File mingw64-vsgImGui.spec of Package mingw64-vsgImGui
#
# spec file for package mingw64-vsgImGui
#
# Copyright (c) 2021 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define _vsg_so_nr 0
%define _name vsgImGui
Name: mingw64-%_name
Version: 0.2.0
Release: 0
Summary: 3D graphics toolkit
License: MIT
Group: Productivity/Graphics/Other
URL: https://vsg-dev.github.io/VulkanSceneGraph
Source0: https://github.com/vsg-dev/%{_name}/archive/%{_name}-%{version}.tar.xz
BuildRequires: mingw64-cross-cmake
BuildRequires: mingw64-cross-gcc-c++
BuildRequires: mingw64-libvsg-devel
BuildRequires: mingw64-vulkan-devel
%_mingw64_package_header_debug
BuildArch: noarch
%description
Integration of VulkanSceneGraph with ImGui
%package -n mingw64-libvsgImGui%{_vsg_so_nr}
Summary: Shared libraries for vsgImGui
Group: System/Libraries
%description -n mingw64-libvsgImGui%{_vsg_so_nr}
The VulkanSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
Vulkan.
This package contains the shared libraries for ImGui.
%package -n mingw64-libvsgImGui-devel
Summary: VulkanSceneGraph development files
Group: Development/Libraries/C and C++
Requires: mingw64-libvsgImGui%{_vsg_so_nr} == %{version}
%description -n mingw64-libvsgImGui-devel
The VulkanSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
Vulkan.
This package contains the header and development files for vsgImGui.
%_mingw64_debug_package
%prep
%autosetup -p1 -n %{_name}-%{version}
%build
%_mingw64_cmake \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_RELWITHDEBINFO_POSTFIX= \
-DEXTRA_LIBRARIES=-limm32
%_mingw64_cmake_build
%install
%_mingw64_cmake_install
%files -n mingw64-libvsgImGui%{_vsg_so_nr}
%defattr(-,root,root)
%license LICENSE.md
%_mingw64_bindir/lib*.dll
%files -n mingw64-libvsgImGui-devel
%defattr(-,root,root)
%_mingw64_includedir/vsg*/
%_mingw64_libdir/lib*.a
%_mingw64_libdir/cmake
%changelog