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openSUSE:13.2:Update
rocksndiamonds
rocksndiamonds.spec
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File rocksndiamonds.spec of Package rocksndiamonds
# # spec file for package rocksndiamonds # # Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: rocksndiamonds Version: 3.3.0.1 Release: 0 Summary: Arcade style game with stereo sounds License: GPL-2.0+ Group: Amusements/Games/Action/Arcade Url: http://www.artsoft.org/rocksndiamonds/ # Downloaded from http://www.artsoft.org/RELEASES/unix/rocksndiamonds/rocksndiamonds-3.3.0.1.tar.gz # Deleted already compiled binary: rm rocksndiamonds # Repacked as tar.bz2 Source: %{name}-%{version}.tar.bz2 Source2: %{name}.png Source3: %{name}.desktop Source4: Contributions-1.2.0.tar.bz2 # PATCH-FIX-UPSTREAM rocksndiamonds-3.3.0.1-smpeg.patch Patch0: %{name}-%{version}-smpeg.patch # PATCH-FIX-UPSTREAM rocksndiamonds-CVE-2011-4606.patch Patch1: %{name}-CVE-2011-4606.patch BuildRequires: SDL_image-devel BuildRequires: SDL_mixer-devel BuildRequires: SDL_net-devel %if 0%{?suse_version} > 1030 BuildRequires: fdupes %endif %if 0%{?suse_version} BuildRequires: update-desktop-files %endif Requires(pre): pwdutils BuildRoot: %{_tmppath}/%{name}-%{version}-build %description A game like "Boulderdash" (C 64) or "Emerald Mine" (Amiga). Included are many levels known from the games "Boulderdash", "Emerald Mine", "Sokoban", "Supaplex" and "DX-Boulderdash", level elements for "Diamond Caves II" style games and a lot of new levels designed by other players. Some features: - joystick support for Linux, FreeBSD and DOS/Windows - local multiplayer support for all supported platforms - network multiplayer support for Unix platform - soft scrolling with 50 frames/s - stereo sound effects and music - music module support for SDL version (Unix/Win32) - fullscreen support for SDL version (Unix/Win32) - lots of additional levels available (over 10.000) %prep %setup -q if [ ! -f /usr/%{_lib}/libsmpeg.a ] ; then %patch0 -p1 fi %patch1 -p1 cp %{SOURCE2} %{SOURCE3} . pushd levels tar -xjf %{SOURCE4} popd %build make %{?_smp_mflags} sdl \ OPTIONS="%{optflags}" \ XLIB_PATH=/usr/X11R6/%{_lib} \ RO_GAME_DIR=%{_datadir}/%{name} \ RW_GAME_DIR=%{_localstatedir}/games/%{name} %install install -m 755 -d %{buildroot}%{_datadir}/%{name} install -m 755 -d %{buildroot}%{_localstatedir}/games/%{name} install -m 755 -d %{buildroot}%{_bindir}/ install -m 755 -d %{buildroot}%{_mandir}/man6 install -m 755 -d %{buildroot}%{_datadir}/pixmaps cp -a graphics %{buildroot}%{_datadir}/%{name} cp -a sounds %{buildroot}%{_datadir}/%{name} cp -a music %{buildroot}%{_datadir}/%{name} cp -a levels %{buildroot}%{_datadir}/%{name} find %{buildroot}%{_datadir}/%{name}/levels -name '*.orig' -delete find %{buildroot}%{_datadir}/%{name} -type f -exec chmod 644 "{}" "+" find %{buildroot}%{_datadir}/%{name} -type d -exec chmod 755 "{}" "+" install -m 755 %{name} %{buildroot}%{_bindir} install -m 644 %{name}.1 %{buildroot}%{_mandir}/man6/%{name}.6 install -m 644 %{name}.png %{buildroot}%{_datadir}/pixmaps %if 0%{?suse_version} %suse_update_desktop_file -i %{name} Game ArcadeGame %endif %if 0%{?suse_version} > 1030 %fdupes %{buildroot} %endif %pre getent group games >/dev/null || groupadd -r games getent passwd games >/dev/null || useradd -r -g games -d /var/games -s /sbin/nologin %files %defattr(-,root,root,-) %doc ChangeLog COPYING CREDITS README %doc %{_mandir}/man6/* %{_datadir}/%{name} %{_datadir}/applications/%{name}.desktop %{_datadir}/pixmaps/%{name}.png %{_bindir}/%{name} %attr(775,games,games) %{_localstatedir}/games/%{name} %changelog
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