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openSUSE:Backports:SLE-15-SP1
teeworlds
teeworlds.changes
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File teeworlds.changes of Package teeworlds
------------------------------------------------------------------- Mon Apr 16 11:13:26 UTC 2018 - antoine.belvire@opensuse.org - Allow build with bam >= 0.5.0. ------------------------------------------------------------------- Tue May 2 11:43:17 UTC 2017 - bwiedemann@suse.com - Use convert -strip to not have timestamps in png files to make build more reproducible ------------------------------------------------------------------- Sat Nov 19 07:34:06 UTC 2016 - mailaender@opensuse.org - Update to version 0.6.4 * Fix attacker controlled memory-writes and possibly arbitrary code execution security vulnerability in the client. * Fix a read of uninitialized memory that is sent over the network, from the server. * Fix decoding of overlong UTF-8 sequences to non-invalid code points, leading to possible duplicate names. * Drop connected packets that come from a formerly connected server in the client. * Use a different port for connless messages, increasing the difficulty of successful IP spoofing. * Make spoofing of server info packets harder. * Fix spoofing for vital chunks, and require most chunks to be vital. * Sort by player count by default, instead of server name. * Add a cooldown on unpause. - Drop patches applied upstream * fix-server-vulnerability.patch * round.patch - Unbundle DejaVu font ------------------------------------------------------------------- Sat Nov 5 15:49:52 UTC 2016 - rpm@fthiessen.de - Fixed line endings of readme and license ------------------------------------------------------------------- Sat Nov 5 15:09:36 UTC 2016 - jengelh@inai.de - Update descriptions ------------------------------------------------------------------- Sat Jul 30 10:25:42 UTC 2016 - mailaender@opensuse.org - unbundle bam - build with system libraries - submitted the .desktop file upstream - add an appdata.xml file (submitted for upstream inclusion) - add round.patch to fix the build with C++ 6 ------------------------------------------------------------------- Fri Jul 29 16:16:02 UTC 2016 - rpm@fthiessen.de - Added fix-server-vulnerability.patch - Replaced teeworlds.png with bundled icon. ------------------------------------------------------------------- Sat Jan 24 07:20:46 UTC 2015 - Mathias.Homann@opensuse.org - Update to 0.6.3 * Fix CVE-2014-9351 in all 0.6.x servers. * Fix server crash in the console code. * Fix master server lookup for servers. * Fix scripts/make_release.py script. * Fix client crash when opening a map with an invalid version. ------------------------------------------------------------------- Sat May 4 16:23:50 UTC 2013 - mailaender@opensuse.org - Update to 0.6.2 - Switch to https://en.opensuse.org/SourceUrls ------------------------------------------------------------------- Sun Jan 20 12:52:39 UTC 2013 - mailaender@opensuse.org - add license for assets - SPDX license tags ------------------------------------------------------------------- Sun Jan 20 10:00:38 UTC 2013 - joop.boonen@opensuse.org - zlib-devel and freefonts2-devel are not an auto BuildRequiment any more in openSUSE > 12.1 - Cleaned the spec file up ------------------------------------------------------------------- Sun Aug 7 18:05:43 UTC 2011 - PVince81@opensuse.org - Updated to 0.6.1 ------------------------------------------------------------------- Sat Apr 16 19:50:01 UTC 2011 - PVince81@opensuse.org - Updated to 0.6.0 ------------------------------------------------------------------- Thu Mar 4 23:55:22 UTC 2010 - adam@mizerski.pl - Fixed no-return-in-nonvoid-function src/tools/crapnet.cpp:203 - Tagged paches ------------------------------------------------------------------- Thu Mar 4 17:29:12 UTC 2010 - adam@mizerski.pl - Updated to 0.5.2 * Fixed server flood crash * A bunch of smaller fixes * Fixed a couple of compiler warnings ------------------------------------------------------------------- Mon Oct 12 21:56:49 CEST 2009 - prusnak@suse.cz - moved data to /usr/share and binaries to /usr/bin ------------------------------------------------------------------- Thu Jan 29 21:52:24 CET 2009 - prusnak@suse.cz - updated to 0.5.1 * Hook sound fixed * Prediction and game timer fixed so the game should be a lot smoother now * Server filter that filters out non-standard maps * General improvements of the server browser * VSync fixed * Increased voting time from 10 seconds to 25 * Scoreboard now works with 16 players * Fixed so you can't by-pass the server password * Tab completion and command help in the console * More various small fixes ------------------------------------------------------------------- Thu Jan 15 15:27:34 