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File zandronum.spec of Package zandronum
# # spec file for package zandronum # # Copyright (c) 2022 SUSE LLC # Copyright (c) 2021-2022, Martin Hauke <mardnh@gmx.de> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: zandronum Version: 3.1.0 Release: 0 Summary: A DOOM source port focusing on multiplayer gaming # https://zdoom.org/wiki/License License: BSD-3-Clause AND Sleepycat Group: Amusements/Games/3D/Shoot URL: https://zandronum.com/ #Git-Clone: https://github.com/TorrSamaho/zandronum.git Source: %{name}-%{version}.tar.xz Source1: sqlite.tar.gz # Icon from https://zandronum.com/tracker/print_bug_page.php?bug_id=3104 Source2: https://zandronum.com/essentials/fmod/fmodapi42416linux64.tar.gz Source3: zandronum_icon.png BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: pkgconfig(bzip2) BuildRequires: pkgconfig(fluidsynth) BuildRequires: pkgconfig(glew) BuildRequires: pkgconfig(gtk+-2.0) BuildRequires: pkgconfig(libgme) BuildRequires: pkgconfig(libjpeg) BuildRequires: pkgconfig(openssl) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(zlib) Provides: bundled(fmod) Provides: bundled(libGeoIP) Provides: bundled(libdumb) Provides: bundled(libgdtoa) Provides: bundled(libgme) Provides: bundled(liblzma) Provides: bundled(libsqlite3) ExclusiveArch: x86_64 %description Zandronum is a source port focused on offering a modernized multiplayer experience, offering new game modes such as capture the flag, invasion or domination. The International Doom League adopted it as its port of choice in 2014. Features: * Support for up to 64 players in cooperative, deathmatch, team deathmatch, capture the flag, possession, domination, invasion, Last Man Standing, survival, and other game modes. * Support for most ZDoom and GZDoom features, including the latter's hardware accelerated renderer. * Continuing support for unique Skulltag editing features as well. * Console, Quake-style keybindings, free look, jumping, and other advanced controls. * Full support for all Doom engine games, including Heretic, Hexen, and Strife. Note: Game data must be placed in ~/.config/zandronum/ . %prep %setup -q tar xzvf %{SOURCE1} tar xzvf %{SOURCE2} %build mkdir build && cd build cmake .. \ -DCMAKE_BUILD_TYPE=Release \ -DSERVERONLY=OFF \ -DRELEASE_WITH_DEBUG_FILE=OFF \ -DFMOD_LIBRARY=../fmodapi42416linux64/api/lib/libfmodex64-4.24.16.so \ -DFMOD_INCLUDE_DIR=../fmodapi42416linux64/api/inc/ \ -Wno-dev %make_build %install zandronumdir="%{buildroot}%{_libexecdir}/%{name}" install -d %{buildroot}%{_bindir} install -d $zandronumdir install -d $zandronumdir/fmod install -m 755 build/zandronum $zandronumdir/zandronum install -m 755 build/output_sdl/liboutput_sdl.so $zandronumdir/liboutput_sdl.so install -m 644 build/brightmaps.pk3 $zandronumdir/ install -m 644 build/zandronum.pk3 $zandronumdir/ install -m 644 build/skulltag_actors.pk3 $zandronumdir/ install -m 755 fmodapi42416linux64/api/lib/libfmodex64-4.24.16.so $zandronumdir/fmod/ # wrapper echo -e "#!/bin/sh\nLD_LIBRARY_PATH=\"%{_libexecdir}/zandronum/fmod/\" exec %{_libexecdir}/zandronum/zandronum \"\$@\"" > %{buildroot}%{_bindir}/zandronum chmod 755 %{buildroot}%{_bindir}/zandronum # icons install -Dm 0644 %{SOURCE3} %{buildroot}%{_datadir}/icons/hicolor/256x256/apps/%{name}.png # desktop file %suse_update_desktop_file -c %{name} 'Zandronum' 'A multiplayer oriented DOOM source port' %{name} %{name} Game ActionGame %files %license LICENSE.txt %doc README.md %{_bindir}/zandronum %dir %{_libexecdir}/%{name} %{_libexecdir}/%{name}/zandronum %{_libexecdir}/%{name}/liboutput_sdl.so %{_libexecdir}/%{name}/brightmaps.pk3 %{_libexecdir}/%{name}/zandronum.pk3 %{_libexecdir}/%{name}/skulltag_actors.pk3 %dir %{_libexecdir}/%{name}/fmod %{_libexecdir}/%{name}/fmod/libfmodex64-4.24.16.so %{_datadir}/icons/hicolor/256x256/apps/%{name}.png %{_datadir}/applications/%{name}.desktop %changelog
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