File 0001-Fix-multiple-definitions-of-XCam-ShaderID-ODR-violat.patch of Package libxcam

From d30b792aa9fb08ca755d27f62b859bc321c5eac0 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
Date: Sat, 18 Dec 2021 00:17:23 +0100
Subject: [PATCH] Fix multiple definitions of XCam::ShaderID (ODR violation)

The IDs are only required inside the respective private namespaces, so
move it. This matches e.g. gl_blender.cpp and vk_blender.cpp.
---
 modules/gles/gl_fastmap_blender.cpp | 12 ++++++------
 modules/gles/gl_geomap_handler.cpp  | 16 ++++++++--------
 2 files changed, 14 insertions(+), 14 deletions(-)

diff --git a/modules/gles/gl_fastmap_blender.cpp b/modules/gles/gl_fastmap_blender.cpp
index 3ee6bab..d100f7f 100644
--- a/modules/gles/gl_fastmap_blender.cpp
+++ b/modules/gles/gl_fastmap_blender.cpp
@@ -24,12 +24,6 @@
 
 namespace XCam {
 
-enum ShaderID {
-    ShaderFastmapBlendY = 0,
-    ShaderFastmapBlendUVNV12,
-    ShaderFastmapBlendUVYUV420
-};
-
 static const GLShaderInfo shaders_info[] = {
     {
         GL_COMPUTE_SHADER,
@@ -53,6 +47,12 @@ static const GLShaderInfo shaders_info[] = {
 
 namespace GLFastmapBlendPriv {
 
+enum ShaderID {
+    ShaderFastmapBlendY = 0,
+    ShaderFastmapBlendUVNV12,
+    ShaderFastmapBlendUVYUV420
+};
+
 class Impl
 {
 public:
diff --git a/modules/gles/gl_geomap_handler.cpp b/modules/gles/gl_geomap_handler.cpp
index 342d271..fd88bf0 100644
--- a/modules/gles/gl_geomap_handler.cpp
+++ b/modules/gles/gl_geomap_handler.cpp
@@ -27,14 +27,6 @@
 
 namespace XCam {
 
-enum ShaderID {
-    ShaderComMapNV12 = 0,    // NV12 common mapping
-    ShaderComMapYUV420,      // YUV420 common mapping
-    ShaderFastMapY,          // Y planar fast mapping
-    ShaderFastMapUVNV12,     // NV12 UV planar fast mapping
-    ShaderFastMapUVYUV420    // YUV420 UV planar fast mapping
-};
-
 static const GLShaderInfo shaders_info[] = {
     {
         GL_COMPUTE_SHADER,
@@ -70,6 +62,14 @@ static const GLShaderInfo shaders_info[] = {
 
 namespace GLGeoMapPriv {
 
+enum ShaderID {
+    ShaderComMapNV12 = 0,    // NV12 common mapping
+    ShaderComMapYUV420,      // YUV420 common mapping
+    ShaderFastMapY,          // Y planar fast mapping
+    ShaderFastMapUVNV12,     // NV12 UV planar fast mapping
+    ShaderFastMapUVYUV420    // YUV420 UV planar fast mapping
+};
+
 class ComMap
 {
 public:
-- 
2.34.1

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