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openSUSE:Backports:SLE-15-SP4
zerobranestudio
zerobranestudio.spec
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File zerobranestudio.spec of Package zerobranestudio
# # spec file for package zerobranestudio # # Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %define lua_version 5.1 Name: zerobranestudio Version: 1.70 Release: 0 Summary: Lightweight Lua IDE License: MIT Group: Development/Tools/IDE Url: http://studio.zerobrane.com/ Source: https://github.com/pkulchenko/ZeroBraneStudio/archive/%{version}.tar.gz # PATCH-FIX-OPENSUSE use system Lua Patch0: zbstudio.patch BuildRequires: cmake >= 2.8 BuildRequires: desktop-file-utils BuildRequires: fdupes BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: lua51-devel BuildRequires: lua51-luasocket BuildRequires: wxlua-devel Requires: libwxlua Requires: lua51-BitOp Requires: lua51-luasocket Requires: Lua(API) = %lua_version Recommends: luajit Provides: zbstudio Provides: zerobrane-studio BuildArch: noarch %description ZeroBrane Studio is a lightweight cross-platform Lua IDE with code completion, syntax highlighting, remote debugger, code analyzer, live coding, and debugging support for several Lua engines (LuaJIT, Love 2D, Moai, Gideros, Corona, Marmalade Quick, Cocos2d-x, GSL-shell, Adobe Lightroom, OpenResty/Nginx and others). It originated from the Estrela Editor. %prep %setup -q -n ZeroBraneStudio-%{version} %patch0 -p1 # remove pre-built binaries rm -rf bin zbstudio/ZeroBraneStudio.app zbstudio.exe %build cd build cmake -DCMAKE_INSTALL_PREFIX=%{_prefix} -DCMAKE_BUILD_TYPE=RelWithDebInfo \ -DLUA_EXECUTABLE=%{_bindir}/lua%lua_version make %{?_smp_mflags} %install %cmake_install cat >> %{buildroot}%{_datadir}/zbstudio/cfg/user.lua <<EOF path.lua = '%{_bindir}/lua%lua_version' path.lua52 = '%{_bindir}/lua5.2' EOF cp lualibs/lua_parser_loose.lua %{buildroot}%{_datadir}/zbstudio/lualibs/ cp lualibs/lua_lexer_loose.lua %{buildroot}%{_datadir}/zbstudio/lualibs/ # use the doc macro to put it in the right location rm -rf %{buildroot}%{_datadir}/doc %fdupes %{buildroot}%{_prefix} %post %desktop_database_post %icon_theme_cache_post %postun %desktop_database_postun %icon_theme_cache_postun %files %defattr(-,root,root) %doc CHANGELOG.md LICENSE README.md %{_bindir}/zbstudio %{_datadir}/zbstudio %{_datadir}/icons/hicolor/*/apps/* %{_datadir}/applications/*.desktop %dir %{_datadir}/appdata/ %{_datadir}/appdata/zbstudio.appdata.xml %changelog
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