File stardust-xr-server.changes of Package stardust-xr-server

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Fri Mar 20 13:19:12 UTC 2026 - stardustxr@proton.me

- Update to version 0.51.1~0:
  * v0.51.1
  * chore: fix readme typo
  * feat: 0.51.0 release!!!
  * fix: update README to add an additional newline
  * fix: update README to fix broken links and just link to the website
  * fix(nodes/fields): spline field proper cubic bezier approximation
  * fix(nodes/field): proper spline
  * feat: formatting
  * refactor(fields): dynamic slice gizmos!
  * feat(nodes/field): spline shape!!
  * clean: remove dumb comments
  * fix: input disable/enable
  * chore: update bevy_mod_openxr to not crash on invalid view
  * fix(openxr): update to bevy_mod_openxr version that doesn't freeze on wivrn reconnect
  * feat(model): add opaque material flag
  * refactor: move camera module and use upstream git deps
  * feat: working cameras
  * fix: use upstream deps
  * cleanup: session.rs naming
  * fix(model): don't use nightly feature on accident, oops
  * refactor(wayland): dedup vulkano and wgpu render dev
  * fix: commit all files, idiot
  * feat: properly implement dmatex
  * chore: upgrade codegen to handle fds properly and stub out dmatex importing
  * refactor: use workspace dependencies for stardust-xr-* crates
  * feat(wayland): xdg decoration
  * clean(wayland/subcompositor): clippy
  * feat: subsurfaces
  * refactor(lines): brighten up the emission
  * feat(input): only send input to 10 closest things (MASSIVE speedup)
  * fix(suis): overall overhaul, very reliable many wow
  * feat(controllers): add vive wand bindings
  * feat(controllers): add khr generic_controller and index bindings
  * feat: add xr-only flag to completely disable the flatscreen window
  * feat: async input!!!
  * feat(wayland): relative pointer
  * refactor(method_response): move to foundation
  * clean: remove appimage from cargo.toml
  * clean: remove lazy_static
  * refactor(main): merge imports
  * refactor: move bevy integration things to different module
  * refactor(scenegraph): use dashmap
  * refactor: move core bevy stuff into new bevy_integration module
  * refactor: remove tracy client dep (unused)
  * refactor(codegen): cargo.toml cleanup
  * fix: stupidity
  * fix: stupidity
  * refactor: split core modules out into foundation
  * refactor: new core crates
  * refactor: nodes in return are ids
  * refactor: node id type
  * remove icon file
  * remove .desktop file
  * rename icon.png to stardust.png
  * fix: add icon key to desktop file
  * doc: fix fedora install deps command
  * refactor: remove zone entirely
  * fix(cargo.toml): point stardust core dep to main branch
  * feat: add warp (yes i know, it ai, i will not let it make slop)

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Sun Jan 18 06:08:00 UTC 2026 - Luna D Dragon <luna.dragon@suse.com>

- init at 0.50.03 
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