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File edje.spec of Package edje
%define _missing_doc_files_terminate_build 0 %{!?_rel:%{expand:%%global _rel 0.r%(svnversion | sed 's/[^0-9].*$//' || echo 0000)}} Summary: Complex Graphical Design/Layout Engine Name: edje Version: 1.0.0.beta2 Release: %{_rel} License: BSD Group: System Environment/Libraries URL: http://www.enlightenment.org/ Source: ftp://ftp.enlightenment.org/pub/evoak/%{name}-%{version}.tar.gz Packager: %{?_packager:%{_packager}}%{!?_packager:Michael Jennings <mej@eterm.org>} Vendor: %{?_vendorinfo:%{_vendorinfo}}%{!?_vendorinfo:The Enlightenment Project (http://www.enlightenment.org/)} Distribution: %{?_distribution:%{_distribution}}%{!?_distribution:%{_vendor}} #BuildSuggests: xorg-x11-devel, vim-enhanced BuildRequires: eet-devel => 1.4, embryo-devel => 1.0, evas-devel => 1.0, ecore-devel => 1.0, lua-devel, eina-devel => 1.0 Requires: evas-module_loader_eet BuildRoot: %{_tmppath}/%{name}-%{version}-root %description Edje is a complex graphical design and layout engine. It provides a mechanism for allowing configuration data to define visual elements in terms of layout, behavior, and appearance. Edje allows for multiple collections of layouts in one file, allowing a complete set of images, animations, and controls to exist as a unified whole. Edje separates the arrangement, appearance, and behavior logic into distinct independent entities. This allows visual objects to share image data and configuration information without requiring them to do so. This separation and simplistic event driven style of programming can produce almost any look and feel one could want for basic visual elements. Anything more complex is likely the domain of an application or widget set that may use Edje as a conveneient way of being able to configure parts of the display. %package devel Summary: Edje headers, static libraries, documentation and test programs Group: System Environment/Libraries Requires: %{name} = %{version}, %{name}-bin = %{version} Requires: eet-devel embryo-devel evas-devel ecore-devel %description devel Headers, static libraries, test programs and documentation for Edje %package bin Summary: Edje file compiler/decompiler suite Group: System Environment/Libraries Requires: %{name} = %{version} Requires: embryo-bin Requires: evas-module_saver_eet, evas-module_loader_png, evas-module_saver_png Requires: evas-module_loader_jpeg, evas-module_saver_jpeg, evas-module_engine_buffer %description bin Edje file compiler/decompiler suite %prep %setup -q %build LDFLAGS=${LDFALGS -llibevas -llibeina} %{configure} --prefix=%{_prefix} %{__make} %{?_smp_mflags} %{?mflags} %install %{__make} %{?mflags_install} DESTDIR=$RPM_BUILD_ROOT install test -x `which doxygen` && sh gendoc || : %post /sbin/ldconfig || : %postun /sbin/ldconfig || : %clean test "x$RPM_BUILD_ROOT" != "x/" && rm -rf $RPM_BUILD_ROOT %files %defattr(-, root, root) %doc AUTHORS COPYING README %{_libdir}/libedje*.so.* %files devel %defattr(-, root, root) %doc doc/html %{_libdir}/*.so %{_libdir}/*.la %{_libdir}/*.a %{_libdir}/pkgconfig/* %{_includedir}/*.h %files bin %defattr(-, root, root) %{_bindir}/edje_cc %{_bindir}/edje_decc %{_bindir}/edje_recc %{_bindir}/edje_player %{_bindir}/inkscape2edc %{_datadir}/edje/include/edje.inc %{_datadir}/mime/packages/edje.xml %changelog
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