compatibility * adjusted file access mode and other stuff for portability * fixed seg fault on loading game * fixed seg fault that could occur on mounting unit ------------------------------------------------------------------- Thu Dec 8 01:44:47 UTC 2015 - rpm@fthiessen.de - Update to 1.3.0: * fixed seg fault in lgc-pg when running headless * compatibility flag added for GCC5 * added core unit transfer for campaign * fixed compiler issue in TESTFILE mode - Use bundled desktop file - Cleaned spec (spec-cleaner) ------------------------------------------------------------------- Mon Dec 7 23:42:17 UTC 2015 - rpm@fthiessen.de - update to 1.2.6: * fixed all compiler warnings * show message about new unit at beginning of turn * splash/info screen can be closed by window icon * restricted deploy mask: surrounding of own units no longer added to prevent moving whole front line one step forward * removed fallback mapnames file from lgc-pg * updated icon handling * updated desktop file with category and keywords * deploy center and damaged info is properly saved/loaded now * added proper engine status for active carpet bombing * converter reads in core unit flag and core unit limit * fixed bug in carpet bombing: ground units could still supply * carpet bombing only possible by level bombers * added goto unit dialog for easier navigation * bombers can temporarily destroy cities/airfields * units can be named in scenario files * fixed bad test function declarations * improved man pages * fix broken pg road tile by mirroring counterpart * removed non-free panzer general faq * replaced/modified non-free graphics/sounds * applied hardened compile patch ------------------------------------------------------------------- Sat Apr 21 12:00:00 UTC 2012 - schaeferf.obs@googlemail.com - update to 1.2.3: * do not allow AI to place units on border of map * assign nations to late-war units: FPO is Poland, FFR is France * fixed bug in final view on scenario: properly disable purchase option as no player is selected in this state * added Finnland ids to 'get nation from name' algorithm in lgc-pg: it is not used by PG but some additional campaigns * added lgc-pg options to change player names and nations * fixed bug in tactical icon conversion * added some hints about building on Mac OS X * generate scenario file names from its title for custom campaigns ------------------------------------------------------------------- Wed Aug 17 20:00:00 UTC 2011 - schaeferf.obs@googlemail.com - update to 1.2.2: * applied a number of Gentoo build patches * fixed bug in move range calculation occurring when both, unit and transporter, did not use fuel * fixed buffer overflow in unit name generation * improved conversion of campaigns in lgc-pg ------------------------------------------------------------------- Mon Jun 13 11:22:52 UTC 2011 - pascal.bleser@opensuse.org - revamped spec file - update to 1.2.1: * instead of hardcoded standard screen resolutions, all supported resolutions are now queried and can be selected from a list ------------------------------------------------------------------- Thu Sep 30 00:00:00 UTC 2010 - schaeferf.obs@googlemail.com - Update to version 1.2 ------------------------------------------------------------------- Fri Apr 2 00:00:00 UTC 2010 - schaeferf.obs@googlemail.com - Fix buffer overflow during campaign loading ------------------------------------------------------------------- Tue Mar 30 00:00:00 UTC 2010 - schaeferf.obs@googlemail.com - Compile without -D_FORTIFY_SOURCE to avoid crash when starting a new campaign - Fix compilation for openSUSE >= 11.2 ------------------------------------------------------------------- Mon Nov 9 00:00:00 UTC 2009 - schaeferf.obs@googlemail.com - Update to 1.2beta.14 ------------------------------------------------------------------- Mon Mar 16 00:00:00 UTC 2009 - schaeferf.obs@googlemail.com - Initial openSUSE package release (1.2beta.13)
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