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ogre-hydrax
ogre-hydrax.spec
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File ogre-hydrax.spec of Package ogre-hydrax
%global debug_package %{nil} Name: ogre-hydrax Version: 0.5.4 Release: 1 License: LGPL-2.0+ Summary: An add-on for Ogre for render pretty water scenes URL: http://modclub.rigsofrods.com/xavi/ Group: Development/Libraries/C and C++ Source: libhydrax-%{version}-6.tar.gz BuildRequires: gcc-c++ BuildRequires: ogre-devel %description It's fully configurable, all effect, such as water depth effects, smooth transitions, foam effects, caustics, underwater god rays, ... can be modified in real-time as well as all options that do not depend of shaders such as Rtt's texture quality, hydrax geometry and noise modules options, you can change between different modules(geometry and noise) on-fly, etc... Hydrax has a modulable interface wich allows any kind of water geometry, actually there're three modules availables: The infinite ocean module, based on the projected grid concept, the simple grid module and the radial grid module; of course, hydrax geometry modules and noise modules can be coded by users. %package devel Summary: It is an add-on for Ogre for render pretty water scenes Group: Development/Libraries/C and C++ Requires: libhydrax = %{version} Provides: libhydrax.so %description devel It's fully configurable, all effect, such as water depth effects, smooth transitions, foam effects, caustics, underwater god rays, ... can be modified in real-time as well as all options that do not depend of shaders such as Rtt's texture quality, hydrax geometry and noise modules options, you can change between different modules(geometry and noise) on-fly, etc... Hydrax has a modulable interface wich allows any kind of water geometry, actually there're three modules availables: The infinite ocean module, based on the projected grid concept, the simple grid module and the radial grid module; of course, hydrax geometry modules and noise modules can be coded by users. %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %prep %setup -q -n hydrax sed -i 's|$(PREFIX)/lib|$(LIBDIR)|' makefile sed -i 's|mMesh(0)|mMesh()|' src/Mesh.cpp %build make %install make install DESTDIR=%{buildroot} LIBDIR=%{_libdir} ln -sf libhydrax.so.0.5.? %{buildroot}%{_libdir}/libhydrax.so %files %doc Features License.txt README.txt %{_libdir}/libhydrax.so.* %{_datadir}/Hydrax %files devel %{_libdir}/libhydrax.so %{_includedir}/Hydrax %changelog * Tue Apr 28 2015 Huaren Zhong <huaren.zhong@gmail.com> 0.5.4 - Rebuild for Fedora * Sat Mar 3 2012 joop.boonen@opensuse.org - Corrected the license - Adapted the spec file to the openSUSE standard * Fri Feb 24 2012 virus0025@gmail.com - initial version
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