File zerobranestudio.spec of Package zerobranestudio
#
# spec file for package zerobranestudio
#
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define luaver 54
Name: zerobranestudio
Version: 2.01
Release: 0
Summary: Lightweight Lua IDE
License: MIT
Group: Development/Tools/IDE
URL: https://studio.zerobrane.com/
Source: https://github.com/pkulchenko/ZeroBraneStudio/archive/%{version}.tar.gz
# PATCH-FIX-OPENSUSE use system Lua
Patch0: zbstudio.patch
# PATCH-FIX-UPSTREAM opensuse-build.patch gh#pkulchenko/ZeroBraneStudio!1198 mcepl@suse.com
# fix dependency on wxLua
Patch1: opensuse-build.patch
BuildRequires: cmake >= 2.8
BuildRequires: desktop-file-utils
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: pkgconf
BuildRequires: hicolor-icon-theme
# BuildRequires: lua%%{luaver}-bit32
BuildRequires: lua%{luaver}-copas
BuildRequires: lua%{luaver}-devel
BuildRequires: lua%{luaver}-lpeg
BuildRequires: lua%{luaver}-luafilesystem
BuildRequires: lua%{luaver}-luasec
BuildRequires: lua%{luaver}-luasocket
BuildRequires: lua-macros
BuildRequires: wxlua-devel
Requires: Lua(API) = %{lua_version}
# Yes, we have to include this explicit Require
Requires: libwxlua
Requires: lua%{luaver}-copas
Requires: lua%{luaver}-lpeg
Requires: lua%{luaver}-luafilesystem
Requires: lua%{luaver}-luasec
Requires: lua%{luaver}-luasocket
Recommends: luajit
Provides: zbstudio
Provides: zerobrane-studio
BuildArch: noarch
%description
ZeroBrane Studio is a lightweight cross-platform Lua IDE with code completion,
syntax highlighting, remote debugger, code analyzer, live coding, and debugging
support for several Lua engines (LuaJIT, Love 2D, Moai, Gideros, Corona,
Marmalade Quick, Cocos2d-x, GSL-shell, Adobe Lightroom, OpenResty/Nginx and
others). It originated from the Estrela Editor.
%prep
%autosetup -p1 -n ZeroBraneStudio-%{version}
# remove pre-built binaries
rm -rf bin zbstudio/ZeroBraneStudio.app zbstudio.exe
%build
cd build
%cmake -DCMAKE_INSTALL_PREFIX=%{_prefix} -DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DLUA_EXECUTABLE=%{_bindir}/lua \
-DLUA_INCLUDE_DIR:PATH=$(pkgconf --variable=includedir lua)
%cmake_build
%install
( cd build
%cmake_install
)
cat >> %{buildroot}%{_datadir}/zbstudio/cfg/user.lua <<EOF
path.lua = '%{_bindir}/lua%{lua_version}'
path.lua52 = '%{_bindir}/lua5.2'
EOF
cp lualibs/lua_parser_loose.lua %{buildroot}%{_datadir}/zbstudio/lualibs/
cp lualibs/lua_lexer_loose.lua %{buildroot}%{_datadir}/zbstudio/lualibs/
# unbundle system provided libraries
rm -rf %{buildroot}%{_datadir}/zbstudio/lualibs/{copas,coxpcall}
# use the doc macro to put it in the right location
rm -rf %{buildroot}%{_datadir}/doc
%fdupes %{buildroot}%{_prefix}
%files
%license LICENSE
%doc CHANGELOG.md README.md
%{_bindir}/zbstudio
%{_datadir}/zbstudio
%{_datadir}/icons/hicolor/*/apps/*
%{_datadir}/applications/*.desktop
%dir %{_datadir}/appdata/
%{_datadir}/appdata/zbstudio.appdata.xml
%changelog