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File openomf.spec of Package openomf
# # spec file for package openomf # # Copyright (c) 2020 SUSE LLC # Copyright (c) 2019, Martin Hauke <mardnh@gmx.de> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define sover 0_0_0-suse Name: openomf Version: 0.6.5+git.20190205 Release: 0 Summary: Open Source remake of "One Must Fall 2097" License: MIT Group: Amusements/Games/Action/Arcade URL: http://www.openomf.org #Git-Clone: https://github.com/omf2097/openomf.git Source: %{name}-%{version}.tar.xz Source2: %{name}.README.SUSE Patch0: libshadowdive-soversion.patch Patch1: openomf-set-cflags.patch BuildRequires: ImageMagick BuildRequires: cmake BuildRequires: enet-devel BuildRequires: git-core BuildRequires: hicolor-icon-theme BuildRequires: libpng16-compat-devel BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: pkgconfig(argtable2) BuildRequires: pkgconfig(cunit) BuildRequires: pkgconfig(libconfuse) BuildRequires: pkgconfig(libxmp) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(zlib) %description OpenOMF is a open source remake of "One Must Fall 2097". OMF is a fighting game featuring two robot fighters who fight in a single arena. Eleven robots and ten customizable pilots are available for play, along with five arenas and four tournaments. The pilots vary in strength, speed and endurance. %package -n libshadowdive%{sover} Summary: A library for reading and writing One Must Fall 2097 datafiles Group: System/Libraries %description -n libshadowdive%{sover} libShadowDive is a library for reading and writing One Must Fall 2097 datafiles. The library can deal with the following files: * HAR Data files (*.AF) * Arena/background data files (*.BK) * Language files (ENGLISH.DAT,GERMAN.DAT) * Sound data file (SOUNDS.DAT) * Characters for both big and small fonts (GRAPHCHR.DAT, CHARSMAL.DAT) * Score file (SCORES.DAT) * Pilot image files (*.PIC) * Tournament data files (*.TRN) * Character save files (*.CHR) * Match record files (*.REC) * Alternate palette file (ALTPALS.DAT) %package -n shadowdive-devel Summary: Header files for libShadowDive Group: Development/Libraries/C and C++ Requires: libpng16-compat-devel Requires: libshadowdive%{sover} = %{version} %description -n shadowdive-devel Development and header files for libShadowDive. %prep %autosetup -p1 %build %cmake \ -DUSE_OGGVORBIS=ON \ -DUSE_XMP=ON \ -DUSE_OPENAL=ON \ -DUSE_PNG=ON \ -DUSE_TESTS=ON make %{?_smp_mflags} %install %cmake_install # Install icons and desktop file for size in 256 128 96 64 48 32 16; do mkdir -p %{buildroot}%{_datadir}/icons/hicolor/$size"x$size/apps" convert -strip resources/openomf_icon.png -resize "$size"x"$size" %{buildroot}%{_datadir}/icons/hicolor/$size"x$size/apps/%{name}.png" done %suse_update_desktop_file -c %{name} 'Remake of "One Must Fall 2097"' "A fighting video game" %{name} %{name} Game ArcadeGame install -m0644 %{SOURCE2} README.SUSE %if 0%{?suse_version} < 1330 %post %desktop_database_post %icon_theme_cache_post %postun %desktop_database_postun %icon_theme_cache_postun %endif %check export LD_LIBRARY_PATH=$(pwd)/build/external/libShadowDive cd build/ ./openomf_test_main %post -n libshadowdive%{sover} -p /sbin/ldconfig %postun -n libshadowdive%{sover} -p /sbin/ldconfig %files %doc README.md README.SUSE %license LICENSE %{_bindir}/%{name} %{_datadir}/icons/hicolor/*/apps/%{name}.png %{_datadir}/applications/%{name}.desktop %dir %{_datadir}/games/%{name} %{_datadir}/games/%{name}/openomf.bk %{_datadir}/games/%{name}/openomf_icon.png %files -n libshadowdive%{sover} %doc external/libShadowDive/README.md %license external/libShadowDive/LICENSE %{_libdir}/libshadowdive.so.0* %files -n shadowdive-devel %dir %{_includedir}/shadowdive %{_includedir}/shadowdive/*.h %{_libdir}/libshadowdive.so %changelog
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