File dhewm3.changes of Package dhewm3

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Sun Mar 14 10:09:33 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to 1.5.1:
  * Update savegame format. Old savegames still work, but new
    savegames can't be loaded with older versions of dhewm3!
  * dhewm3 now supports the Doom3 Demo gamedata.
  * Create the game window on the display the cursor is currently
    on (when using more than one display).
  * Added r_fullscreenDesktop CVar to set if fullscreen mode should
    be "classic" or "Desktop" which means a borderless window at.
    desktop resolution.
  * Fullscreen modes that are not at the current desktop resolution
    should work better now.
  * Several sound-related bugfixes.
  * Restore "Carmack's Reverse" Z-Fail stencil shadows; use
    glStencilOpSeparate() if available.
  * New CVar g_hitEffect: If set to 0, the player camera damage
    effects (like double-vision and extreme tilt) when being hit
    are disabled.
  * Fix lingering messages in HUD after loading savegame.
  * Fixed clipping bug in delta1.
  * Improve compatibility with some custom scripts.
  * Registering multiplayer servers at id's master-server fixed,
    so they can be found in the multiplayer menu.
  * Support for reproducible builds by setting the CMake option
    REPRODUCIBLE_BUILD.
  * Proper handling of paths with dots in directory names.
  * In the Spanish translation all the Alpha Lab autosaves got
    the same name, now the autosave name is based on the mapename
    instead which is distinct.
- Remove patch
  * 0001-Remove-use-of-date-time-macros.patch (fixed by upstream)

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Thu Oct 17 17:29:10 UTC 2019 - Richard Brown <rbrown@suse.com>

- Remove obsolete Groups tag (fate#326485)

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Sat Feb 23 02:22:12 UTC 2019 - Martin Herkt <9+suse@cirno.systems>

- Update to 1.5.0 (no changelog)
- Drop 0002-Lower-release-build-optimizations-to-O2.patch

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Tue Jul  3 17:32:37 UTC 2018 - 9+suse@cirno.systems

- Use %license macro
- Add 0002-Lower-release-build-optimizations-to-O2.patch
  * Fixes some undefined behavior caused by higher optimization
    levels. Picked from git master.

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Wed Jun 28 05:49:14 UTC 2017 - jengelh@inai.de

- Trim redundant mentions from summary and description.

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Sat Jun 24 01:00:13 UTC 2017 - 9@cirno.systems

- Initial commit, 1.4.1
  * Fixed some (kinda rare) crashes due to assertion errors,
    especially observed in the last boss fights of both doom3
    and the Resurrection of Evil Addon.
  * Improved compatibility with AZERTY keyboards
    (the row of keys with 1...9, 0 is now usable)
  * Fixed a crash (at least on FreeBSD) when loading
    Resurrection of Evil's last level
  * Video resolutions in menu now sorted, added 2880x1800
  * Support for up to 8 mouse buttons
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