File mapcrafter.spec of Package mapcrafter

#
# spec file for package mapcrafter
#
# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


Name:               mapcrafter
Version:            2.3.1~git20181113
Release:            0
Summary:            High performance Minecraft map renderer written in C++
License:            GPL-3.0
Url:                https://github.com/mapcrafter
Source:             %{name}-%{version}.tar.xz
Source1:            https://s3.amazonaws.com/Minecraft.Download/versions/1.12/1.12.jar

BuildRequires:		fdupes
BuildRequires:      gcc-c++
BuildRequires:      cmake 
BuildRequires:	    pkgconfig(libpng)
BuildRequires:	    pkgconfig(libturbojpeg)

#Boost Dependencies
BuildRequires:	    libboost_iostreams-devel
BuildRequires:	    libboost_filesystem-devel
BuildRequires:	    libboost_program_options-devel
BuildRequires:	    libboost_system-devel
BuildRequires:	    libboost_test-devel

#Python Dependencies
BuildRequires:      config(python)
BuildRequires:      python-Pillow
BuildRequires:		pkgconfig(ImageMagick)

%description
Mapcrafter is a high performance Minecraft map renderer written in C++. It renders Minecraft worlds to a bunch of images which are viewable in 
any webbrowser using Leaflet.js.

%package devel
Summary:        Development files for %{name}
Group:          Development/Libraries/C++

%description devel
Development files for high performance Minecraft map renderer %{name}.

%prep
%setup -q

%build
%cmake ..

%make_jobs

%install
%cmake_install

#move lib to right location
%ifarch x86_64
mkdir %{buildroot}%{_libdir}
mv %{buildroot}%{_prefix}/lib/lib%{name}core.so %{buildroot}%{_libdir}/lib%{name}core.so
rmdir %{buildroot}%{_prefix}/lib
%endif

python %{buildroot}%{_bindir}/mapcrafter_textures.py -f %{SOURCE1} %{buildroot}%{_datadir}/%{name}/textures

%fdupes %{buildroot}

%check
%ctest

%files devel
%{_includedir}/%{name}core

%files
%defattr(-,root,root)
%doc README.md VERSION MCVERSION
%license COPYING

%attr(755,root,root) %{_bindir}/%{name}*

%{_libdir}/lib%{name}core.so
%{_datadir}/%{name}

%config(noreplace) %{_sysconfdir}/%{name}

%changelog
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