File nvidia-vaapi-driver.changes of Package nvidia-vaapi-driver

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Thu May 16 15:18:37 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 0.0.12:
  * Single buffer export
  * direct: Fix drm index loop condition
  * Fix building with musl
  * src: Increase num_render_targets to 32 for Chromium
  * Fix undefined reference to 'gettid

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Thu Dec 14 05:52:19 UTC 2023 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 0.0.11:
  * Fixed incompatibility with NVIDIA's 545.29.02 drivers
  * Use libva's driverdir path instead hardcoded
  * fix wrong slice params struct in func copyHEVCSliceData
  * Fix check method for ffmpeg vaapi support
  * [README.md] Packaging status
  * Bump actions/checkout from 3 to 4
  * readme: update egl regression info
  * Fix YUV444 10 and 12 bits

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Fri Jul 28 17:12:08 UTC 2023 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 0.0.10:
  * Fix compatibility issue with direct backend and v535 
    beta drivers.
  * Fix build on i686 using a cast
  * meson: Use pkgconfig to find the EGL dependency
  * Fix CUDA_ERROR_INVALID_CONTEXT from cuMemcpy2D
  * Update README.md, AUR VCS package name
  * Update README.md, remind about ffmpeg

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Wed Apr 26 18:50:44 UTC 2023 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 0.0.9:
  * Support YUV444 on direct-backend
  * docs: update yuv444 support and direct backend support table
  * README: fix debian package link
  * Update README for vp9 support with apt
  * Add fedora/rhel package location
  * AV-1 10bit fix
  * meson: properly check for libva, add libdrm dependency
  * av1: increment picParams->nNumSlices
  * Fix a bunch of warnings, add initial Github CI
  * Correct installable candidate package for nv-codec-headers package

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Sat Dec 31 08:28:04 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 0.0.8:
  * The direct backend is a new selectable backend (via the
    NVD_BACKEND env. var) that that uses the NVIDIA kernel driver
    directly to allocate and export buffers, rather than using EGL.
  * Improved error checking. Previously we'd just exit when detecting
    a CUDA error, now we'll attempt to return an appropriate error
    code. This resolves the issue that unrelated applications that
    happen to init this library where crashing at start-up due to the
    aforementioned EGL backend breaking.
  * Support 10/12 bit formats
  * Use NVD_GPU to control which DRM node to open in direct backend mode
  * Update documentation
- Changes in version 0.0.7:
  * Fix for test.sh
  * meson: Make gst-codecparser optional
  * Added missing initialisation calls for mutexattr to fix random crash
  * Check if surface has been used in a different context before use

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Wed May 25 20:57:43 UTC 2022 - Enrico Belleri <idesmi@protonmail.com>

- Update to version 0.0.6:
  * Multi-threaded decode
  * Reworked GPU selection, now use the the passed-in DRM fd to attempt to select the correct GPU to use
  * Added option to limit the maximum instances per process using the NVD_MAX_INSTANCES environment variable
  * Set EGL_SUPPORT_REUSE_NV to false when creating the EGLStream
  * vabackend: fix alignment of codecs
  * vabackend: retain section from linker garbage collection

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Sun Feb 13 13:34:08 UTC 2022 - Enrico Belleri <idesmi@protonmail.com>

- Minor spec edits

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Sun Feb 13 10:21:24 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Initial package version

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