File quakespasm.changes of Package quakespasm

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Thu Nov 14 18:49:29 UTC 2019 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.93.2
  * Lightmaps are now dynamically allocated (from QSS), and
    BLOCK_WIDTH/HEIGHT raised from 128 to 256.
  * Fixed several uncheked limits that would crash the Slayer's
    Testaments mod
  * Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's
    Testaments mod works.
  * Fixed 'pants' and 'shirt' types so that those textures load
    correctly on platforms where char is unsigned by default
  • Update the third-party libraries. Other fixes/cleanups.

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Sun Aug  5 18:18:40 UTC 2018 - mardnh@gmx.de

- Update to version 0.93.1
  *  Fixed a fog regression which was introduced in 0.93.0.
  *  Fixed a crash (buffer overflow) with invalid vis data.
  *  Fixed buttons crushing players in 64-bit builds.
  *  Change controller movement to use cubic easing by default; added
    "joy_exponent_move" cvar.
  *  config.cfg is no longer written in case of a Sys_Error.
  *  Fixed Opus encoded cd tracks not being recognized as ripped tracks.
  *  Update the third-party libraries. Other fixes/cleanups.

- Update to version 0.93.0
  *  Raise default "joy_deadzone_trigger" cvar to 0.2.
  *  Raise console buffer size to 1MB.
  *  Raise MAX_STATIC_ENTITIES from 512 to 4096.
  *  Raise MAX_STACK_DEPTH from 32 to 64.
  *  Raise command buffer size from 8K to 256K to support large configs.
  *  Remove MAX_EFRAGS and MAX_MAP_LEAFS limits.
  *  Remove "Loadgame buffer overflow" limit, which could happen when
     loading DP or QSS saves.
  *  Adjust "exceeds standard limit of" debug warnings to include the
     actual QS limit.
  *  Change "game" command to now exec quake.rc.
  *  Change "games" / "mods" commands to list all subdirectories.
  *  Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
  *  Alpha-masked model support. (MF_HOLEY: 0x4000).
  *  Invalid skin index now draws skin 0 (WinQuake behaviour) instead of
     blue checkerboard.
  *  Change default screenshot format to png. The 'screenshot' command
     now supports optional format (tga, png or jpg) and quality (1-100)
     arguments.
  *  Revert "always run" changes from 0.85.9 and move the QuakeSpasm
     customizations to a new "cl_alwaysrun" cvar: Set to 1 in order to
     scale forward/side/up speed by "cl_movespeedkey" (usually 2), and
     to make "speedkey" act as "slowkey".
  *  Change "always run" menu option to offer three choices:
   - off        (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200)
   - vanilla    (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400)
   - quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200)
  *  New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2,
     1/3, or 1/4 resolution.
  *  New "r_viewmodel_quake" cvar. Set to 1 for WinQuake gun position
     (from MarkV).
  *  New "find" / "apropos" command, searches for commands/cvar names
     for the given substring (from Spike).
  *  New "randmap" command for loading a random map.
  *  New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage",
     "gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for
     tuning the strength of specic view blends.
  *  GL2 renderer: use a GLSL shader for world faces. Fixes reports of
     integrated+discrete GPU laptops having inconsistent fog rendering.
  *  Fix macOS startup delay (avoid calling gethostbyname() for ".local"
     hostnames).
  *  Fix memory corruption in PF_lightstyle with out of bounds
     lightstyles.
  *  Fix crash in BoundPoly with polygons extending beyond +/-9999.
  *  Fix QS window to stay on the current monitor when changing video
     modes (SDL2 only).
  *  Fix possible freeze in SV_TouchLinks regardless of what QC does in
     the touch function.
  *  Fix for maps with empty strings for vector keys (e.g. "origin");
     don't read uninitialized memory.
  *  Support for Open Watcom compiler.
  *  Update the third-party libraries.

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Tue Jun 27 23:19:40 UTC 2017 - luke.nukem.jones@gmail.com

- Fix broken appdata xml

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Fri Feb 24 13:16:11 UTC 2017 - rpm@fthiessen.de

- Update to 0.92.1
  * Fixed large menu scale factors (was broken in 0.92.0)
  * Fixed PAUSE key (was broken in 0.92.0)
- Fixed build on Leap 42.1 (appdata directory)

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Fri Feb 10 02:18:55 UTC 2017 - luke.nukem.jones@gmail.com

- Add appdata.xml

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Sat Jul 30 22:22:49 UTC 2016 - jengelh@inai.de

- Update License and description field

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Tue Jul 19 09:34:12 UTC 2016 - rpm@fthiessen.de

- Fixed file-contains-date-and-time rpmlint error.

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Mon Jul 18 20:46:43 UTC 2016 - luke.nukem.jones@gmail.com

- Update to v0.92.0 

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Fri Jul 15 19:45:26 UTC 2016 - luke.nukem.jones@gmail.com

- Prepare packaging for inclusion in Factory 

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