File project.diff of Package rocksndiamonds

--- rocksndiamonds.changes.orig
+++ rocksndiamonds.changes
@@ -1,4 +1,61 @@
 -------------------------------------------------------------------
+Sat Mar 14 20:20:05 UTC 2026 - Martin Hauke <mardnh@gmx.de>
+
+- Update to version 4.4.1.3:
+  * Patch release for Windows.
+- Update to version 4.4.1.2:
+  * fixed snapping when using zigzag diagonal movement with BD
+    game engine.
+  * added expanding tabs to spaces when drawing text buffers to
+    the screen.
+  * added ignoring carriage return characters when pasting from
+    clipboard.
+  * fixed configurable menu texts when using “override level
+    graphics”.
+- Update to version 4.4.1.1:
+  * fixed BDX game element file codes broken in version 4.4.1.0
+  * fixed support for zigzag diagonal movement for BD game engine.
+  * fixed support for zigzag diagonal movement for SP game engine.
+  * fixed showing active brush after updating playfield in editor.
+- Update to version 4.4.1.0:
+  * added “Krissz Engine” support to the native Boulder Dash game
+    engine.
+  * added support for infinite scrolling for native BD game engine.
+  * added support for caves without time for BD game engine.
+  * added support for playing music in level editor.
+  * added support for fast/slow speed keys also for fast forward
+    tape mode.
+  * added showing initial title screens if graphics set has changed
+  * added configurable menu screen texts.
+  * added setup options for sticky movement input for BD and EM
+    game engines.
+  * added support for zigzag diagonal movement for BD and SP game
+    engines.
+  * added using Shift key to toggle between normal and steel text
+    input in editor.
+  * added using Shift+click to toggle between normal and steel text
+    elements in editor.
+  * added Ctrl-Shift-z and Ctrl-y as key shortcut for “redo”
+    operation in level editor.
+  * added support for cursor keys when drawing text elements in
+    editor.
+  * added pasting from clipboard to text gadgets and to playfield
+    (using Ctrl-v).
+  * added copying/cutting from text gadgets to clipboard (using
+    Ctrl-c/Ctrl-x).
+  * added support to copy/paste using element names in level editor
+    (using Ctrl-Alt-c).
+  * added support for reading more cave formats from BD cave files.
+  * added new “Help” page for settings in level editor.
+  * fixed (not) rotating brush in editor if Ctrl-z pressed (used
+    for “undo”).
+  * fixed broken use of random cave colors if selected for BD
+    levels.
+  * fixed various other bugs.
+- Drop not longer needed patch:
+  * rocksndiamonds-src_libgame_setup.c-CVE-2011-4606.patch
+
+-------------------------------------------------------------------
 Sat Nov  8 10:26:12 UTC 2025 - Andrea Manzini <andrea.manzini@suse.com>
 
 - Update to version 4.4.0.6:
--- rocksndiamonds.spec.orig
+++ rocksndiamonds.spec
@@ -1,7 +1,7 @@
 #
 # spec file for package rocksndiamonds
 #
-# Copyright (c) 2025 SUSE LLC and contributors
+# Copyright (c) 2026 SUSE LLC and contributors
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,17 +17,16 @@
 
 
 Name:           rocksndiamonds
-Version:        4.4.0.6
+Version:        4.4.1.3
 Release:        0
 Summary:        Colorful Boulderdash'n'Emerald Mine'n'Sokoban'n'Stuff
 License:        GPL-2.0-or-later
 Group:          Amusements/Games/Action/Arcade
 URL:            https://www.artsoft.org/rocksndiamonds/
+#Git-Clone:     https://git.artsoft.org/rocksndiamonds.git
 Source0:        https://www.artsoft.org/RELEASES/linux/%{name}/%{name}-%{version}-linux.tar.gz
 Source1:        %{name}-icons.tar.gz
 Source2:        %{name}.desktop
-# PATCH-FIX-UPSTREAM Permissions
-Patch0:         %{name}-src_libgame_setup.c-CVE-2011-4606.patch
 BuildRequires:  fdupes
 BuildRequires:  hicolor-icon-theme
 BuildRequires:  pkgconfig
@@ -48,7 +47,7 @@ If you know the game Boulder Dash (Commo
 you know what Rocks'n'Diamonds is about.
 
 %prep
-%autosetup -p1 -b1
+%autosetup -p1
 
 # Remove not needed files
 find levels -name '*.orig' -delete
@@ -71,11 +70,8 @@ for d in graphics levels music sounds ;
     cp -a $d %{buildroot}%{_datadir}/%{name}
 done
 
-# install icons
-for i in 32 48 64 72 96 ; do
-    install -Dm 0644 ../icons/%{name}_${i}x${i}.png \
-            %{buildroot}/%{_datadir}/icons/hicolor/${i}x${i}/apps/%{name}.png
-done
+# install icon
+install -Dm 0644 graphics/gfx_classic/icons/icon.png %{buildroot}/%{_datadir}/icons/hicolor/128x128/apps/%{name}.png
 
 # install desktop file
 install -Dm 0644 %{SOURCE2} %{buildroot}%{_datadir}/applications/%{name}.desktop
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