Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
openSUSE:13.1:Update
patchinfo.3464
_patchinfo
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File _patchinfo of Package patchinfo.3464
<patchinfo incident="3464"> <category>recommended</category> <rating>moderate</rating> <packager>mimi_vx</packager> <summary>Recommended update for Mesa</summary> <description>This recommended update for Mesa provides the current bugfix-release 9.2.5 with the following fixes: - Mesa/demo mipmap_limits upside down with running by SOFTWARE - Severe misrendering in Left 4 Dead 2 - Certain Mesa Demos Rendering Inverted (vertically) - GLSL: struct declarations produce a "empty declaration warning" in 9.2 - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures - [swrast] piglit glean fbo regression - [swrast] piglit glean pointSprite regression - i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs - i965: Add extra-alignment for non-msrt fast color clear for all hw (v2) - i965: Gen4-5: Don't enable hardware alpha test with MRT - i965: Gen4-5: Include alpha func/ref in program key - i965/fs: Gen4-5: Setup discard masks for MRT alpha test - i965/fs: Gen4-5: Implement alpha test in shader for MRT - st/xorg: Handle new DamageUnregister API which has only one argument - mesa/swrast: fix inverted front buffer rendering with old-school swrast - glx: don't fail out when no configs if we have visuals - swrast: fix readback regression since inversion fix - glsl: Don't emit empty declaration warning for a struct specifier - nv50: Fix GPU_READING/WRITING bit removal - nouveau: avoid leaking fences while waiting - nv50: wait on the buf's fence before sticking it into pushbuf - nv50: report 15 max inputs for fragment programs - r300/compiler/tests: Fix segfault - r300/compiler/tests: Fix line length check in test parser - [IVB] Output error with msaa when both of framebuffer and source color's alpha are not 1 - st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug - i965: Fix vertical alignment for multisampled buffers. - glsl: Fix lowering of direct assignment in lower_clip_distance. - freedreno/a3xx: fix color inversion on mem->gmem restore - freedreno/a3xx: fix viewport on gmem->mem resolve - freedreno: add debug option to disable scissor optimization - freedreno: update register headers - freedreno/a3xx: some texture fixes - freedreno/a3xx/compiler: fix CMP - freedreno/a3xx/compiler: handle saturate on dst - freedreno/a3xx/compiler: use max_reg rather than file_count - freedreno/a3xx/compiler: cat4 cannot use const reg as src - freedreno: fix segfault when no color buffer bound - freedreno/a3xx/compiler: make compiler errors more useful - freedreno/a3xx/compiler: bit of re-arrange/cleanup - freedreno/a3xx/compiler: fix SGT/SLT/etc - freedreno/a3xx: don't leak so much - freedreno/a3xx/compiler: better const handling - freedreno/a3xx/compiler: handle sync flags better - freedreno: updates for msm drm/kms driver - mesa: enable GL_TEXTURE_LOD_BIAS set/get</description> </patchinfo>
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor