File mingw32-vsgQt5.spec of Package mingw32-vsgQt5
#
# spec file for package mingw32-vsgQt
#
# Copyright (c) 2021 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define _vsg_so_nr 0
%define _name vsgQt
Name: mingw32-%{_name}5
Version: 0.2.0
Release: 0
Summary: 3D graphics toolkit
License: MIT
Group: Productivity/Graphics/Other
URL: https://vsg-dev.github.io/VulkanSceneGraph
Source0: https://github.com/vsg-dev/%{_name}/archive/%{_name}-%{version}.tar.xz
# PATCH-FIX-UPSTREAM --cmake: add option 'ENABLE_QT_SUFFIX' to add major version as suffix for creating files and binaries
Patch0: 0001-cmake-add-option-ENABLE_QT_SUFFIX-to-add-major-versi.patch
BuildRequires: mingw32-cross-cmake
BuildRequires: mingw32-cross-gcc-c++
BuildRequires: mingw32-libqt5-qtbase-devel
BuildRequires: mingw32-libvsg-devel
# BuildRequires: pkgconfig(xcb)
BuildRequires: mingw32-vulkan-devel
%_mingw32_package_header_debug
BuildArch: noarch
%description
Utility library adding Qt features to VulkanSceneGraph
%package -n mingw32-libvsgQt5%{_vsg_so_nr}
Summary: Shared libraries for vsgQt
Group: System/Libraries
%description -n mingw32-libvsgQt5%{_vsg_so_nr}
The VulkanSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
Vulkan.
This package contains the shared libraries for vsgQt
%package devel
Summary: VulkanSceneGraph development files
Group: Development/Libraries/C and C++
Requires: mingw32-libvsgQt5%{_vsg_so_nr} == %{version}
%description devel
The VulkanSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
Vulkan.
This package contains the header and development files for vsgQt.
%_mingw32_debug_package
%prep
%autosetup -p1 -n %{_name}-%{version}
%build
%_mingw32_cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_RELWITHDEBINFO_POSTFIX=
%_mingw32_cmake_build
%install
%_mingw32_cmake_install
%files
%defattr(-,root,root)
%license LICENSE.md
%{_mingw32_bindir}/*.exe
%files -n mingw32-libvsgQt5%{_vsg_so_nr}
%defattr(-,root,root)
%{_mingw32_bindir}/lib*.dll
%files devel
%defattr(-,root,root)
%{_mingw32_includedir}/vsg*/
%{_mingw32_libdir}/lib*.dll.a
%{_mingw32_libdir}/cmake
%changelog