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openSUSE:12.1:Update
blender
blender-2.56-gcc46.patch
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File blender-2.56-gcc46.patch of Package blender
Index: extern/bullet2/src/BulletSoftBody/btSoftBody.h =================================================================== --- extern/bullet2/src/BulletSoftBody/btSoftBody.h.orig 2011-08-11 18:47:59.000000000 +0200 +++ extern/bullet2/src/BulletSoftBody/btSoftBody.h 2011-09-06 21:12:35.220997936 +0200 @@ -201,6 +201,7 @@ public: /* Material */ struct Material : Element { + Material (){} btScalar m_kLST; // Linear stiffness coefficient [0,1] btScalar m_kAST; // Area/Angular stiffness coefficient [0,1] btScalar m_kVST; // Volume stiffness coefficient [0,1] @@ -215,6 +216,7 @@ public: /* Node */ struct Node : Feature { + Node (){} btVector3 m_x; // Position btVector3 m_q; // Previous step position btVector3 m_v; // Velocity @@ -228,6 +230,7 @@ public: /* Link */ struct Link : Feature { + Link (){} Node* m_n[2]; // Node pointers btScalar m_rl; // Rest length int m_bbending:1; // Bending link @@ -239,6 +242,7 @@ public: /* Face */ struct Face : Feature { + Face (){} Node* m_n[3]; // Node pointers btVector3 m_normal; // Normal btScalar m_ra; // Rest area @@ -289,6 +293,7 @@ public: /* Note */ struct Note : Element { + Note (){} const char* m_text; // Text btVector3 m_offset; // Offset int m_rank; // Rank Index: extern/Eigen2/Eigen/src/Core/util/Memory.h =================================================================== --- extern/Eigen2/Eigen/src/Core/util/Memory.h.orig 2011-09-06 21:12:35.175997937 +0200 +++ extern/Eigen2/Eigen/src/Core/util/Memory.h 2011-09-06 21:12:35.221997936 +0200 @@ -38,6 +38,8 @@ #define EIGEN_FREEBSD_MALLOC_ALREADY_ALIGNED 0 #endif +#include <stddef.h> + #if defined(__APPLE__) || defined(_WIN64) || EIGEN_FREEBSD_MALLOC_ALREADY_ALIGNED #define EIGEN_MALLOC_ALREADY_ALIGNED 1 #else Index: source/blender/collada/AnimationImporter.cpp =================================================================== --- source/blender/collada/AnimationImporter.cpp.orig 2011-08-11 18:44:01.000000000 +0200 +++ source/blender/collada/AnimationImporter.cpp 2011-09-06 21:12:35.258997943 +0200 @@ -52,6 +52,7 @@ #include "ArmatureImporter.h" #include <algorithm> +#include <cstddef> // first try node name, if not available (since is optional), fall back to original id template<class T>
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