File libprimis.spec of Package libprimis

#
# spec file for package libprimis
#
# Copyright (c) 2024, Martin Hauke <mardnh@gmx.de>
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via https://bugs.opensuse.org/
#


%define sover 0
%define soname 0_0_1
%define libname libprimis%{soname}
Name:           libprimis
Version:        0.39a
Release:        0
Summary:        0
License:        MIT
Group:          System/Libraries
URL:            https://project-imprimis.github.io/libprimis/
Source:         %{name}-%{version}.tar.xz
# .pc file installation with cmake is broken
Patch0:         x.patch
BuildRequires:  cmake
BuildRequires:  gcc-c++
BuildRequires:  pkgconfig(sdl2)
BuildRequires:  pkgconfig(glew)
BuildRequires:  pkgconfig(zlib)
BuildRequires:  pkgconfig(SDL2_mixer)
BuildRequires:  pkgconfig(SDL2_image)
BuildRequires:  pkgconfig(SDL2_ttf)
BuildRequires:  pkgconfig

%description
Libprimis is a game engine, based on Tesseract and the Cube 2 family of
programs. Unlike the Cube/Cube 2/Tesseract games, which featured tightly
integrated rendering and game code, however, Libprimis is just an engine.

%package -n %{libname}
Summary:        Imprimis' 3D destroyable world engine
Group:          System/Libraries

%description -n %{libname}
Libprimis is a game engine, based on Tesseract and the Cube 2 family of
programs. Unlike the Cube/Cube 2/Tesseract games, which featured tightly
integrated rendering and game code, however, Libprimis is just an engine.

%package devel
Summary:        Development files for libprimis
Group:          Development/Libraries/C and C++
Requires:       %{libname} = %{version}

%description devel
Development and header files for libprimis.

%prep
%setup -q
%autopatch -p1

%build
%cmake
%cmake_build

%install
%cmake_install

%ldconfig_scriptlets -n %{libname}

%files -n %{libname}
%license LICENSE.md
%%doc README.md
%{_libdir}/libprimis.so.%{sover}*

%files devel
%{_includedir}/iengine.h
%{_libdir}/libprimis.so

%changelog
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