File angleproject-export-shader-symbols.patch of Package mingw64-angleproject
--- src/libGLESv2/libGLESv2.def.orig 2013-05-18 01:58:46.861793130 +0200
+++ src/libGLESv2/libGLESv2.def 2013-05-18 02:02:52.124966085 +0200
@@ -180,3 +180,16 @@
glGetCurrentContext @147 NONAME
glGetProcAddress @148 NONAME
glBindTexImage @158 NONAME
+
+ ; WebKit dependencies
+ ShInitBuiltInResources @200 NONAME
+ ShInitialize @201 NONAME
+ ShDestruct @202 NONAME
+ ShGetInfo @203 NONAME
+ ShGetInfoLog @204 NONAME
+ ShGetActiveAttrib @205 NONAME
+ ShGetActiveUniform @206 NONAME
+ ShGetObjectCode @207 NONAME
+ ShCompile @208 NONAME
+ ShConstructCompiler @209 NONAME
+
--- src/libGLESv2/libGLESv2_mingw32.def.orig 2013-05-18 02:03:03.822165103 +0200
+++ src/libGLESv2/libGLESv2_mingw32.def 2013-05-18 02:05:11.743341697 +0200
@@ -180,3 +180,16 @@
glGetCurrentContext @147 NONAME
glGetProcAddress@4 @148 NONAME
glBindTexImage@4 @158 NONAME
+
+ ; WebKit dependencies
+ ShInitBuiltInResources @200 NONAME
+ ShInitialize @201 NONAME
+ ShDestruct @202 NONAME
+ ShGetInfo @203 NONAME
+ ShGetInfoLog @204 NONAME
+ ShGetActiveAttrib @205 NONAME
+ ShGetActiveUniform @206 NONAME
+ ShGetObjectCode @207 NONAME
+ ShCompile @208 NONAME
+ ShConstructCompiler @209 NONAME
+