File crispy-doom.changes of Package crispy-doom

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Tue Jun 17 10:11:01 UTC 2025 - Jan Engelhardt <jengelh@inai.de>

- Add c99.patch, c23-gcc15.patch

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Fri Aug  9 23:14:00 UTC 2024 - Jan Engelhardt <jengelh@inai.de>

- Update to release 7.0
  * True color rendering support (from Chocolate Doom 3.1.0 base)
  * Improve display of secret sector coloring in automap when
    custom PLAYPALs are used.
  * Use PWAD-provided color translation tables for colored blood.
  * Allow non-power-of-2 wide sky textures.
  * Add support for Sigil II.

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Sun Jul 16 18:33:39 UTC 2023 - Dirk Müller <dmueller@suse.com>

- update to 6.0.0:
  * The display settings window in the setup tool has been
    reorganised to a better arrangement.
  * It is now possible to load .lmp files (and play back demos)
    with long filenames
  * In the setup tool, it is now possible to hold down shift when
  * changing key/mouse/joystick bindings to prevent other
    bindings to the same key from being cleared (thanks myk).
  * The joystick menu in the setup tool now has a test button
  * Specifying the -privateserver option implies -server
  * Freedesktop.org desktop files are now installed for Doom and
    the setup tool, which will appear in the main menu on desktop
  * environments such as Gnome and KDE
  * The Chex Quest dehacked patch (chex.deh) will now be detected
    if it is in the same directory as the IWAD file.
  * Added support for the alternate version of the Final Doom
    executable included in some later versions of the Id
    Anthology.
  * Very short sound effects are not played, to better emulate
    the behavior of DMX in Vanilla Doom
  * The null sector dereference emulation code has been imported
    from Prboom+ - this fixes a desync with CLNJ-506.LMP
  * The IDMUS cheat doesn’t work when emulating the v1.9
    executable
  * Menu navigation when using joystick/joypad (thanks AXDOOMER).
  * For configuration file value for shift keys, use scan code
    for right shift, not left shift (thanks AXDOOMER).
  * Default joystick buttons for the setup tool now match Vanilla
  * The default sfx/music volume set by the setup tool is now 8
    instead of 15, matching the game itself. (thanks AXDOOMER).
  * Weapon cycling from the shotgun to the chaingun in Doom 1 now
    works properly (thanks AXDOOMER).
  * MIDI playback that locked up when using an empty MUS / MIDI
    file
  * Default sampling rate used by setup tool changed to 44100Hz,
    to match the game default (thanks AXDOOMER).

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Wed Mar 29 16:33:13 UTC 2023 - Jan Engelhardt <jengelh@inai.de>

- Switch from packageand() to modern rpm conditionals
- Avoid conflict with chocolate-doom manpages

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Mon Mar 27 14:20:45 UTC 2023 - Jan Engelhardt <jengelh@inai.de>

- Initial package (version 5.12.0) for build.opensuse.org
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