File stardust-xr-server.changes of Package stardust-xr-server
------------------------------------------------------------------- Fri Mar 20 13:19:12 UTC 2026 - stardustxr@proton.me - Update to version 0.51.1~0: * v0.51.1 * chore: fix readme typo * feat: 0.51.0 release!!! * fix: update README to add an additional newline * fix: update README to fix broken links and just link to the website * fix(nodes/fields): spline field proper cubic bezier approximation * fix(nodes/field): proper spline * feat: formatting * refactor(fields): dynamic slice gizmos! * feat(nodes/field): spline shape!! * clean: remove dumb comments * fix: input disable/enable * chore: update bevy_mod_openxr to not crash on invalid view * fix(openxr): update to bevy_mod_openxr version that doesn't freeze on wivrn reconnect * feat(model): add opaque material flag * refactor: move camera module and use upstream git deps * feat: working cameras * fix: use upstream deps * cleanup: session.rs naming * fix(model): don't use nightly feature on accident, oops * refactor(wayland): dedup vulkano and wgpu render dev * fix: commit all files, idiot * feat: properly implement dmatex * chore: upgrade codegen to handle fds properly and stub out dmatex importing * refactor: use workspace dependencies for stardust-xr-* crates * feat(wayland): xdg decoration * clean(wayland/subcompositor): clippy * feat: subsurfaces * refactor(lines): brighten up the emission * feat(input): only send input to 10 closest things (MASSIVE speedup) * fix(suis): overall overhaul, very reliable many wow * feat(controllers): add vive wand bindings * feat(controllers): add khr generic_controller and index bindings * feat: add xr-only flag to completely disable the flatscreen window * feat: async input!!! * feat(wayland): relative pointer * refactor(method_response): move to foundation * clean: remove appimage from cargo.toml * clean: remove lazy_static * refactor(main): merge imports * refactor: move bevy integration things to different module * refactor(scenegraph): use dashmap * refactor: move core bevy stuff into new bevy_integration module * refactor: remove tracy client dep (unused) * refactor(codegen): cargo.toml cleanup * fix: stupidity * fix: stupidity * refactor: split core modules out into foundation * refactor: new core crates * refactor: nodes in return are ids * refactor: node id type * remove icon file * remove .desktop file * rename icon.png to stardust.png * fix: add icon key to desktop file * doc: fix fedora install deps command * refactor: remove zone entirely * fix(cargo.toml): point stardust core dep to main branch * feat: add warp (yes i know, it ai, i will not let it make slop) ------------------------------------------------------------------- Sun Jan 18 06:08:00 UTC 2026 - Luna D Dragon <luna.dragon@suse.com> - init at 0.50.03