File crawl.spec of Package crawl
#
# spec file for package crawl
#
# Copyright (c) 2025 SUSE LLC and contributors
# Copyright (c) 2011 Sascha Peilicke <sasch.pe@gmx.de>
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define about Crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria.\
Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, \
which is guarded by many horrible and hideous creatures.
Name: crawl
Version: 0.34.1
Release: 0
Summary: Roguelike dungeon exploration game
License: GPL-2.0-or-later
Group: Amusements/Games/RPG
URL: https://crawl.develz.org/
Source: https://github.com/crawl/crawl/releases/download/%{version}/stone_soup-%{version}-nodeps.tar.xz
Patch0: desktop.patch
#Patch1: appdata.patch
#Patch2: icon.patch
BuildRequires: dejavu-fonts
BuildRequires: desktop-file-utils
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: git-core
BuildRequires: hicolor-icon-theme
BuildRequires: libpng-devel
BuildRequires: lua54-devel
BuildRequires: ncurses-devel
BuildRequires: pkgconfig
BuildRequires: pngcrush
BuildRequires: python3
BuildRequires: python3-PyYAML
BuildRequires: mold
BuildRequires: pkgconfig(SDL2_image)
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(glu)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(sqlite3)
Requires: %{name}-data = %{version}
Requires: group(games)
Requires: user(games)
%description
%{about}
This is the Stone Soup version of Dungeon Crawl.
Note: You need to be in the 'games' group in order to play the game.
%if "%{flavor}" == "sdl"
%package sdl
Summary: Roguelike dungeon exploration game (SDL version)
Group: Amusements/Games/RPG
Requires: %{name} = %{version}
%description sdl
%{about}
This is the (SDL-based) tiled Stone Soup version of Dungeon Crawl.
Note: You need to be in the 'games' group in order to play the game.
%package data
Summary: Roguelike dungeon exploration game (Data files)
Group: Amusements/Games/RPG
Requires: %{name} = %{version}
BuildArch: noarch
%description data
%{about}
These are the data files for Dungeon Crawl Stone Soup.
%endif
%prep
%autosetup -p1 -n stone_soup-%{version}
%build
cd source
CFOPTIMIZE=
tmpflags="%{optflags} -fuse-ld=mold"
tmpldflags="%{build_ldflags} -fuse-ld=mold"
%ifarch ppc64le
# avoid contentions between SDL vector and gcc defines
# disable the include of altivec.h in /usr/include/SDL2/SDL_cpuinfo.h
# note that --disable-altivec not supported by gcc 4.8
tmpflags="$tmpflags -U__ALTIVEC__"
%endif
%if "%{flavor}" != "sdl"
%make_build prefix=%{_prefix} \
bin_prefix=bin DATADIR="%{_datadir}/%{name}/" \
BINDIR=%{_bindir} \
NO_TRY_GOLD=1 \
NO_TRY_LLD=1 \
EXTRA_FLAGS="${tmpflags}" EXTERNAL_LDFLAGS="${tmpldflags}"
%endif
%if "%{flavor}" == "sdl"
%make_build prefix=%{_prefix} \
bin_prefix=bin DATADIR="%{_datadir}/%{name}/" \
NO_TRY_GOLD=1 \
NO_TRY_LLD=1 \
BINDIR=%{_bindir} \
EXTRA_FLAGS="${tmpflags}" EXTERNAL_LDFLAGS="${tmpldflags}" \
TILES="1" GAME=crawl-sdl
%endif
%pre
# move old saves
if [ -d %{_localstatedir}/games/crawl ]; then
if [ -d /root/.crawl ]; then
mv /root/.crawl /root/.crawl_old
fi
mv %{_localstatedir}/games/crawl /root/.crawl
fi
%install
%if "%{flavor}" != "sdl"
%make_install -C source prefix=%{_prefix} \
bin_prefix=bin \
DATADIR=%{_datadir}/%{name} \
BINDIR=%{_bindir} \
EXTRA_FLAGS="${tmpflags}" EXTERNAL_LDFLAGS="${tmpldflags}"
%endif
%if "%{flavor}" == "sdl"
%make_install -C source prefix=%{_prefix} \
bin_prefix=bin \
DATADIR=%{_datadir}/%{name} \
BINDIR=%{_bindir} \
EXTRA_FLAGS="${tmpflags}" EXTERNAL_LDFLAGS="${tmpldflags}" \
TILES=y GAME=crawl-sdl
install -D -m0644 docs/%{name}.6 %{buildroot}%{_mandir}/man6/%{name}.6
install -D -m0755 source/crawl-sdl %{buildroot}%{_bindir}/crawl-sdl
%endif
%fdupes %{buildroot}%{_datadir}/%{name}
%if "%{flavor}" != "sdl"
# clean up multibuild
rm -rf %{buildroot}%{_datadir}
rm -rf %{buildroot}%{_mandir}
%endif
%if "%{flavor}" == "sdl"
%files sdl
%attr(0755,root,root) %{_bindir}/%{name}-sdl
%{_datadir}/applications/%{name}.desktop
%{_datadir}/icons/hicolor/scalable/apps/%{name}.svg
%dir %{_datadir}/appdata/
#%%{_datadir}/appdata/%%{name}.appdata.xml
%files data
%license LICENSE
%{_datadir}/%{name}
%{_mandir}/man6/*
%endif
%if "%{flavor}" != "sdl"
%files
%attr(0755,root,root) %{_bindir}/%{name}
%endif
%changelog