File armagetron.spec of Package armagetron

#
# spec file for package armagetron
#
# Copyright (c) 2011 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#



Name:           armagetron
BuildRequires:  SDL_image-devel SDL_mixer-devel kdelibs3-devel
PreReq:         sh-utils fileutils
Summary:        OpenGL Game Similar to the Film Tron
Version:        0.2.8.2.1
Release:        12
License:        GPL v2 or later
Group:          Amusements/Games
Url:            http://armagetronad.sourceforge.net
Source:         %{name}ad-%{version}.tar.bz2
Source1:        armagetron_add.tar.gz
Patch1:         armagetronad-missing_headers.patch
Patch4:         gcc46_add_default_ctors.patch
#backports from 0.2.8.3
Patch2:         armagetronad-0.2.8.2.1-no_type_punning.patch
Patch3:         armagetronad-0.2.8.2.1-string_const.patch
BuildRoot:      %{_tmppath}/%{name}-%{version}-build

%description
In this game, race against other players on a permanently moving
lightcycle (virtual motorbike), which leaves a wall as a trace. The
lightcycles can make 90 degree turns and accelerate when driven close
to walls. The game is over if you hit a wall. The goal of the game is
to try to make your enemies hit the walls, while you avoid doing the
same. Unlike glTron, this program does not require 3D hardware support.



%prep
%setup -q -a 1 -n armagetronad-%version
%patch1
%patch2
%patch3
%patch4

%build
export CFLAGS="%{optflags}" CXXFLAGS="%{optflags}"
%configure \
	--enable-music \
	--disable-desktop \
	--disable-uninstall \
	--disable-dependency-tracking \
	--disable-games \
	--docdir=%{_docdir}
make %{?_smp_mflags}

%install
# the uninstall_location trick was copied from Fedora. Thanks for debugging it :)
make DESTDIR=%buildroot install uninstall_location=foobar
mkdir -p %{buildroot}%{_datadir}/applications/
install armagetron_add/*.desktop       %{buildroot}%{_datadir}/applications/
mkdir -p %{buildroot}%{_datadir}/pixmaps/
pushd %buildroot
ln -s %{_datadir}/armagetronad/desktop/icons/large/armagetronad.png usr/share/pixmaps/%{name}.png
popd
# some cleanups
chmod 644 %{buildroot}%{_sysconfdir}/armagetronad/rc.config
rm %{buildroot}%{_datadir}/armagetronad/language/update.py
rm %{buildroot}%{_datadir}/armagetronad/scripts/relocate
rm %{buildroot}%{_datadir}/armagetronad/desktop/*.desktop
mv %{buildroot}%{_docdir}/armagetronad ./armagetron_doc
%suse_update_desktop_file Armagetron Game ArcadeGame

%files
%defattr(-,root,root)
%doc README armagetron_add/README.SuSE armagetron_doc/*
%config %{_sysconfdir}/armagetronad
%{_bindir}/armagetronad
%{_datadir}/armagetronad
%attr(644,root,root) %{_datadir}/applications/*
%{_datadir}/pixmaps/%{name}.png

%post
if [ ! -e %{_datadir}/armagetron/music/fire.xm ]; then
    if [ -r %{_datadir}/gltron/music/song_revenge_of_cats.it ]; then
	cp -a %{_datadir}/gltron/music/song_revenge_of_cats.it \
		%{_datadir}/armagetron/music/fire.xm
    fi
fi

%changelog
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