CET 2009 - cmorve69@yahoo.es - updated to 0.5.0 * General - Demo recording and playback - Support for up to 16 players - Network and bandwidth reduction fixes - Some changes to better acommodate unofficial mods. Note: Mods are still unsupported. - Improved server browser: extended server info, better filtering, support for favorite servers - Server browser now has an option to filter out modded or tweaked servers, showing only "pure" servers. This option is enabled by default. - Ban support - Voting is now fully implemented. Admins decide what server setting can be voted on. - Support for death and non-hookable tiles - Move from glfw+portaudio to SDL - Game balance fixes * Maps and tilesets - Map pack has been updated, including six new maps (3x DM, 3x CTF) - Tilesets have been updated, jungle tileset added. Check your maps! - Non-hookable tiles (represented by new graphics) - Death tiles ------------------------------------------------------------------- Mon Sep 1 10:56:28 CEST 2008 - prusnak@suse.cz - updated to 0.4.3 * Auto team balance * Anti-spam fixes * Fixed editor crash on windows when saving * Added clear collision to the editor * Fixed issue with cursor being hidden on some maps * New version notifier * Silent mode for windows * F10 for screenshots now works in the editor ------------------------------------------------------------------- Tue Apr 27 12:44:21 CEST 2008 - prusnak@suse.cz - add desktop and icon file ------------------------------------------------------------------- Tue Apr 22 14:48:39 CEST 2008 - prusnak@suse.cz - build with %optflags ------------------------------------------------------------------- Tue Apr 08 17:16:22 CET 2008 - prusnak@suse.cz - updated to 0.4.2 * Loads of graphical optimizations. Maps now must have a background to behave correctly. Enable gfx_clear to get around faulty maps ("gfx_clear 1" in the console). * Fixed the welcome screen overlapping * sv_powerups now work again * Weapon switch have priority over fire now * Added sv_rounds_per_map to control the rounds played on each map * Fixed servere memory leak on linux server builds * Fixed issue with ping on LAN servers * Fixed problems with dm6 and low detail and made shotgun more visible * Improved the quicksearch so it's case insenitive, searches players aswell and highlights hits * Fixed server crash if you try to run ctf on a non ctf map * Fixed so you can't set mouse sens to 0 in the gui * Fixed "sample bleeding" on the blue flag * Fixed so say_team when you are a spectator only sends to other spectators. * Fixed problem with maps with 1 thick tile borders * Fixed so the loading text doesn't disappear if you move the mouse. * Added option to set the time MOTD is displayed (cl_motd_time) * MOTD disappears if you press escape * Fixed so you can do more advanced binds using " * Fixed so you can clear string variables by using "" * Fixed skidsmoke errors * Fixed so grenades always do 6dmg on direct hit * Fixed protection on the font textures so they don't get resampled * Added # comments to the console system * Added anti-spam function (sv_spamprotection) * Fixed so that new line correctly realigns to screen -------------------------------------------------------------------- Wed Mar 26 13:30:48 CET 2008 - prusnak@suse.cz - fixed strict aliasing (aliasing.patch) ------------------------------------------------------------------- Wed Mar 26 12:57:39 CET 2008 - prusnak@suse.cz - updated to 0.4.1 * Added "Reset Filter" button * Added support for autoexec.cfg * Added support for spectator slots * Improved the MOTD * Made the double jump indicator more suddle * Fixed the shooting through walls bug * Fixed the detail levels of dm6 * Fixed issue with contrasts when using custom colors * Fixed so maps downloads to $USER/maps * Fixed weapon switching bugs * Fixed the password entry when joining servers * Fixed problems with binds. Please press the "Reset to defaults" when upgrading * Fixed problem when player becomes spectator and holding the flag * Various other small fixes ------------------------------------------------------------------- Wed Mar 26 12:56:44 CET 2008 - prusnak@suse.cz - NAME CHANGE: from teewars to teeworlds (upstream change) - updated to 0.4.0 * Reduced latency * New console * New font system * New map editor * Graphical updates * Automatic downloading of maps * Added security * New binds system * Loads of other updates! ------------------------------------------------------------------- Fri Feb 15 12:14:46 CET 2008 - prusnak@suse.cz - copied from home:civ75 - updated to 0.3.4 - include bam building tool (svn-r117) - put binaries in /usr/games, change datafiles paths to absolute, allowing them to reside in /usr/share/games/teewars (datadir.patch)
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