File ironwail.changes of Package ironwail
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Sat Mar 15 12:16:34 UTC 2025 - Michael Pujos <pujos.michael@gmail.com>
- added missing dependency
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Sun Nov 10 19:23:30 UTC 2024 - Michael Pujos <pujos.michael@gmail.com>
- Update to v0.8.0
* Extended compatibility with Quake 2021 re-release:
- Steam API support (when using an auto-detected Steam installation):
achievements, time tracking, rich presence, screenshots
- support for remastered models (using code from QSS, by @Shpoike)
* Added -prefremaster/-remaster and -preforiginal/-original command-line
arguments (thanks to @KurtLoeffler)
* Improved controller support:
- gyro aim (thanks to @sndein), flick stick, rumble
- new Gamepad Options menu
- new dedicated tab in Controls menu
* Demo playback controls
* Extended console capabilities:
- select and copy text to clipboard
- clickable links to show saved screenshots/demos/savefiles/config files
in Explorer
- TAB completion hints
* Extended memory allocator to support huge maps such as Immortal Lock
without needing -heapsize on the command line
* CPU and GPU performance improvements
* Autosave enhancements:
- improved heuristics (e.g. for Copper's func_void)
- less intrusive notifications
- ability to resume autosave when selecting a map in the Levels menu
* Redesigned Options menu: live previews, more options exposed
* Added QuakeWorld HUD layout (thanks to @bangstk)
* Added speed indicator (thanks to @andrey-budko)
* Music is now continued when reloading a map
* From QS: enabled support for tracker music
* Mapping enhancements:
- added basic map checks when started from a level editing tool
(TrenchBroom/JACK/ne_q1spCompilingGui/q1compile); can disabled by passing
-nomapchecks, or enabled manually by setting map_checks cvar to 1 before
loading a map
- ❗ Note: gl_zfix and advanced transparency options are disabled when map
checks are active in order to avoid compatibility issues with QS.
- added r_showfields cvar to display field values for the entity under the crosshair
- extended r_showbboxes functionality to highlight entities linking to/linked
from the entity under the crosshair and display entity numbers and classnames
- added support for entity numbers in addition to classnames for r_showbboxes_filter,
e.g. r_showbboxes_filter #42 (thanks to @andrey-budko)
- added skywind_lookdir [period] [intensity] command to simplify skywind setup
- changed viewpos output to show player position, camera position, and corresponding sun mangle
- changed setpos command to accept viewpos command output directly (no need to strip parentheses)
* ... and more !
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Thu Jan 11 15:33:23 UTC 2024 - Michael Pujos <pujos.michael@gmail.com>
- Initial package