File zod-wrapper.sh of Package zod-engine
#!/bin/sh GAME_LOCAL_DIR=$HOME/.local/share/zod-engine GAME_DATA_DIR=/usr/share/zod-engine GAME_EXECUTABLE=/usr/lib/zod-engine/zod mkdir -p $GAME_LOCAL_DIR cd $GAME_LOCAL_DIR #assets for dir in assets blank_maps; do ln -snf $GAME_DATA_DIR/$dir $dir done #settings pushd $GAME_DATA_DIR for txt in *.txt; do if [ ! -e "$GAME_LOCAL_DIR/$txt" ]; then cp $txt $GAME_LOCAL_DIR/$txt fi done #custom maps for map in *.map; do if [ ! -e "$GAME_LOCAL_DIR/$map" ]; then cp $map $GAME_LOCAL_DIR/$map fi done popd exec $GAME_EXECUTABLE "$@"