File blender-2.50-uninit-var.patch of Package blender

Index: extern/bullet2/src/LinearMath/btVector3.h
===================================================================
--- extern/bullet2/src/LinearMath/btVector3.h.orig	2011-03-12 22:34:17.000000000 +0200
+++ extern/bullet2/src/LinearMath/btVector3.h	2011-04-14 13:03:27.053601274 +0200
@@ -70,7 +70,8 @@ public:
 	public:
 
   /**@brief No initialization constructor */
-	SIMD_FORCE_INLINE btVector3() {}
+	SIMD_FORCE_INLINE btVector3() {
+	m_floats[0]=m_floats[1]=m_floats[2]=m_floats[3]=btScalar(0.);}
 
  
 	
Index: extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
===================================================================
--- extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h.orig	2011-03-12 22:34:17.000000000 +0200
+++ extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h	2011-04-14 13:03:27.055601216 +0200
@@ -107,7 +107,8 @@ ATTRIBUTE_ALIGNED16 (struct) btOptimized
 	//for child nodes
 	int	m_subPart;
 	int	m_triangleIndex;
-	int	m_padding[5];//bad, due to alignment
+	int:5*8*sizeof(int);
+//	int	m_padding[5];//bad, due to alignment
 
 
 };
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