File supertux.changes of Package supertux
-------------------------------------------------------------------
Mon Aug 1 23:13:45 UTC 2016 - rpm@fthiessen.de
- Added supertux-gcc6.patch to fix build with gcc >= 6
-------------------------------------------------------------------
Sun Jan 13 09:39:05 UTC 2013 - joop.boonen@opensuse.org
- Added BuildRequires zlib-devel as they are not
automatically installed for openSUSE > 12.2
-------------------------------------------------------------------
Sun Mar 25 01:59:21 UTC 2012 - jengelh@medozas.de
- Parallel build with %_smp_mflags; strip redundant spec sections
-------------------------------------------------------------------
Fri Feb 19 15:31:58 CET 2010 - prusnak@suse.cz
- added libmikmod to Requires
- cleanup spec
-------------------------------------------------------------------
Sat May 12 22:08:16 CEST 2007 - sndirsch@suse.de
- back to stable release 0.1.3
-------------------------------------------------------------------
Thu Dec 28 12:36:38 CET 2006 - sndirsch@suse.de
- update to release 0.3.0
* new, OpenGL- and OpenAL-based engine
* final boss for Icy Island
* brand new Forest World with new badguys and new game objects
* new and improved soundtrack, immersive sound effects
* much more...
-------------------------------------------------------------------
Wed Oct 25 13:38:56 CEST 2006 - sndirsch@suse.de
- added missing return (Bug #214105)
-------------------------------------------------------------------
Fri Sep 8 17:07:06 CEST 2006 - sndirsch@suse.de
- fixed build on SUSE 9.3
-------------------------------------------------------------------
Thu Feb 16 14:23:58 CET 2006 - stbinner@suse.de
- add GenericName to .desktop file
-------------------------------------------------------------------
Mon Jan 30 12:41:53 CET 2006 - ro@suse.de
- added gcc-c++ to BuildRequires
-------------------------------------------------------------------
Wed Jan 25 21:41:53 CET 2006 - mls@suse.de
- converted neededforbuild to BuildRequires
-------------------------------------------------------------------
Tue Oct 18 18:30:48 CEST 2005 - sndirsch@suse.de
- removed extra qualifications (fatal error for gcc 4.1)
-------------------------------------------------------------------
Thu Jul 28 07:00:47 CEST 2005 - sndirsch@suse.de
- added libmikmod to #neededforbuild
-------------------------------------------------------------------
Fri Jul 22 08:26:24 CEST 2005 - sndirsch@suse.de
- added SDL_mixer-devel to #neededforbuild
-------------------------------------------------------------------
Tue Jul 12 17:01:26 CEST 2005 - sndirsch@suse.de
- update to release 0.1.3:
* a second Bonus Island containing 28 levels
* support for custom world maps
* gameplay changes:
o increased Tux' invincible time after being hit
o added ability to jump off badguys (hold the jump key after
hitting a badguy)
* changed default jump key to space, default window mode to fullscreen
* a few bug fixes in code and level design
* minor additions to music and graphics
-------------------------------------------------------------------
Thu Sep 16 12:46:09 CEST 2004 - sndirsch@suse.de
- supertux.desktop:
* start in fullscreen by default
-------------------------------------------------------------------
Thu Aug 26 23:14:09 CEST 2004 - sndirsch@suse.de
- update to release 0.1.2
* This is a release for the hardcore players. We were asked to
make more levels and harder levels, so here's our answer. This
version has a brand new Bonus Island map, new map features, a
new enemy and some new tiles
-------------------------------------------------------------------
Wed May 12 09:20:04 CEST 2004 - sndirsch@suse.de
- update to release 0.1.1
* level editor
* bugfixes
-------------------------------------------------------------------
Thu May 6 03:45:48 CEST 2004 - sndirsch@suse.de
- created package