File chocolate-doom.spec of Package chocolate-doom

#
# spec file for package chocolate-doom
#
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


Name:           chocolate-doom
Version:        1.7.0
Release:        0
Summary:        Conservative DOOM source port
License:        GPL-2.0+
Group:          Amusements/Games/3D/Shoot
Url:            http://chocolate-doom.org/

#Freecode-URL:	https://freecode.com/projects/chocolate-doom
#DL-URL:	http://downloads.sf.net/chocolate-doom/chocolate-doom-1.7.0.tar.gz
Source:         chocolate-doom-%version.tar.xz
Patch1:         chdoom-iwaddir.diff
BuildRoot:      %{_tmppath}/%{name}-%{version}-build
BuildRequires:  libSDL-devel >= 1.1.3
BuildRequires:  libSDL_mixer-devel
BuildRequires:  libSDL_net-devel
BuildRequires:  libsamplerate-devel
BuildRequires:  update-desktop-files
BuildRequires:  xz

%description
Chocolate Doom is a Doom source port which aims to behave as closely
as possible to the original DOS Doom executables. It aims to:
* be compatible with DOS Doom demos
* be compatible with DOS Doom configuration files
* be compatible with DOS Doom savegames
* be compatible with DOS Doom bugs
* provide the same "feel" as DOS Doom (display and input should
  behave the same)
* as far as possible, provide all the same features that are
  available using the DOS version.

%prep
%setup -q
%patch -P 1 -p1

%build
%configure
make %{?_smp_mflags};

%install
b="%buildroot";
make install DESTDIR="$b" iconsdir="%_datadir/icons/hicolor/64x64/apps" \
	docdir="%_docdir/%name";
mkdir -p "$b/%_bindir";
mv "$b/%_prefix/games"/* "$b/%_bindir/";
rm -f "$b/%_docdir/%name/INSTALL"
%suse_update_desktop_file -r chocolate-setup chocolate-setup Game ActionGame

%files
%defattr(-,root,root)
%_bindir/*
%_mandir/man*/*
%_datadir/applications/*
%_datadir/icons/*
%_docdir/%name/

%changelog
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